Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BenStar
Ah Muzen Cab
Level 89
God Stats
9W - 4L
1,924 SR
Queue Stats
180W - 170L
1,504 Elo+
Solo
Cernunnos
Cernunnos
Calisa31
Cernunnos
Level 75
God Stats
3W - 2L
1,482 SR
Queue Stats
247W - 246L
1,399 Elo+
Party 1
Nox
Nox
GamerMan2739
Nox
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,278 Elo+
Party 3
Serqet
Serqet
giantgamer0904
Serqet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,278 Elo+
Party 3
Team Averages
Level 80
1,581 SR
1,392 Elo+

VS

Team Averages
Level 120
1,507 SR
1,451 Elo+
Morgan Le Fay
Morgan Le Fay
Kurame83
Morgan Le Fay
Level 89
God Stats
1W - 3L
1,539 SR
Queue Stats
84W - 65L
1,511 Elo+
Party 2
Maui
Maui
NFBaceMUFC
Maui
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,431 Elo+
Solo
Maman Brigitte
Maman Brigitte
NoctisAventura
Maman Brigitte
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 126L
1,490 Elo+
Party 2
He Bo
He Bo
SdTT
He Bo
Level 69
God Stats
1W - 1L
1,710 SR
Queue Stats
89W - 80L
1,496 Elo+
Solo
Heimdallr
Heimdallr
Tornadorsi
Heimdallr
Level 149
God Stats
0W - 2L
1,285 SR
Queue Stats
44W - 46L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
4 / 2 / 16
9,237
924
9,686
7,911
3,645
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Muzen Cab
BenStar
Ah Muzen Cab
15
6 / 2 / 13
9,208
921
12,326
9,300
4,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Calisa31
Cernunnos
15
4 / 2 / 14
8,735
874
9,017
8,572
3,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 1 / 8
9,609
961
7,189
5,460
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 7
7,239
724
2,794
5,155
5,086
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kurame83
Morgan Le Fay
14
4 / 6 / 1
8,232
823
9,773
10,284
5,089
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 5
8,389
839
3,787
12,825
13,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Maman Brigitte
NoctisAventura
Maman Brigitte
14
0 / 4 / 6
7,635
764
6,259
8,311
3,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

He Bo
SdTT
He Bo
15
3 / 5 / 2
8,477
848
3,350
8,020
2,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Tornadorsi
Heimdallr
12
0 / 4 / 6
7,371
737
5,575
8,679
4,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
23
Kills
8
8
Deaths
23
58
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
2
16
6
W
Ah Muzen Cab
BenStar
Ah Muzen Cab
6
2
13
6.25
W
Cernunnos
Calisa31
Cernunnos
4
2
14
5.5
W
8
1
8
12
L
Morgan Le Fay
Kurame83
Morgan Le Fay
4
6
1
0.75
L
1
4
5
0.88
L
Maman Brigitte
NoctisAventura
Maman Brigitte
0
4
6
0.75
L
He Bo
SdTT
He Bo
3
5
2
0.8
L
Heimdallr
Tornadorsi
Heimdallr
0
4
6
0.75
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,012
Damage
28,744
36,398
Taken
48,119
19,774
Mitigated
30,354
10,989
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,686
5,988
314
1,144
7,911
3,645
558
5,326
2,585
0
23,435
W
Ah Muzen Cab
BenStar
Ah Muzen Cab
12,326
4,623
1,674
893
9,300
4,412
909
5,687
3,613
0
26,434
W
Cernunnos
Calisa31
Cernunnos
9,017
2,787
2,235
2,121
8,572
3,916
135
4,134
4,438
0
21,791
W
7,189
326
838
261
5,460
2,715
434
4,175
1,285
16,059
0
L
Morgan Le Fay
Kurame83
Morgan Le Fay
9,773
1,619
116
812
10,284
5,089
0
687
9,597
14,157
655
L
3,787
238
507
2,774
12,825
13,966
308
1,937
10,732
15,231
0
L
Maman Brigitte
NoctisAventura
Maman Brigitte
6,259
72
824
747
8,311
3,982
425
825
7,469
16,143
601
L
He Bo
SdTT
He Bo
3,350
124
144
658
8,020
2,955
442
2,071
5,949
11,619
0
L
Heimdallr
Tornadorsi
Heimdallr
5,575
1,527
378
1,703
8,679
4,362
540
1,669
6,596
0
9,800
W
2,794
378
673
836
5,155
5,086
297
3,160
1,995
0
4,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,028
Gold Earned
40,104
121
Minions Killed
110
0
Camps Cleared
0
1,021,279
Distance Traveled
867,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,237
924
33
3
0
189,283
0
W
Ah Muzen Cab
9,208
921
38
4
0
201,323
0
W
Cernunnos
8,735
874
26
3
0
190,161
0
W
Nox
9,609
961
21
2
0
215,507
0
L
Morgan Le Fay
8,232
823
14
1
0
176,077
0
L
Maui
8,389
839
42
4
0
188,781
0
L
Maman Brigitte
7,635
764
21
2
0
181,188
0
L
He Bo
8,477
848
20
2
0
162,119
0
L
Heimdallr
7,371
737
13
1
0
159,191
0
W
Serqet
7,239
724
3
0
0
225,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role