Player Matchup

Bakasura
Bakasura
HELLRAEZR
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,216 Elo+
Party 1
Skadi
Skadi
fenn1991
Skadi
Level 29
God Stats
10W - 19L
1,302 SR
Queue Stats
23W - 44L
1,281 Elo+
Party 1
Jormungandr
Jormungandr
fennell1991
Jormungandr
Level 67
God Stats
7W - 6L
1,329 SR
Queue Stats
57W - 80L
1,342 Elo+
Party 1
Team Averages
Level 38
1,377 SR
1,280 Elo+

VS

Team Averages
Level 50
1,517 SR
1,478 Elo+
Neith
Neith
Caine3819
Neith
Level 34
God Stats
4W - 6L
1,549 SR
Queue Stats
375W - 415L
1,392 Elo+
Solo
Kumbhakarna
Kumbhakarna
RinneRajin
Kumbhakarna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,668 Elo+
Solo
Medusa
Medusa
SpaceCadet88495
Medusa
Level 48
God Stats
105W - 114L
1,502 SR
Queue Stats
191W - 239L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HELLRAEZR
Bakasura
12
1 / 2 / 6
8,213
747
4,765
8,895
5,224
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Skadi
fenn1991
Skadi
12
0 / 2 / 5
7,696
700
6,163
7,536
3,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
fennell1991
Jormungandr
14
9 / 2 / 1
9,972
907
10,826
10,682
8,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Caine3819
Neith
13
3 / 3 / 2
8,356
760
6,481
8,800
3,289
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kumbhakarna
RinneRajin
Kumbhakarna
12
3 / 4 / 2
8,236
749
5,795
15,414
12,230
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
0 / 3 / 3
7,013
638
1,982
5,369
1,835
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
10
Kills
6
6
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Caine3819
Neith
3
3
2
1.33
W
Bakasura
HELLRAEZR
Bakasura
1
2
6
2
L
Kumbhakarna
RinneRajin
Kumbhakarna
3
4
2
1
L
0
3
3
0.5
W
Skadi
fenn1991
Skadi
0
2
5
1.25
W
Jormungandr
fennell1991
Jormungandr
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,754
Damage
14,258
27,113
Taken
29,583
17,318
Mitigated
17,354
2,111
Healing
2,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Caine3819
Neith
6,481
3,797
0
1,540
8,800
3,289
0
3,619
4,778
0
27,434
W
Bakasura
HELLRAEZR
Bakasura
4,765
3,030
0
1,010
8,895
5,224
360
2,863
6,032
0
8,972
L
Kumbhakarna
RinneRajin
Kumbhakarna
5,795
1,561
0
612
15,414
12,230
0
4,083
9,545
18,055
0
L
1,982
636
0
495
5,369
1,835
220
2,155
3,078
0
11,894
W
Skadi
fenn1991
Skadi
6,163
1,562
0
699
7,536
3,771
421
1,696
5,840
0
22,604
W
Jormungandr
fennell1991
Jormungandr
10,826
2,364
0
402
10,682
8,323
1,014
1,264
9,418
38,637
1,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,881
Gold Earned
23,605
104
Minions Killed
74
0
Camps Cleared
0
601,493
Distance Traveled
416,539
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,356
760
39
4
0
119,660
1
W
Bakasura
8,213
747
26
2
0
228,048
0
L
Kumbhakarna
8,236
749
21
2
0
187,375
0
L
Medusa
7,013
638
14
1
0
109,504
0
W
Skadi
7,696
700
30
3
0
183,091
0
W
Jormungandr
9,972
907
48
4
0
190,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role