Player Matchup

Skadi
Skadi
Katreal20
Skadi
Level 44
God Stats
1W - 1L
1,712 SR
Queue Stats
7W - 12L
1,351 Elo+
Party 2
Loki
Loki
Nova_Greentr
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,366 Elo+
Party 2
Anubis
Anubis
Nova_Soaring
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Party 2
Baron Samedi
Baron Samedi
ajrilo
Baron Samedi
Level 36
God Stats
1W - 1L
1,712 SR
Queue Stats
3W - 4L
1,582 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bloopis26
Cu Chulainn
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,351 Elo+
Party 2
Team Averages
Level 35
1,585 SR
1,474 Elo+

VS

Team Averages
Level 44
1,568 SR
1,397 Elo+
Osiris
Osiris
A3Dan11
Osiris
Level 42
God Stats
1W - 0L
1,655 SR
Queue Stats
35W - 37L
1,369 Elo+
Party 1
Nut
Nut
Gadreel
Nut
Level 83
God Stats
4W - 2L
1,500 SR
Queue Stats
96W - 78L
1,441 Elo+
Party 3
Arachne
Arachne
Kurai1212
Arachne
Level 41
God Stats
1W - 1L
1,232 SR
Queue Stats
51W - 63L
1,457 Elo+
Solo
Anubis
Anubis
LordHaroldini
Anubis
Level 24
God Stats
2W - 0L
1,780 SR
Queue Stats
33W - 37L
1,369 Elo+
Party 1
Bacchus
Bacchus
Meiam89
Bacchus
Level 28
God Stats
2W - 1L
1,672 SR
Queue Stats
19W - 24L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Katreal20
Skadi
9
0 / 4 / 0
5,377
414
8,087
9,765
3,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 0
5,109
393
4,657
9,987
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
9
0 / 5 / 0
5,237
403
1,652
7,295
2,683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
ajrilo
Baron Samedi
11
3 / 5 / 0
6,614
509
6,856
12,281
4,397
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cu Chulainn
bloopis26
Cu Chulainn
11
0 / 1 / 0
5,962
459
2,185
7,444
5,173
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
A3Dan11
Osiris
13
2 / 0 / 0
7,998
615
5,085
7,155
7,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nut
12
8 / 0 / 4
7,765
597
11,337
8,430
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Kurai1212
Arachne
13
3 / 1 / 3
7,258
558
6,505
14,083
6,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 2 / 3
7,946
611
6,693
7,679
4,124
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Meiam89
Bacchus
12
3 / 0 / 7
7,603
585
3,767
9,445
7,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
3
Kills
20
20
Deaths
3
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
A3Dan11
Osiris
2
0
0
2
W
Nut
8
0
4
10
L
Skadi
Katreal20
Skadi
0
4
0
0
W
Arachne
Kurai1212
Arachne
3
1
3
4.5
W
4
2
3
2.75
W
Bacchus
Meiam89
Bacchus
3
0
7
6.5
L
0
5
0
0
L
Anubis
0
5
0
0
L
Baron Samedi
ajrilo
Baron Samedi
3
5
0
0.6
L
Cu Chulainn
bloopis26
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,437
Damage
33,387
46,772
Taken
46,792
18,815
Mitigated
29,070
7,418
Healing
16,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
A3Dan11
Osiris
5,085
1,619
0
2,300
7,155
7,756
0
0
7,155
0
46,203
W
Nut
11,337
7,000
0
3,219
8,430
3,650
835
529
7,901
0
57,919
L
Skadi
Katreal20
Skadi
8,087
3,347
0
864
9,765
3,069
0
2,323
7,442
0
40,256
W
Arachne
Kurai1212
Arachne
6,505
5,159
0
3,470
14,083
6,301
0
3,172
10,911
0
63,615
W
6,693
452
0
2,958
7,679
4,124
788
4,557
3,122
48,682
872
W
Bacchus
Meiam89
Bacchus
3,767
367
1,559
2,798
9,445
7,239
98
876
8,569
16,057
0
L
4,657
1,114
0
685
9,987
3,493
0
1,183
8,657
0
32,362
L
Anubis
1,652
688
0
821
7,295
2,683
0
1,345
5,950
20,177
0
L
Baron Samedi
ajrilo
Baron Samedi
6,856
440
62
4,341
12,281
4,397
0
5,567
6,714
42,018
3,843
L
Cu Chulainn
bloopis26
Cu Chulainn
2,185
662
0
645
7,444
5,173
0
0
6,844
0
32,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,299
Gold Earned
38,570
264
Minions Killed
325
0
Camps Cleared
0
1,137,901
Distance Traveled
1,203,753
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,998
615
71
5
0
224,013
0
W
Nut
7,765
597
75
6
0
214,242
0
L
Skadi
5,377
414
57
4
0
224,509
5
W
Arachne
7,258
558
77
6
0
284,292
0
W
Anubis
7,946
611
72
6
0
226,496
0
W
Bacchus
7,603
585
30
2
0
254,710
1
L
Loki
5,109
393
41
3
0
208,242
0
L
Anubis
5,237
403
40
3
0
228,116
0
L
Baron Samedi
6,614
509
67
5
0
215,886
1
L
Cu Chulainn
5,962
459
59
5
0
261,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role