Player Matchup

Ullr
Ullr
USAFR3AK
Ullr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 86L
1,525 Elo+
Solo
King Arthur
King Arthur
freddy_anderson-
King Arthur
Level 108
God Stats
6W - 15L
1,214 SR
Queue Stats
167W - 164L
1,599 Elo+
Party 1
Janus
Janus
kiritoblack503
Janus
Level 108
God Stats
15W - 17L
1,600 SR
Queue Stats
292W - 290L
1,540 Elo+
Party 1
Team Averages
Level 121
1,438 SR
1,554 Elo+

VS

Team Averages
Level 77
1,497 SR
1,487 Elo+
Merlin
Merlin
 
Merlin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
camilillo
Ne Zha
Level 84
God Stats
4W - 4L
1,491 SR
Queue Stats
32W - 38L
1,457 Elo+
Party 2
Hercules
Hercules
witrecx
Hercules
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 31L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 4 / 0
7,211
656
3,721
9,199
3,414
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
freddy_anderson-
King Arthur
12
0 / 1 / 2
6,986
635
5,583
13,222
12,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 1
7,777
707
5,606
5,518
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
6 / 1 / 2
9,394
854
9,078
5,010
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
camilillo
Ne Zha
13
1 / 1 / 5
7,903
718
8,166
7,482
3,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
witrecx
Hercules
13
1 / 0 / 7
8,033
730
6,704
9,317
8,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
1
2
7
L
Ullr
1
4
0
0.25
W
Ne Zha
camilillo
Ne Zha
1
1
5
3.5
L
King Arthur
freddy_anderson-
King Arthur
0
1
2
1
L
1
3
1
0.5
W
Hercules
witrecx
Hercules
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,910
Damage
23,948
27,939
Taken
21,809
17,425
Mitigated
13,748
6,104
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,078
181
0
1,196
5,010
2,098
592
1,059
3,951
39,427
1,568
L
Ullr
3,721
2,095
0
993
9,199
3,414
0
1,749
6,933
0
24,600
W
Ne Zha
camilillo
Ne Zha
8,166
1,960
29
1,271
7,482
3,601
658
1,942
5,540
0
36,611
L
King Arthur
freddy_anderson-
King Arthur
5,583
830
311
4,300
13,222
12,114
0
4,476
7,566
0
13,443
L
5,606
202
0
500
5,518
1,897
0
1,173
4,033
36,042
0
W
Hercules
witrecx
Hercules
6,704
1,827
0
4,286
9,317
8,049
408
2,676
6,641
0
15,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,974
Gold Earned
25,330
140
Minions Killed
165
0
Camps Cleared
0
574,526
Distance Traveled
659,623
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,394
854
95
9
0
208,156
3
L
Ullr
7,211
656
37
3
0
173,487
4
W
Ne Zha
7,903
718
47
4
0
226,670
0
L
King Arthur
6,986
635
22
2
0
222,268
0
L
Janus
7,777
707
81
7
0
178,771
0
W
Hercules
8,033
730
23
2
0
224,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role