Player Matchup

Baron Samedi
Baron Samedi
BarbaCiega
Baron Samedi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,552 Elo+
Party 1
Shiva
Shiva
H0NSA33
Shiva
Level 127
God Stats
8W - 15L
1,543 SR
Queue Stats
249W - 240L
1,560 Elo+
Party 1
Bellona
Bellona
JascSlayer
Bellona
Level 137
God Stats
3W - 1L
1,724 SR
Queue Stats
109W - 104L
1,596 Elo+
Party 1
Team Averages
Level 130
1,589 SR
1,570 Elo+

VS

Team Averages
Level 121
1,542 SR
1,542 Elo+
Ah Muzen Cab
Ah Muzen Cab
AigisP3
Ah Muzen Cab
Level 156
God Stats
11W - 8L
1,492 SR
Queue Stats
526W - 514L
1,529 Elo+
Solo
Hercules
Hercules
Fudgecow
Hercules
Level 92
God Stats
13W - 14L
1,633 SR
Queue Stats
44W - 42L
1,567 Elo+
Solo
Ra
Ra
ItsboujeeJUJU
Ra
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BarbaCiega
Baron Samedi
16
4 / 2 / 5
9,771
752
13,385
10,466
6,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
H0NSA33
Shiva
16
3 / 1 / 7
10,352
796
12,578
14,673
15,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bellona
JascSlayer
Bellona
15
4 / 3 / 4
9,660
743
13,031
16,044
17,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AigisP3
Ah Muzen Cab
14
4 / 3 / 2
9,222
709
13,288
14,294
6,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Fudgecow
Hercules
13
2 / 2 / 4
8,564
659
10,108
15,626
17,187
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 6 / 3
8,387
645
6,419
11,080
5,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
11
Kills
6
6
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AigisP3
Ah Muzen Cab
4
3
2
1.67
W
Baron Samedi
BarbaCiega
Baron Samedi
4
2
5
3.25
L
Hercules
Fudgecow
Hercules
2
2
4
2
W
Shiva
H0NSA33
Shiva
3
1
7
6.5
L
0
6
3
0.25
W
Bellona
JascSlayer
Bellona
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,994
Damage
29,815
41,183
Taken
41,000
39,729
Mitigated
29,712
11,459
Healing
7,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AigisP3
Ah Muzen Cab
13,288
4,842
0
500
14,294
6,784
0
4,619
9,285
0
38,871
W
Baron Samedi
BarbaCiega
Baron Samedi
13,385
1,326
2,381
2,914
10,466
6,267
396
1,634
8,554
45,807
0
L
Hercules
Fudgecow
Hercules
10,108
3,526
0
3,223
15,626
17,187
0
5,975
9,008
0
15,770
W
Shiva
H0NSA33
Shiva
12,578
1,333
553
3,229
14,673
15,622
270
2,267
11,933
0
51,750
L
6,419
1,035
1,990
1,996
11,080
5,741
0
2,615
8,174
37,317
703
W
Bellona
JascSlayer
Bellona
13,031
2,348
0
2,382
16,044
17,840
306
1,449
14,379
0
33,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,783
Gold Earned
26,173
182
Minions Killed
152
0
Camps Cleared
0
815,166
Distance Traveled
747,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,222
709
53
4
0
242,140
0
W
Baron Samedi
9,771
752
70
5
0
250,966
0
L
Hercules
8,564
659
14
1
0
280,300
0
W
Shiva
10,352
796
73
6
0
272,468
0
L
Ra
8,387
645
85
7
0
225,344
0
W
Bellona
9,660
743
39
3
0
291,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role