Player Matchup

Surtr
Surtr
AFoolishFoxx
Surtr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,524 Elo+
Party 1
Horus
Horus
JalapenoCheetoes
Horus
Level 156
God Stats
0W - 1L
1,284 SR
Queue Stats
26W - 26L
1,554 Elo+
Party 2
Shiva
Shiva
LoyalBuckle4318
Shiva
Level 156
God Stats
1W - 1L
1,725 SR
Queue Stats
45W - 34L
1,697 Elo+
Solo
Ratatoskr
Ratatoskr
Pacman0009
Ratatoskr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,578 Elo+
Party 2
Ah Puch
Ah Puch
WoodedSheet8340
Ah Puch
Level 204
God Stats
7W - 8L
1,360 SR
Queue Stats
1,642W - 1,789L
1,490 Elo+
Party 1
Team Averages
Level 159
1,474 SR
1,569 Elo+

VS

Team Averages
Level 119
1,502 SR
1,504 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Big Dust In HR
Poseidon
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Solo
Ra
Ra
BradyRage
Ra
Level 140
God Stats
7W - 6L
1,509 SR
Queue Stats
164W - 179L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HelloJello123
Ah Muzen Cab
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
167W - 158L
1,514 Elo+
Party 3
Medusa
Medusa
SelGaming
Medusa
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 43L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,600
733
4,778
8,739
6,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 6 / 2
7,455
828
5,483
15,035
12,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 6 / 2
7,628
848
16,163
13,145
14,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Pacman0009
Ratatoskr
10
0 / 6 / 2
6,022
669
4,716
9,417
4,777
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 4
8,229
914
12,930
9,960
4,827
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
8 / 1 / 12
9,236
1,026
8,846
10,892
5,010
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
14
6 / 2 / 16
8,711
968
8,162
8,086
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 15
8,510
946
5,642
8,705
3,620
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
HelloJello123
Ah Muzen Cab
15
5 / 2 / 17
8,651
961
14,071
11,749
14,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
SelGaming
Medusa
14
4 / 2 / 18
8,612
957
13,848
11,853
10,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
104
8
Kills
26
26
Deaths
9
13
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
12
14
L
0
4
3
0.38
W
Poseidon
6
2
16
7
W
3
2
15
5.25
W
Ah Muzen Cab
HelloJello123
Ah Muzen Cab
5
2
17
6.75
L
2
6
2
0.5
L
3
6
2
0.67
L
Ratatoskr
Pacman0009
Ratatoskr
0
6
2
0.17
W
Medusa
SelGaming
Medusa
4
2
18
6.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,070
Damage
50,569
56,296
Taken
51,285
43,649
Mitigated
36,123
9,956
Healing
22,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,846
3,678
339
3,100
10,892
5,010
1,583
3,607
7,157
17,192
0
L
4,778
958
92
961
8,739
6,268
0
2,758
5,525
118
9,661
W
Poseidon
8,162
1,341
578
2,052
8,086
3,035
718
1,902
6,049
16,408
0
W
5,642
1,007
7,768
3,179
8,705
3,620
739
2,750
5,808
15,963
0
W
Ah Muzen Cab
HelloJello123
Ah Muzen Cab
14,071
4,288
966
1,523
11,749
14,302
663
2,669
8,891
1,930
22,332
L
5,483
2,167
1,148
2,953
15,035
12,911
0
5,183
9,161
0
7,934
L
16,163
1,358
461
1,482
13,145
14,866
0
5,808
6,855
0
24,982
L
Ratatoskr
Pacman0009
Ratatoskr
4,716
863
0
586
9,417
4,777
0
5,672
3,505
0
11,751
W
Medusa
SelGaming
Medusa
13,848
5,319
1,012
2,359
11,853
10,156
694
2,094
9,534
0
22,682
L
12,930
88
212
2,061
9,960
4,827
0
4,425
5,088
26,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,934
Gold Earned
43,720
102
Minions Killed
142
0
Camps Cleared
0
769,942
Distance Traveled
900,456
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,236
1,026
34
4
0
188,954
0
L
Surtr
6,600
733
22
2
0
128,041
0
W
Poseidon
8,711
968
26
3
0
167,890
0
W
Ra
8,510
946
33
4
0
189,232
0
W
Ah Muzen Cab
8,651
961
24
3
0
179,042
0
L
Horus
7,455
828
13
1
0
138,450
0
L
Shiva
7,628
848
18
2
0
158,675
0
L
Ratatoskr
6,022
669
9
1
0
171,260
1
W
Medusa
8,612
957
25
3
0
175,338
0
L
Ah Puch
8,229
914
40
4
0
173,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role