Player Matchup

Surtr
Surtr
PHG_Morty
Surtr
Level 89
God Stats
10W - 7L
1,589 SR
Queue Stats
64W - 54L
1,486 Elo+
Party 2
Kukulkan
Kukulkan
PHG_Squatch
Kukulkan
Level 26
God Stats
3W - 1L
1,913 SR
Queue Stats
41W - 33L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
PHG_Tchip
Danzaburou
Level 45
God Stats
11W - 11L
1,499 SR
Queue Stats
22W - 23L
1,357 Elo+
Party 2
Team Averages
Level 53
1,667 SR
1,418 Elo+

VS

Team Averages
Level 38
1,354 SR
1,326 Elo+
Hel
Hel
HELLRAEZR
Hel
Level 18
God Stats
1W - 3L
1,309 SR
Queue Stats
3W - 6L
1,323 Elo+
Party 1
Skadi
Skadi
fenn1991
Skadi
Level 29
God Stats
10W - 19L
1,337 SR
Queue Stats
23W - 44L
1,299 Elo+
Party 1
Jormungandr
Jormungandr
fennell1991
Jormungandr
Level 67
God Stats
7W - 6L
1,416 SR
Queue Stats
57W - 80L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
PHG_Morty
Surtr
15
1 / 1 / 6
10,686
763
14,213
14,836
15,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
PHG_Squatch
Kukulkan
15
2 / 3 / 4
10,025
716
11,975
10,151
4,642
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
PHG_Tchip
Danzaburou
16
5 / 3 / 2
10,913
780
11,909
13,714
6,202
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
7,920
566
3,378
7,311
2,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Skadi
fenn1991
Skadi
14
2 / 5 / 3
9,287
663
7,131
13,287
5,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
fennell1991
Jormungandr
15
4 / 3 / 3
9,908
708
13,730
21,742
20,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
8
Kills
7
7
Deaths
8
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
0
3
2.5
W
Surtr
PHG_Morty
Surtr
1
1
6
4
W
Kukulkan
PHG_Squatch
Kukulkan
2
3
4
1.33
W
Danzaburou
PHG_Tchip
Danzaburou
5
3
2
2
L
Skadi
fenn1991
Skadi
2
5
3
0.7
L
Jormungandr
fennell1991
Jormungandr
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,097
Damage
24,239
38,701
Taken
42,340
26,051
Mitigated
28,938
8,433
Healing
11,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,378
308
4,949
4,688
7,311
2,619
0
2,447
4,668
8,152
0
W
Surtr
PHG_Morty
Surtr
14,213
5,347
0
3,406
14,836
15,207
667
5,756
9,080
623
62,860
W
Kukulkan
PHG_Squatch
Kukulkan
11,975
2,087
0
1,393
10,151
4,642
795
4,296
5,855
39,649
0
W
Danzaburou
PHG_Tchip
Danzaburou
11,909
5,485
0
3,634
13,714
6,202
1,413
5,793
7,921
0
41,952
L
Skadi
fenn1991
Skadi
7,131
2,323
150
367
13,287
5,320
0
5,207
7,858
0
32,139
L
Jormungandr
fennell1991
Jormungandr
13,730
2,062
76
1,007
21,742
20,999
0
4,799
16,190
39,670
2,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,624
Gold Earned
27,115
179
Minions Killed
142
0
Camps Cleared
0
758,207
Distance Traveled
657,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,920
566
13
1
0
192,435
0
W
Surtr
10,686
763
74
5
0
262,348
0
W
Kukulkan
10,025
716
52
4
0
230,235
0
W
Danzaburou
10,913
780
53
4
0
265,624
0
L
Skadi
9,287
663
61
4
0
212,411
0
L
Jormungandr
9,908
708
68
5
0
252,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role