Player Matchup

Anhur
Anhur
Brinkam
Anhur
Level 106
God Stats
3W - 4L
1,482 SR
Queue Stats
78W - 71L
1,301 Elo+
Solo
King Arthur
King Arthur
DoomHallow
King Arthur
Level 123
God Stats
102W - 90L
1,583 SR
Queue Stats
230W - 206L
1,552 Elo+
Solo
Bastet
Bastet
EL LoKiTO90
Bastet
Level 163
God Stats
1W - 1L
1,835 SR
Queue Stats
32W - 32L
1,507 Elo+
Party 1
Kuzenbo
Kuzenbo
Poughe
Kuzenbo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,329 Elo+
Party 1
Zeus
Zeus
ronald1202
Zeus
Level 87
God Stats
7W - 8L
1,500 SR
Queue Stats
161W - 135L
1,527 Elo+
Solo
Team Averages
Level 121
1,580 SR
1,443 Elo+

VS

Team Averages
Level 97
1,568 SR
1,521 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Atomic__Toaster
Discordia
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
284W - 262L
1,472 Elo+
Solo
Bakasura
Bakasura
Xenos37
Bakasura
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 127L
1,547 Elo+
Solo
Nut
Nut
dninde
Nut
Level 95
God Stats
7W - 7L
1,595 SR
Queue Stats
60W - 73L
1,526 Elo+
Solo
Bacchus
Bacchus
olleJ olleH
Bacchus
Level 66
God Stats
3W - 3L
1,743 SR
Queue Stats
324W - 327L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brinkam
Anhur
13
3 / 0 / 1
6,815
620
5,321
7,168
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
DoomHallow
King Arthur
11
0 / 1 / 1
6,437
585
6,583
10,836
5,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
11
3 / 2 / 3
6,239
567
4,129
7,023
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
Poughe
Kuzenbo
8
1 / 1 / 2
5,431
494
1,965
8,135
5,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 1
7,151
650
4,521
3,920
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 1 / 1
6,513
592
4,789
8,444
6,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
Atomic__Toaster
Discordia
11
1 / 1 / 0
6,114
556
2,166
4,373
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Xenos37
Bakasura
11
1 / 3 / 2
6,036
549
3,765
11,279
4,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nut
dninde
Nut
10
1 / 3 / 1
5,455
496
2,764
7,458
2,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
olleJ olleH
Bacchus
10
1 / 1 / 2
5,701
518
3,711
6,996
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
4
4
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
1
0.5
L
Discordia
Atomic__Toaster
Discordia
1
1
0
1
W
Anhur
Brinkam
Anhur
3
0
1
3.5
W
King Arthur
DoomHallow
King Arthur
0
1
1
0.5
W
Bastet
3
2
3
2.25
W
Kuzenbo
Poughe
Kuzenbo
1
1
2
2
L
Bakasura
Xenos37
Bakasura
1
3
2
0.67
L
Nut
dninde
Nut
1
3
1
0.5
L
Bacchus
olleJ olleH
Bacchus
1
1
2
2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,519
Damage
17,195
37,082
Taken
38,550
17,164
Mitigated
20,338
14,747
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,789
1,782
492
2,407
8,444
6,874
564
0
8,444
41,606
15,302
L
Discordia
Atomic__Toaster
Discordia
2,166
0
0
1,360
4,373
1,183
0
1,964
2,409
43,565
1,712
W
Anhur
Brinkam
Anhur
5,321
1,568
0
3,999
7,168
2,628
0
759
6,299
0
61,198
W
King Arthur
DoomHallow
King Arthur
6,583
483
0
4,065
10,836
5,106
0
5,185
5,606
0
56,484
W
Bastet
4,129
1,036
0
4,025
7,023
2,184
0
518
6,425
0
38,347
W
Kuzenbo
Poughe
Kuzenbo
1,965
972
0
2,158
8,135
5,981
0
2,139
5,626
8,813
0
L
Bakasura
Xenos37
Bakasura
3,765
2,649
0
4,407
11,279
4,021
0
1,687
9,592
0
36,562
L
Nut
dninde
Nut
2,764
1,863
0
1,089
7,458
2,106
0
375
7,083
0
34,420
L
Bacchus
olleJ olleH
Bacchus
3,711
507
0
1,478
6,996
6,154
300
2,460
4,536
16,653
0
W
4,521
903
0
500
3,920
1,265
0
1,655
2,255
61,082
1,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,073
Gold Earned
29,819
377
Minions Killed
343
0
Camps Cleared
0
1,096,392
Distance Traveled
989,966
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,513
592
98
9
0
136,023
1
L
Discordia
6,114
556
84
8
0
209,361
0
W
Anhur
6,815
620
92
8
0
199,733
2
W
King Arthur
6,437
585
93
8
0
198,044
3
W
Bastet
6,239
567
73
7
0
257,011
2
W
Kuzenbo
5,431
494
5
0
0
227,265
2
L
Bakasura
6,036
549
93
8
0
264,129
0
L
Nut
5,455
496
51
5
0
191,984
0
L
Bacchus
5,701
518
17
2
0
188,469
2
W
Zeus
7,151
650
114
10
0
214,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role