Player Matchup

Thanatos
Thanatos
BenThib
Thanatos
Level 87
God Stats
22W - 15L
1,636 SR
Queue Stats
54W - 50L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
Swampstalker50
Zhong Kui
Level 146
God Stats
67W - 80L
1,490 SR
Queue Stats
352W - 348L
1,463 Elo+
Solo
Kukulkan
Kukulkan
Xx-The-bery-xX
Kukulkan
Level 52
God Stats
23W - 18L
1,559 SR
Queue Stats
40W - 37L
1,491 Elo+
Party 1
Medusa
Medusa
funkNjunk
Medusa
Level 125
God Stats
0W - 2L
1,171 SR
Queue Stats
13W - 19L
1,466 Elo+
Solo
Sylvanus
Sylvanus
wil5830
Sylvanus
Level 175
God Stats
6W - 7L
1,421 SR
Queue Stats
198W - 208L
1,403 Elo+
Solo
Team Averages
Level 117
1,455 SR
1,464 Elo+

VS

Team Averages
Level 122
1,524 SR
1,462 Elo+
Nut
Nut
 
Nut
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BlackCyclone397
Eset
Level 127
God Stats
6W - 2L
1,619 SR
Queue Stats
127W - 120L
1,478 Elo+
Solo
Nemesis
Nemesis
Galahad711
Nemesis
Level 119
God Stats
14W - 4L
1,500 SR
Queue Stats
122W - 120L
1,420 Elo+
Party 2
Neith
Neith
Kurco18
Neith
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BenThib
Thanatos
7
1 / 3 / 0
4,429
492
1,585
7,666
2,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Swampstalker50
Zhong Kui
8
0 / 2 / 0
4,664
518
2,940
5,487
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
6
0 / 4 / 0
3,915
435
898
3,831
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
funkNjunk
Medusa
8
0 / 1 / 0
4,412
490
3,540
6,482
2,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
wil5830
Sylvanus
6
0 / 4 / 0
4,152
461
2,135
7,947
4,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
2 / 0 / 1
6,391
710
3,388
4,606
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
 
Baron Samedi
9
1 / 0 / 2
5,826
647
3,343
4,708
3,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 4
6,740
749
3,601
3,339
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Galahad711
Nemesis
11
7 / 0 / 1
6,515
724
3,311
6,886
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
Kurco18
Neith
9
1 / 0 / 4
5,253
584
6,542
5,802
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
14
14
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
2
0
1
2.5
W
Baron Samedi
 
Baron Samedi
1
0
2
2
L
Thanatos
BenThib
Thanatos
1
3
0
0.33
W
3
1
4
5
W
Nemesis
Galahad711
Nemesis
7
0
1
7.5
W
Neith
Kurco18
Neith
1
0
4
3
L
Zhong Kui
Swampstalker50
Zhong Kui
0
2
0
0
L
Kukulkan
0
4
0
0
L
Medusa
funkNjunk
Medusa
0
1
0
0
L
Sylvanus
wil5830
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,098
Damage
20,185
31,413
Taken
25,341
14,682
Mitigated
10,861
8,290
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
3,388
2,407
0
2,675
4,606
1,848
886
2,701
1,905
0
42,726
W
Baron Samedi
 
Baron Samedi
3,343
606
417
2,448
4,708
3,010
350
1,117
3,591
23,137
1,802
L
Thanatos
BenThib
Thanatos
1,585
604
0
3,099
7,666
2,884
0
1,392
6,263
0
22,349
W
3,601
488
0
761
3,339
1,194
672
776
2,563
44,413
1,922
W
Nemesis
Galahad711
Nemesis
3,311
990
0
1,231
6,886
2,839
0
151
6,735
0
41,169
W
Neith
Kurco18
Neith
6,542
3,070
0
2,022
5,802
1,970
890
910
4,892
0
37,023
L
Zhong Kui
Swampstalker50
Zhong Kui
2,940
840
0
1,430
5,487
3,475
0
0
5,487
22,403
6,863
L
Kukulkan
898
146
17
170
3,831
1,300
0
1,929
1,898
15,959
398
L
Medusa
funkNjunk
Medusa
3,540
1,201
0
1,486
6,482
2,126
0
1,172
5,310
0
31,987
L
Sylvanus
wil5830
Sylvanus
2,135
701
795
1,293
7,947
4,897
0
2,342
5,597
9,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,572
Gold Earned
30,725
188
Minions Killed
310
0
Camps Cleared
0
751,409
Distance Traveled
867,380
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,391
710
69
8
0
150,093
2
W
Baron Samedi
5,826
647
35
4
0
167,498
0
L
Thanatos
4,429
492
42
5
0
139,774
0
W
Eset
6,740
749
77
9
0
157,649
0
W
Nemesis
6,515
724
66
7
0
225,551
1
W
Neith
5,253
584
63
7
0
166,589
0
L
Zhong Kui
4,664
518
55
6
0
158,003
0
L
Kukulkan
3,915
435
25
3
0
135,327
0
L
Medusa
4,412
490
54
6
0
168,270
0
L
Sylvanus
4,152
461
12
1
0
150,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role