Player Matchup

Cupid
Cupid
Bartheren
Cupid
Level 66
God Stats
5W - 6L
1,389 SR
Queue Stats
57W - 62L
1,431 Elo+
Party 2
Anubis
Anubis
JERRICREE
Anubis
Level 46
God Stats
3W - 1L
1,631 SR
Queue Stats
76W - 90L
1,349 Elo+
Solo
Terra
Terra
Normalfancyhat
Terra
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 34L
1,433 Elo+
Party 2
Izanami
Izanami
ViolentWisp
Izanami
Level 45
God Stats
112W - 124L
1,421 SR
Queue Stats
193W - 217L
1,373 Elo+
Solo
Hercules
Hercules
tonytacos
Hercules
Level 56
God Stats
2W - 2L
1,487 SR
Queue Stats
54W - 59L
1,422 Elo+
Party 2
Team Averages
Level 48
1,486 SR
1,402 Elo+

VS

Team Averages
Level 63
1,439 SR
1,453 Elo+
Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
EnslavedProdigy
Bake Kujira
Level 49
God Stats
0W - 4L
1,297 SR
Queue Stats
53W - 56L
1,443 Elo+
Party 1
King Arthur
King Arthur
LietKynes
King Arthur
Level 61
God Stats
24W - 27L
1,455 SR
Queue Stats
52W - 62L
1,521 Elo+
Solo
Ah Puch
Ah Puch
WonderStar17
Ah Puch
Level 67
God Stats
18W - 19L
1,614 SR
Queue Stats
25W - 28L
1,540 Elo+
Solo
Loki
Loki
cornnilious
Loki
Level 69
God Stats
0W - 5L
1,326 SR
Queue Stats
63W - 44L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bartheren
Cupid
12
3 / 0 / 3
7,439
1,240
4,891
3,307
1,451
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Anubis
JERRICREE
Anubis
12
0 / 2 / 6
6,679
1,113
4,340
5,180
2,823
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 5
7,412
1,235
2,701
9,703
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
ViolentWisp
Izanami
12
0 / 0 / 5
6,497
1,083
5,017
4,493
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
tonytacos
Hercules
12
2 / 0 / 3
6,789
1,132
3,359
4,996
4,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

372

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 2 / 1
6,251
1,042
3,652
2,971
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bake Kujira
EnslavedProdigy
Bake Kujira
12
0 / 3 / 3
6,663
1,111
5,475
12,065
11,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
LietKynes
King Arthur
10
0 / 0 / 0
5,779
963
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
WonderStar17
Ah Puch
11
2 / 0 / 0
6,782
1,130
9,882
1,174
556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 2
6,947
1,158
4,325
6,034
2,432
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
6
Kills
3
3
Deaths
6
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
1
0.25
W
Cupid
Bartheren
Cupid
3
0
3
4.5
L
Bake Kujira
EnslavedProdigy
Bake Kujira
0
3
3
0.5
W
Anubis
JERRICREE
Anubis
0
2
6
1.5
L
King Arthur
LietKynes
King Arthur
0
0
0
0
W
1
1
5
3.5
W
Izanami
ViolentWisp
Izanami
0
0
5
2.5
L
Ah Puch
WonderStar17
Ah Puch
2
0
0
2
L
1
1
2
2
W
Hercules
tonytacos
Hercules
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,308
Damage
23,334
27,679
Taken
22,244
18,366
Mitigated
14,866
7,207
Healing
1,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,652
0
180
96
2,971
796
0
1,247
1,724
8,810
0
W
Cupid
Bartheren
Cupid
4,891
2,810
591
1,029
3,307
1,451
0
2,016
1,261
0
16,752
L
Bake Kujira
EnslavedProdigy
Bake Kujira
5,475
2,969
80
850
12,065
11,082
0
3,833
8,105
14,041
0
W
Anubis
JERRICREE
Anubis
4,340
86
170
1,041
5,180
2,823
0
2,828
2,217
22,015
1,300
L
King Arthur
LietKynes
King Arthur
0
0
0
0
0
0
0
0
0
0
118
W
2,701
1,159
700
1,391
9,703
8,233
0
7,421
1,718
5,363
0
W
Izanami
ViolentWisp
Izanami
5,017
3,732
0
985
4,493
1,827
0
2,077
2,256
0
15,069
L
Ah Puch
WonderStar17
Ah Puch
9,882
286
0
304
1,174
556
0
504
670
23,823
0
L
4,325
876
0
134
6,034
2,432
0
1,380
4,474
0
17,778
W
Hercules
tonytacos
Hercules
3,359
804
0
1,300
4,996
4,032
0
3,744
1,218
0
11,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,816
Gold Earned
32,422
125
Minions Killed
106
6
Camps Cleared
3
589,462
Distance Traveled
372,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,251
1,042
17
3
1
53,439
0
W
Cupid
7,439
1,240
31
5
3
118,908
0
L
Bake Kujira
6,663
1,111
17
3
0
103,300
0
W
Anubis
6,679
1,113
39
7
1
100,579
0
L
King Arthur
5,779
963
0
0
0
11,102
0
W
Terra
7,412
1,235
3
1
1
128,185
0
W
Izanami
6,497
1,083
29
5
0
118,040
0
L
Ah Puch
6,782
1,130
42
7
0
66,768
0
L
Loki
6,947
1,158
30
5
2
137,553
0
W
Hercules
6,789
1,132
23
4
1
123,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role