Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bobbies Bigboy
Achilles
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,396 Elo+
Solo
Baba Yaga
Baba Yaga
MadxraIUchiha
Baba Yaga
Level 79
God Stats
1W - 1L
1,713 SR
Queue Stats
36W - 40L
1,496 Elo+
Party 2
Hercules
Hercules
Sic-em-Daddy
Hercules
Level 168
God Stats
6W - 2L
1,876 SR
Queue Stats
428W - 433L
1,466 Elo+
Solo
Anhur
Anhur
ialwxyzmiss
Anhur
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,460 Elo+
Party 2
Team Averages
Level 106
1,618 SR
1,464 Elo+

VS

Team Averages
Level 135
1,589 SR
1,493 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Bellonasocks
Chiron
Level 139
God Stats
4W - 1L
1,834 SR
Queue Stats
138W - 110L
1,645 Elo+
Party 1
Nu Wa
Nu Wa
Ging_x_Freecs
Nu Wa
Level 154
God Stats
12W - 7L
1,610 SR
Queue Stats
336W - 403L
1,442 Elo+
Solo
Camazotz
Camazotz
InjectedLED187
Camazotz
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 141L
1,580 Elo+
Party 1
Terra
Terra
The_Only_Acorn
Terra
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 1 / 1
4,747
949
1,224
4,546
2,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Achilles
5
0 / 0 / 0
4,244
849
0
272
144
Baba Yaga
MadxraIUchiha
Baba Yaga
10
1 / 2 / 2
5,292
1,058
1,956
4,151
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Sic-em-Daddy
Hercules
11
2 / 1 / 0
5,197
1,039
3,752
5,986
5,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
4,534
907
493
2,819
886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 0 / 3
5,471
1,094
3,312
2,610
866
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
11
2 / 1 / 3
5,924
1,185
3,443
2,337
896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 2
6,237
1,247
4,559
1,123
392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
8
0 / 2 / 3
5,412
1,082
1,676
3,427
1,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 5
5,653
1,131
2,098
5,185
4,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
5
5
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
1
0.5
W
Zeus
 
Zeus
0
0
3
1.5
W
Chiron
2
1
3
3.5
L
Achilles
0
0
0
0
W
3
0
2
4
W
Camazotz
0
2
3
0.75
L
Baba Yaga
MadxraIUchiha
Baba Yaga
1
2
2
1
L
Hercules
Sic-em-Daddy
Hercules
2
1
0
2
W
0
1
5
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,425
Damage
15,088
17,774
Taken
14,682
10,772
Mitigated
7,636
8,199
Healing
5,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,224
94
2,730
1,911
4,546
2,380
0
3,167
1,379
4,016
0
W
Zeus
 
Zeus
3,312
88
131
840
2,610
866
149
880
1,730
7,184
0
W
Chiron
3,443
165
468
520
2,337
896
0
396
1,941
0
7,651
L
Achilles
0
0
0
0
272
144
0
272
0
0
0
W
4,559
2,225
649
462
1,123
392
618
86
1,037
12,313
0
W
Camazotz
1,676
70
0
533
3,427
1,209
0
428
2,999
0
6,778
L
Baba Yaga
MadxraIUchiha
Baba Yaga
1,956
88
0
654
4,151
1,562
0
1,741
2,410
11,784
0
L
Hercules
Sic-em-Daddy
Hercules
3,752
336
161
2,655
5,986
5,800
0
3,040
2,946
0
11,305
W
2,098
0
1,056
1,279
5,185
4,273
52
1,390
3,795
3,391
0
L
493
168
0
88
2,819
886
0
1,749
1,070
0
3,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,014
Gold Earned
28,697
48
Minions Killed
55
0
Camps Cleared
0
311,611
Distance Traveled
531,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,747
949
4
1
0
94,172
0
W
Zeus
5,471
1,094
13
3
0
84,847
0
W
Chiron
5,924
1,185
9
2
0
131,166
0
L
Achilles
4,244
849
0
0
0
0
0
W
Nu Wa
6,237
1,247
18
4
0
106,084
0
W
Camazotz
5,412
1,082
10
2
0
106,568
0
L
Baba Yaga
5,292
1,058
20
4
0
86,859
0
L
Hercules
5,197
1,039
14
3
0
94,521
0
W
Terra
5,653
1,131
5
1
0
102,872
0
L
Anhur
4,534
907
10
2
0
36,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role