Player Matchup

Shiva
Shiva
Gold V
Little Tupac863
Shiva
Gold V
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
287W - 298L
1,214 MMR
Party 2
Danzaburou
Danzaburou
Gold V
RecurringSilence
Danzaburou
Gold V
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
579W - 643L
1,224 MMR
Solo
Ah Puch
Ah Puch
Gold IV
leeraq
Ah Puch
Gold IV
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 303L
1,284 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,500 SR
1,241 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 77
1,529 SR
1,248 MMR
Odin
Odin
Silver III
Clouteli16
Odin
Silver III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,045 MMR
Party 1
Vulcan
Vulcan
Silver III
dachana_
Vulcan
Silver III
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 33L
1,383 MMR
Party 1
Medusa
Medusa
Gold V
l3ruceVVayne420
Medusa
Gold V
Level 107
God Stats
52W - 46L
1,586 SR
Queue Stats
245W - 264L
1,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 10
10,266
684
8,377
16,486
15,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Danzaburou
RecurringSilence
Danzaburou
16
7 / 1 / 5
11,708
781
11,988
11,482
5,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
leeraq
Ah Puch
18
4 / 1 / 8
11,460
764
19,575
12,435
5,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
BacchusAo KuangAchillesBastetNe Zha

VS

Bans
AgniGebChaacKuzenboCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
8,899
593
8,204
19,722
17,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
dachana_
Vulcan
14
1 / 3 / 1
9,487
632
11,285
14,029
5,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 4 / 0
9,085
606
9,326
12,339
5,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
2
2
Deaths
12
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
1
0
10
6
W
Danzaburou
RecurringSilence
Danzaburou
7
1
5
9.5
L
Vulcan
dachana_
Vulcan
1
3
1
0.5
L
1
4
0
0.25
W
Ah Puch
leeraq
Ah Puch
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,940
Damage
28,815
40,403
Taken
46,090
27,352
Mitigated
28,793
10,951
Healing
3,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,204
490
0
1,536
19,722
17,359
0
7,181
11,693
0
25,869
W
8,377
993
741
4,525
16,486
15,830
262
4,765
11,619
0
27,880
W
Danzaburou
RecurringSilence
Danzaburou
11,988
3,691
0
2,171
11,482
5,716
2,138
2,707
8,747
0
50,766
L
Vulcan
dachana_
Vulcan
11,285
5,472
0
1,408
14,029
5,935
0
7,838
6,088
43,085
0
L
9,326
3,260
0
1,043
12,339
5,499
0
4,305
7,807
0
44,626
W
Ah Puch
leeraq
Ah Puch
19,575
935
0
3,514
12,435
5,806
558
4,123
8,284
71,675
438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,434
Gold Earned
27,471
220
Minions Killed
179
0
Camps Cleared
0
847,063
Distance Traveled
845,153
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,899
593
47
3
0
300,998
0
W
Shiva
10,266
684
46
3
0
331,259
2
W
Danzaburou
11,708
781
67
4
0
261,073
0
L
Vulcan
9,487
632
68
5
0
291,967
1
L
Medusa
9,085
606
64
4
0
252,188
0
W
Ah Puch
11,460
764
107
7
0
254,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role