Player Matchup

Hun Batz
Hun Batz
Platinum IV
A Flying Gekko
Hun Batz
Platinum IV
Level 223
God Stats
12W - 15L
1,696 SR
Queue Stats
234W - 231L
1,905 MMR
Solo
Agni
Agni
Platinum III
ProfLastPlace
Agni
Platinum III
Level 60
God Stats
3W - 2L
1,700 SR
Queue Stats
82W - 74L
1,916 MMR
Solo
Surtr
Surtr
Diamond V
SpookyBear
Surtr
Diamond V
Level 159
God Stats
157W - 117L
1,719 SR
Queue Stats
216W - 186L
1,917 MMR
Solo
Atlas
Atlas
Platinum III
Teinted-
Atlas
Platinum III
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
230W - 218L
1,891 MMR
Solo
Heimdallr
Heimdallr
Diamond V
jorgefrt3
Heimdallr
Diamond V
Level 146
God Stats
1W - 3L
1,514 SR
Queue Stats
248W - 230L
1,910 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,626 SR
1,908 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,666 SR
1,909 MMR
Hou Yi
Hou Yi
Platinum I
AutoNoobis
Hou Yi
Platinum I
Level 59
God Stats
2W - 2L
1,809 SR
Queue Stats
151W - 144L
1,927 MMR
Solo
Yemoja
Yemoja
Platinum V
IAidosI
Yemoja
Platinum V
Level 100
God Stats
4W - 6L
1,522 SR
Queue Stats
89W - 83L
1,926 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
MLGTheMessiah
Baron Samedi
Platinum II
Level 153
God Stats
3W - 0L
1,637 SR
Queue Stats
59W - 42L
1,917 MMR
Party 1
Loki
Loki
Platinum I
RMATrauma
Loki
Platinum I
Level 156
God Stats
6W - 4L
1,638 SR
Queue Stats
91W - 81L
1,929 MMR
Party 1
Medusa
Medusa
Platinum I
death-pool_1234
Medusa
Platinum I
Level 202
God Stats
55W - 32L
1,725 SR
Queue Stats
174W - 148L
1,848 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
3
0 / 1 / 0
3,649
365
580
1,913
630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 2 / 0
6,005
601
3,491
4,384
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
10
2 / 2 / 1
6,115
612
6,404
10,454
6,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
Teinted-
Atlas
7
0 / 6 / 2
4,313
431
4,743
10,602
6,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
jorgefrt3
Heimdallr
9
1 / 5 / 2
5,140
514
4,289
7,896
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KuzenboThorBake Kujira

VS

Bans
ThanatosThothOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AutoNoobis
Hou Yi
11
3 / 2 / 4
6,228
623
5,308
7,289
2,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
IAidosI
Yemoja
9
2 / 0 / 8
5,891
589
2,810
7,301
4,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
MLGTheMessiah
Baron Samedi
11
2 / 2 / 0
6,290
629
5,230
7,690
6,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
11
3 / 1 / 2
6,146
615
3,659
7,892
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 1 / 2
6,660
666
5,181
5,318
1,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
16
16
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
1
0
0
W
Hou Yi
AutoNoobis
Hou Yi
3
2
4
2.5
W
Yemoja
IAidosI
Yemoja
2
0
8
6
W
Baron Samedi
MLGTheMessiah
Baron Samedi
2
2
0
1
L
3
2
0
1.5
W
Loki
3
1
2
4
L
Surtr
2
2
1
1.25
L
Atlas
Teinted-
Atlas
0
6
2
0.17
W
6
1
2
7
L
Heimdallr
jorgefrt3
Heimdallr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,507
Damage
22,188
35,249
Taken
35,490
18,632
Mitigated
17,656
7,582
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
580
0
0
515
1,913
630
0
0
1,913
0
5,688
W
Hou Yi
AutoNoobis
Hou Yi
5,308
2,308
0
2,557
7,289
2,430
330
2,801
3,994
0
41,183
W
Yemoja
IAidosI
Yemoja
2,810
1,038
525
2,523
7,301
4,424
11
1,319
5,676
12,537
636
W
Baron Samedi
MLGTheMessiah
Baron Samedi
5,230
498
0
3,415
7,690
6,460
0
850
6,223
37,335
521
L
3,491
394
0
876
4,384
1,389
0
166
4,218
36,118
1,384
W
Loki
3,659
1,070
0
4,037
7,892
2,619
0
906
6,702
0
49,691
L
Surtr
6,404
1,610
0
3,297
10,454
6,829
0
4,290
5,543
1,505
39,346
L
Atlas
Teinted-
Atlas
4,743
1,391
0
1,645
10,602
6,489
0
1,425
9,165
13,011
0
W
5,181
2,109
0
1,524
5,318
1,723
19
1,888
3,158
0
49,832
L
Heimdallr
jorgefrt3
Heimdallr
4,289
2,048
0
1,249
7,896
3,295
0
1,339
6,557
0
31,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,222
Gold Earned
31,215
238
Minions Killed
344
0
Camps Cleared
0
797,526
Distance Traveled
997,556
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,649
365
10
1
0
48,616
0
W
Hou Yi
6,228
623
69
7
0
180,794
0
W
Yemoja
5,891
589
13
1
0
190,421
2
W
Baron Samedi
6,290
629
84
8
0
172,759
0
L
Agni
6,005
601
77
8
0
199,366
1
W
Loki
6,146
615
79
8
0
248,457
0
L
Surtr
6,115
612
78
8
0
188,792
0
L
Atlas
4,313
431
17
2
0
172,794
0
W
Medusa
6,660
666
99
10
0
205,125
1
L
Heimdallr
5,140
514
56
6
0
187,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role