Player Matchup

Ymir
Ymir
AchilisKIC
Ymir
Level 141
God Stats
4W - 5L
1,595 SR
Queue Stats
40W - 70L
1,460 Elo+
Party 2
Tyr
Tyr
Caballoveloz415
Tyr
Level 67
God Stats
13W - 11L
1,679 SR
Queue Stats
158W - 135L
1,603 Elo+
Solo
Baron Samedi
Baron Samedi
Noswad213
Baron Samedi
Level 66
God Stats
4W - 3L
1,474 SR
Queue Stats
52W - 85L
1,453 Elo+
Party 2
Pele
Pele
Swordhawk7
Pele
Level 68
God Stats
2W - 0L
1,496 SR
Queue Stats
12W - 19L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
jingwack
Danzaburou
Level 165
God Stats
1W - 0L
1,215 SR
Queue Stats
22W - 36L
1,437 Elo+
Party 2
Team Averages
Level 101
1,492 SR
1,477 Elo+

VS

Team Averages
Level 93
1,585 SR
1,579 Elo+
Poseidon
Poseidon
AH105
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,550 Elo+
Party 1
Chang'e
Chang'e
Arrove
Chang'e
Level 157
God Stats
1W - 3L
1,723 SR
Queue Stats
98W - 83L
1,558 Elo+
Party 1
Artemis
Artemis
Certainzach
Artemis
Level 140
God Stats
0W - 1L
1,701 SR
Queue Stats
12W - 11L
1,603 Elo+
Party 3
Ares
Ares
Juany_Pablo
Ares
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 118L
1,593 Elo+
Solo
Surtr
Surtr
wafflekiller11
Surtr
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 13
6,960
633
6,197
8,942
6,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 0
6,777
616
4,640
6,308
3,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Noswad213
Baron Samedi
11
2 / 1 / 6
6,132
557
7,737
7,715
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 2 / 1
6,308
573
4,872
8,267
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
jingwack
Danzaburou
13
8 / 1 / 0
7,802
709
8,896
8,662
3,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AH105
Poseidon
10
1 / 6 / 0
5,474
498
3,205
8,507
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Arrove
Chang'e
11
2 / 3 / 0
6,152
559
6,486
9,285
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Certainzach
Artemis
11
0 / 5 / 1
5,542
504
4,643
10,921
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 2 / 1
5,470
497
3,497
12,564
9,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 0
5,902
537
3,144
8,907
5,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
17
Kills
4
4
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AH105
Poseidon
1
6
0
0.17
W
1
0
13
7.5
L
Chang'e
Arrove
Chang'e
2
3
0
0.67
W
1
0
0
1
L
Artemis
Certainzach
Artemis
0
5
1
0.1
L
1
2
1
0.75
W
Baron Samedi
Noswad213
Baron Samedi
2
1
6
5
W
5
2
1
2.75
W
Danzaburou
jingwack
Danzaburou
8
1
0
8
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,342
Damage
20,975
39,894
Taken
50,184
20,337
Mitigated
25,661
19,705
Healing
15,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AH105
Poseidon
3,205
286
0
2,119
8,507
2,565
0
2,395
5,970
39,454
417
W
6,197
1,773
1,491
3,298
8,942
6,998
0
3,045
5,839
20,044
1,894
L
Chang'e
Arrove
Chang'e
6,486
501
106
2,788
9,285
3,046
172
3,509
5,324
38,783
845
W
4,640
675
0
3,306
6,308
3,716
0
75
5,772
0
60,086
L
Artemis
Certainzach
Artemis
4,643
1,609
0
2,909
10,921
4,380
0
2,282
8,639
0
41,410
L
3,497
345
145
3,337
12,564
9,721
0
4,665
7,650
16,684
0
W
Baron Samedi
Noswad213
Baron Samedi
7,737
1,410
335
2,540
7,715
3,113
39
5,418
1,881
35,561
565
W
4,872
1,151
0
4,082
8,267
2,971
0
2,463
5,616
0
43,689
W
Danzaburou
jingwack
Danzaburou
8,896
4,384
0
4,653
8,662
3,539
243
1,277
7,385
0
61,516
L
3,144
1,342
0
4,191
8,907
5,949
0
0
8,907
1,548
44,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,979
Gold Earned
28,540
372
Minions Killed
326
0
Camps Cleared
0
1,113,369
Distance Traveled
972,346
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,474
498
65
6
0
188,254
0
W
Ymir
6,960
633
27
2
0
231,367
3
L
Chang'e
6,152
559
79
7
0
206,725
0
W
Tyr
6,777
616
115
10
0
224,163
2
L
Artemis
5,542
504
64
6
0
182,617
0
L
Ares
5,470
497
37
3
0
173,113
1
W
Baron Samedi
6,132
557
61
6
0
202,719
0
W
Pele
6,308
573
71
6
0
251,392
0
W
Danzaburou
7,802
709
98
9
0
203,728
4
L
Surtr
5,902
537
81
7
0
221,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role