Player Matchup

Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver II
BABAOhhh
Ra
Silver II
Level 114
God Stats
58W - 64L
1,483 SR
Queue Stats
353W - 379L
1,032 MMR
Solo
Nemesis
Nemesis
Silver I
Inxorable Op
Nemesis
Silver I
Level 146
God Stats
27W - 13L
1,589 SR
Queue Stats
147W - 156L
1,026 MMR
Party 1
King Arthur
King Arthur
Silver II
PROABGHUNTR
King Arthur
Silver II
Level 80
God Stats
302W - 182L
1,605 SR
Queue Stats
681W - 717L
1,036 MMR
Solo
Khepri
Khepri
Silver II
WiIdcatsM0ntana
Khepri
Silver II
Level 158
God Stats
4W - 1L
1,717 SR
Queue Stats
338W - 345L
997 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,579 SR
1,118 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 150
1,445 SR
1,212 MMR
Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver III
 
Susano
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver IV
Clonerdealer19
Chiron
Silver IV
Level 148
God Stats
0W - 3L
1,395 SR
Queue Stats
20W - 42L
997 MMR
Solo
Kukulkan
Kukulkan
Silver III
CocoMadeMeDoIt_
Kukulkan
Silver III
Level 153
God Stats
42W - 43L
1,543 SR
Queue Stats
498W - 520L
1,039 MMR
Solo
Athena
Athena
Silver II
Driipytachi-
Athena
Silver II
Level 133
God Stats
3W - 2L
1,288 SR
Queue Stats
434W - 466L
1,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 0 / 0
5,750
575
1,585
5,608
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 0
5,571
557
1,917
8,745
3,359
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nemesis
Inxorable Op
Nemesis
10
2 / 1 / 3
5,771
577
4,876
8,989
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
PROABGHUNTR
King Arthur
13
7 / 0 / 1
7,625
763
7,531
7,242
6,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 0 / 4
5,748
575
3,483
6,521
4,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ArachneCthulhuBake Kujira

VS

Bans
ThorBacchusNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 0 / 0
5,606
561
5,301
6,525
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
 
Susano
10
2 / 2 / 1
5,456
546
5,123
9,315
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 6 / 0
4,614
461
2,084
10,325
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
9
1 / 2 / 1
5,659
566
8,064
5,325
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
7
0 / 0 / 1
4,921
492
1,978
5,511
4,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
3
3
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
L
Bellona
 
Bellona
0
0
0
0
L
Susano
 
Susano
2
2
1
1.25
W
1
2
0
0.5
L
0
6
0
0
L
Kukulkan
1
2
1
0.75
L
Athena
0
0
1
0.5
W
Nemesis
Inxorable Op
Nemesis
2
1
3
3.5
W
King Arthur
PROABGHUNTR
King Arthur
7
0
1
7.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,392
Damage
22,550
37,105
Taken
37,001
19,824
Mitigated
18,325
13,393
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,585
1,237
0
2,717
5,608
2,086
0
265
5,343
0
50,293
L
Bellona
 
Bellona
5,301
2,197
145
3,015
6,525
5,227
0
1,276
5,249
0
47,466
L
Susano
 
Susano
5,123
1,371
0
3,633
9,315
3,411
0
1,170
8,145
0
36,528
W
1,917
180
0
4,944
8,745
3,359
0
5,380
2,823
40,823
0
L
2,084
700
24
1,178
10,325
3,282
0
352
9,973
0
27,712
L
Kukulkan
8,064
875
0
930
5,325
2,190
0
1,860
3,465
39,873
973
L
Athena
1,978
496
0
1,310
5,511
4,215
0
1,579
3,932
12,745
0
W
Nemesis
Inxorable Op
Nemesis
4,876
2,495
0
2,426
8,989
3,470
294
1,389
7,558
0
42,214
W
King Arthur
PROABGHUNTR
King Arthur
7,531
467
0
880
7,242
6,713
60
476
6,707
5,226
47,983
W
3,483
468
0
2,426
6,521
4,196
0
1,557
4,856
13,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,465
Gold Earned
26,256
333
Minions Killed
280
0
Camps Cleared
0
1,136,561
Distance Traveled
1,079,797
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,750
575
106
11
0
201,480
2
L
Bellona
5,606
561
90
9
0
224,053
0
L
Susano
5,456
546
74
7
0
248,033
0
W
Ra
5,571
557
58
6
0
212,062
4
L
Chiron
4,614
461
36
4
0
183,770
0
L
Kukulkan
5,659
566
64
6
0
192,201
6
L
Athena
4,921
492
16
2
0
231,740
4
W
Nemesis
5,771
577
65
7
0
255,826
0
W
King Arthur
7,625
763
84
8
0
245,858
0
W
Khepri
5,748
575
20
2
0
221,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role