Player Matchup

Bacchus
Bacchus
Silver I
BrayG
Bacchus
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,627 MMR
Party 1
Nemesis
Nemesis
Gold III
Hernator
Nemesis
Gold III
Level 128
God Stats
2W - 1L
1,721 SR
Queue Stats
94W - 110L
1,655 MMR
Solo
Odin
Odin
Gold I
JoeCity
Odin
Gold I
Level 165
God Stats
0W - 3L
1,359 SR
Queue Stats
70W - 70L
1,765 MMR
Party 1
Neith
Neith
Platinum V
KinkoChuncho
Neith
Platinum V
Level 126
God Stats
11W - 11L
1,578 SR
Queue Stats
94W - 88L
1,650 MMR
Solo
Merlin
Merlin
Platinum IV
MrGreеn
Merlin
Platinum IV
Level 104
God Stats
49W - 62L
1,551 SR
Queue Stats
190W - 196L
1,673 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,542 SR
1,674 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 191
1,606 SR
1,643 MMR
Tiamat
Tiamat
Platinum III
 
Tiamat
Platinum III
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum V
Darckcraft17
Xing Tian
Platinum V
Level 168
God Stats
1W - 1L
1,359 SR
Queue Stats
307W - 291L
1,648 MMR
Solo
Ishtar
Ishtar
Gold IV
GoDefault
Ishtar
Gold IV
Level 213
God Stats
17W - 5L
1,605 SR
Queue Stats
99W - 67L
1,682 MMR
Solo
Arachne
Arachne
Platinum III
MyoArvenis
Arachne
Platinum III
Level 246
God Stats
22W - 15L
1,837 SR
Queue Stats
95W - 83L
1,692 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
connor-xcc
Ah Muzen Cab
Platinum V
Level 106
God Stats
9W - 7L
1,729 SR
Queue Stats
103W - 97L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrayG
Bacchus
18
4 / 4 / 3
11,110
463
11,998
26,607
32,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Hernator
Nemesis
18
2 / 4 / 7
10,552
440
12,756
29,038
14,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
JoeCity
Odin
19
4 / 4 / 4
12,760
532
12,313
25,083
30,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
0 / 6 / 3
11,451
477
10,402
22,417
10,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Merlin
MrGreеn
Merlin
19
2 / 5 / 2
11,414
476
14,811
18,241
8,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ao KuangCharonSusanoGebThoth

VS

Bans
VamanaThanatosDa JiSobekLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
1 / 4 / 9
13,040
543
14,860
16,995
18,780
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Darckcraft17
Xing Tian
19
3 / 1 / 8
13,183
549
13,996
25,296
34,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ishtar
GoDefault
Ishtar
20
10 / 1 / 4
15,558
648
33,506
18,594
10,601
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
MyoArvenis
Arachne
20
1 / 4 / 8
13,627
568
11,408
32,471
16,101
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
connor-xcc
Ah Muzen Cab
20
8 / 2 / 5
15,868
661
21,255
20,788
10,675
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
12
Kills
23
23
Deaths
12
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
4
9
1.38
L
Bacchus
BrayG
Bacchus
4
4
3
1.38
W
Xing Tian
Darckcraft17
Xing Tian
3
1
8
7
W
Ishtar
GoDefault
Ishtar
10
1
4
12
L
Nemesis
Hernator
Nemesis
2
4
7
1.38
L
Odin
JoeCity
Odin
4
4
4
1.5
L
0
6
3
0.25
L
Merlin
MrGreеn
Merlin
2
5
2
0.6
W
Arachne
MyoArvenis
Arachne
1
4
8
1.25
W
Ah Muzen Cab
connor-xcc
Ah Muzen Cab
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,280
Damage
95,025
121,386
Taken
114,144
95,626
Mitigated
90,542
26,907
Healing
38,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
14,860
1,663
431
7,495
16,995
18,780
339
1,636
14,674
84,269
0
L
Bacchus
BrayG
Bacchus
11,998
1,909
0
3,301
26,607
32,296
0
6,655
19,952
48,283
1,392
W
Xing Tian
Darckcraft17
Xing Tian
13,996
1,218
0
3,122
25,296
34,385
105
7,369
17,705
48,015
1,177
W
Ishtar
GoDefault
Ishtar
33,506
21,256
0
8,059
18,594
10,601
6,482
3,958
14,361
0
163,827
L
Nemesis
Hernator
Nemesis
12,756
7,318
0
8,804
29,038
14,240
0
4,921
24,117
0
100,160
L
Odin
JoeCity
Odin
12,313
2,530
0
4,624
25,083
30,994
0
10,545
14,538
0
82,932
L
10,402
1,540
0
7,889
22,417
10,031
0
4,341
18,076
0
122,062
L
Merlin
MrGreеn
Merlin
14,811
734
0
2,289
18,241
8,065
0
2,390
15,851
113,284
944
W
Arachne
MyoArvenis
Arachne
11,408
6,190
0
15,951
32,471
16,101
1,155
8,156
24,182
0
159,133
W
Ah Muzen Cab
connor-xcc
Ah Muzen Cab
21,255
5,944
0
3,135
20,788
10,675
7,234
8,210
12,481
0
170,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,287
Gold Earned
71,276
801
Minions Killed
779
0
Camps Cleared
0
2,266,102
Distance Traveled
2,432,798
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,040
543
122
5
0
434,131
7
L
Bacchus
11,110
463
85
4
0
467,919
1
W
Xing Tian
13,183
549
42
2
0
504,890
8
W
Ishtar
15,558
648
211
9
0
489,504
5
L
Nemesis
10,552
440
146
6
0
518,514
0
L
Odin
12,760
532
168
7
0
441,607
5
L
Neith
11,451
477
210
9
0
432,926
2
L
Merlin
11,414
476
192
8
0
405,136
7
W
Arachne
13,627
568
183
8
0
503,999
1
W
Ah Muzen Cab
15,868
661
221
9
0
500,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role