Player Matchup

Cerberus
Cerberus
Gold II
PackmanGaming12
Cerberus
Gold II
Level 171
God Stats
7W - 5L
1,315 SR
Queue Stats
171W - 164L
1,625 MMR
Solo
Cernunnos
Cernunnos
Gold I
Sakura Blu3
Cernunnos
Gold I
Level 229
God Stats
3W - 5L
1,366 SR
Queue Stats
103W - 100L
1,625 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
XDGHAFFAR
Morgan Le Fay
Silver I
Level 148
God Stats
2W - 1L
1,351 SR
Queue Stats
21W - 18L
1,627 MMR
Solo
Thanatos
Thanatos
Gold III
Zero DR1P XD
Thanatos
Gold III
Level 63
God Stats
2W - 3L
1,738 SR
Queue Stats
137W - 149L
1,632 MMR
Solo
Yemoja
Yemoja
Gold II
bunkw
Yemoja
Gold II
Level 149
God Stats
25W - 21L
1,677 SR
Queue Stats
108W - 116L
1,628 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 152
1,489 SR
1,628 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,583 SR
1,647 MMR
Athena
Athena
Gold IV
CowboyHatCat
Athena
Gold IV
Level 148
God Stats
4W - 5L
1,823 SR
Queue Stats
16W - 10L
1,685 MMR
Party 1
Xing Tian
Xing Tian
Silver I
DeltaLegendz
Xing Tian
Silver I
Level 140
God Stats
0W - 2L
1,277 SR
Queue Stats
21W - 17L
1,622 MMR
Solo
Janus
Janus
Gold II
ItsOkkiii
Janus
Gold II
Level 149
God Stats
2W - 2L
1,643 SR
Queue Stats
58W - 56L
1,620 MMR
Solo
Anhur
Anhur
Gold IV
LoonaSimp
Anhur
Gold IV
Level 159
God Stats
7W - 6L
1,673 SR
Queue Stats
16W - 10L
1,685 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
Zerske
Hun Batz
Gold IV
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 27L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
1 / 3 / 3
10,121
533
10,720
19,072
18,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Sakura Blu3
Cernunnos
17
2 / 4 / 1
10,182
536
9,041
16,915
5,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
XDGHAFFAR
Morgan Le Fay
18
6 / 1 / 2
11,128
586
20,742
10,988
5,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
Zero DR1P XD
Thanatos
17
2 / 3 / 3
10,143
534
7,366
18,938
9,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Yemoja
bunkw
Yemoja
14
0 / 1 / 7
9,737
512
4,943
15,210
12,598
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArachneLokiPeleAresNut

VS

Bans
ThothAwilixHachimanKukulkanBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 0 / 5
8,715
459
7,136
14,124
15,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
DeltaLegendz
Xing Tian
15
1 / 2 / 4
8,989
473
11,055
22,138
15,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Janus
ItsOkkiii
Janus
15
1 / 4 / 2
9,152
482
4,215
11,183
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Anhur
LoonaSimp
Anhur
16
4 / 3 / 0
9,678
509
14,546
16,111
6,852
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hun Batz
Zerske
Hun Batz
16
5 / 2 / 3
9,437
497
12,201
12,824
5,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
11
Kills
12
12
Deaths
11
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
1
0
5
3.5
L
Xing Tian
DeltaLegendz
Xing Tian
1
2
4
1.5
L
Janus
ItsOkkiii
Janus
1
4
2
0.5
L
Anhur
LoonaSimp
Anhur
4
3
0
1.33
W
Cerberus
1
3
3
0.83
W
Cernunnos
Sakura Blu3
Cernunnos
2
4
1
0.63
W
Morgan Le Fay
XDGHAFFAR
Morgan Le Fay
6
1
2
7
W
Thanatos
Zero DR1P XD
Thanatos
2
3
3
1.17
L
Hun Batz
Zerske
Hun Batz
5
2
3
3.25
W
Yemoja
bunkw
Yemoja
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,812
Damage
49,153
81,123
Taken
76,380
51,619
Mitigated
47,069
41,143
Healing
23,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
7,136
1,489
0
2,232
14,124
15,272
0
7,918
5,926
20,529
768
L
Xing Tian
DeltaLegendz
Xing Tian
11,055
1,873
399
5,463
22,138
15,691
0
11,464
10,488
51,171
0
L
Janus
ItsOkkiii
Janus
4,215
409
0
1,849
11,183
3,838
0
7,746
2,969
72,775
0
L
Anhur
LoonaSimp
Anhur
14,546
8,890
0
7,178
16,111
6,852
1,075
3,032
12,999
0
100,486
W
Cerberus
10,720
497
0
8,248
19,072
18,441
0
9,374
9,698
82,660
1,364
W
Cernunnos
Sakura Blu3
Cernunnos
9,041
2,815
0
6,224
16,915
5,669
381
1,365
15,550
0
93,800
W
Morgan Le Fay
XDGHAFFAR
Morgan Le Fay
20,742
1,759
0
1,710
10,988
5,331
136
3,350
7,558
101,995
2,152
W
Thanatos
Zero DR1P XD
Thanatos
7,366
3,427
0
15,210
18,938
9,580
0
3,285
15,585
0
105,412
L
Hun Batz
Zerske
Hun Batz
12,201
4,377
0
6,205
12,824
5,416
0
3,376
9,212
0
94,256
W
Yemoja
bunkw
Yemoja
4,943
1,035
5,752
3,999
15,210
12,598
28
4,385
10,587
24,229
2,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,311
Gold Earned
45,971
677
Minions Killed
515
0
Camps Cleared
0
1,799,313
Distance Traveled
1,815,973
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,715
459
28
1
0
400,262
0
L
Xing Tian
8,989
473
82
4
0
348,054
7
L
Janus
9,152
482
145
8
0
351,769
7
L
Anhur
9,678
509
143
8
0
318,856
0
W
Cerberus
10,121
533
167
9
0
337,741
9
W
Cernunnos
10,182
536
161
8
0
313,672
2
W
Morgan Le Fay
11,128
586
177
9
0
397,184
4
W
Thanatos
10,143
534
138
7
0
390,636
0
L
Hun Batz
9,437
497
117
6
0
397,032
4
W
Yemoja
9,737
512
34
2
0
360,080
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role