Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Southside037
Neith
Level 128
God Stats
322W - 328L
1,469 SR
Queue Stats
681W - 714L
1,398 Elo+
Solo
Kuzenbo
Kuzenbo
phantomlord205
Kuzenbo
Level 69
God Stats
2W - 3L
1,455 SR
Queue Stats
115W - 126L
1,336 Elo+
Solo
Team Averages
Level 113
1,475 SR
1,411 Elo+

VS

Team Averages
Level 52
1,485 SR
1,423 Elo+
Baba Yaga
Baba Yaga
MESS1AH_1
Baba Yaga
Level 43
God Stats
1W - 0L
1,786 SR
Queue Stats
42W - 28L
1,487 Elo+
Party 1
Hachiman
Hachiman
Tsunami_Fonsyy
Hachiman
Level 52
God Stats
1W - 3L
1,402 SR
Queue Stats
75W - 69L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
blaketiger615
Cthulhu
Level 62
God Stats
1W - 2L
1,266 SR
Queue Stats
59W - 46L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
13 / 4 / 2
14,324
843
21,827
18,816
8,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
1 / 5 / 7
10,796
635
8,689
13,757
5,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 6
10,613
624
13,837
23,514
21,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MESS1AH_1
Baba Yaga
18
5 / 4 / 8
13,185
776
17,217
15,666
7,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
17
6 / 6 / 5
12,157
715
16,841
16,196
7,690
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
18
3 / 5 / 10
12,812
754
11,067
22,359
27,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
15
Kills
14
14
Deaths
15
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
13
4
2
3.5
W
Baba Yaga
MESS1AH_1
Baba Yaga
5
4
8
2.25
L
1
5
7
0.9
W
Hachiman
6
6
5
1.42
W
Cthulhu
3
5
10
1.6
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,353
Damage
45,125
56,087
Taken
54,221
34,705
Mitigated
43,411
5,874
Healing
2,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
21,827
10,134
0
2,756
18,816
8,100
610
8,894
9,820
0
88,130
W
Baba Yaga
MESS1AH_1
Baba Yaga
17,217
2,034
0
1,991
15,666
7,985
877
3,832
11,413
56,751
0
L
8,689
3,059
0
1,877
13,757
5,019
1,311
8,114
5,567
0
35,116
W
Hachiman
16,841
12,091
0
0
16,196
7,690
2,166
3,284
12,624
0
46,034
W
Cthulhu
11,067
1,017
556
0
22,359
27,736
180
5,079
16,843
35,187
207
L
13,837
3,716
0
1,241
23,514
21,586
602
10,873
12,581
28,993
658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,733
Gold Earned
38,154
182
Minions Killed
194
0
Camps Cleared
0
813,123
Distance Traveled
838,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,324
843
110
6
0
288,222
0
W
Baba Yaga
13,185
776
75
4
0
296,755
0
L
Neith
10,796
635
46
3
0
214,380
0
W
Hachiman
12,157
715
64
4
0
244,780
0
W
Cthulhu
12,812
754
55
3
0
296,471
0
L
Kuzenbo
10,613
624
26
2
0
310,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role