Player Matchup

Izanami
Izanami
Blackvz
Izanami
Level 12
God Stats
2W - 2L
1,681 SR
Queue Stats
11W - 16L
1,240 Elo+
Party 1
Sun Wukong
Sun Wukong
Demon King4483
Sun Wukong
Level 155
God Stats
10W - 11L
1,809 SR
Queue Stats
248W - 238L
1,495 Elo+
Solo
Bakasura
Bakasura
IMSnakeI
Bakasura
Level 44
God Stats
10W - 12L
1,254 SR
Queue Stats
25W - 20L
1,286 Elo+
Party 1
Surtr
Surtr
Unstopbar
Surtr
Level 15
God Stats
6W - 4L
1,424 SR
Queue Stats
22W - 17L
1,299 Elo+
Party 1
Baba Yaga
Baba Yaga
eray2011
Baba Yaga
Level 17
God Stats
3W - 1L
1,452 SR
Queue Stats
23W - 17L
1,321 Elo+
Party 1
Team Averages
Level 49
1,524 SR
1,328 Elo+

VS

Team Averages
Level 46
1,517 SR
1,357 Elo+
Set
Set
Ace7711
Set
Level 43
God Stats
7W - 5L
1,868 SR
Queue Stats
82W - 123L
1,330 Elo+
Solo
Artio
Artio
Blitz-115-
Artio
Level 35
God Stats
0W - 5L
1,500 SR
Queue Stats
85W - 84L
1,279 Elo+
Party 2
Sun Wukong
Sun Wukong
DevilWintrixx23
Sun Wukong
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
179W - 186L
1,124 Elo+
Party 2
Xbalanque
Xbalanque
azademille
Xbalanque
Level 39
God Stats
3W - 3L
1,536 SR
Queue Stats
155W - 136L
1,631 Elo+
Solo
Janus
Janus
gaseem_44
Janus
Level 86
God Stats
10W - 21L
1,181 SR
Queue Stats
314W - 321L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blackvz
Izanami
15
8 / 1 / 4
10,145
564
12,790
10,461
3,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Demon King4483
Sun Wukong
18
12 / 0 / 0
12,323
685
15,125
16,755
15,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bakasura
IMSnakeI
Bakasura
16
3 / 2 / 8
9,503
528
10,966
15,874
6,925
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
Unstopbar
Surtr
13
3 / 3 / 8
8,696
483
8,306
12,909
8,489
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
eray2011
Baba Yaga
15
1 / 2 / 5
9,759
542
5,447
8,909
3,814
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
2 / 5 / 1
7,244
402
3,617
14,059
5,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
12
3 / 3 / 2
8,251
458
7,758
25,156
19,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
DevilWintrixx23
Sun Wukong
13
0 / 7 / 0
8,362
465
9,537
17,185
9,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
azademille
Xbalanque
12
1 / 6 / 2
7,741
430
4,689
13,403
5,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
gaseem_44
Janus
13
2 / 6 / 2
8,144
452
6,675
10,055
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
27
Kills
8
8
Deaths
27
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Set
2
5
1
0.5
W
Izanami
Blackvz
Izanami
8
1
4
10
L
Artio
3
3
2
1.33
W
Sun Wukong
Demon King4483
Sun Wukong
12
0
0
12
L
Sun Wukong
DevilWintrixx23
Sun Wukong
0
7
0
0
W
Bakasura
IMSnakeI
Bakasura
3
2
8
3.5
W
Surtr
Unstopbar
Surtr
3
3
8
2.33
L
Xbalanque
azademille
Xbalanque
1
6
2
0.33
W
Baba Yaga
eray2011
Baba Yaga
1
2
5
1.75
L
Janus
gaseem_44
Janus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,634
Damage
32,276
64,908
Taken
79,858
38,848
Mitigated
43,701
20,458
Healing
18,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
3,617
2,163
0
5,907
14,059
5,785
0
1,299
12,563
0
48,655
W
Izanami
Blackvz
Izanami
12,790
9,795
0
4,289
10,461
3,925
1,907
3,465
6,876
0
71,450
L
Artio
7,758
415
545
7,364
25,156
19,775
0
821
22,908
46,682
926
W
Sun Wukong
Demon King4483
Sun Wukong
15,125
3,203
0
2,971
16,755
15,695
144
1,073
15,604
0
104,905
L
Sun Wukong
DevilWintrixx23
Sun Wukong
9,537
1,963
0
2,657
17,185
9,345
255
1,441
15,674
0
64,874
W
Bakasura
IMSnakeI
Bakasura
10,966
7,270
0
8,581
15,874
6,925
280
1,403
14,431
0
59,184
W
Surtr
Unstopbar
Surtr
8,306
4,220
0
1,208
12,909
8,489
0
4,879
7,878
544
28,327
L
Xbalanque
azademille
Xbalanque
4,689
2,550
0
2,261
13,403
5,210
0
397
12,348
0
46,327
W
Baba Yaga
eray2011
Baba Yaga
5,447
478
0
3,409
8,909
3,814
2,655
2,798
5,783
69,284
600
L
Janus
gaseem_44
Janus
6,675
31
0
152
10,055
3,586
0
1,753
8,092
51,515
1,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,426
Gold Earned
39,742
502
Minions Killed
404
0
Camps Cleared
0
1,819,321
Distance Traveled
1,515,329
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,244
402
71
4
0
227,108
0
W
Izanami
10,145
564
83
5
0
338,470
0
L
Artio
8,251
458
48
3
0
369,861
3
W
Sun Wukong
12,323
685
159
9
0
361,052
3
L
Sun Wukong
8,362
465
115
6
0
323,103
0
W
Bakasura
9,503
528
111
6
0
416,003
0
W
Surtr
8,696
483
40
2
0
379,335
0
L
Xbalanque
7,741
430
69
4
0
289,041
0
W
Baba Yaga
9,759
542
109
6
0
324,461
0
L
Janus
8,144
452
101
6
0
306,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role