Player Matchup

Cerberus
Cerberus
HateAllLife666
Cerberus
Level 53
God Stats
16W - 10L
1,632 SR
Queue Stats
238W - 268L
1,435 Elo+
Party 2
Medusa
Medusa
Shockwave8758
Medusa
Level 81
God Stats
6W - 13L
1,356 SR
Queue Stats
530W - 525L
1,394 Elo+
Solo
Heimdallr
Heimdallr
SlyderG1998
Heimdallr
Level 62
God Stats
3W - 10L
1,573 SR
Queue Stats
413W - 434L
1,456 Elo+
Party 2
Thanatos
Thanatos
User-073894
Thanatos
Level 82
God Stats
4W - 4L
1,404 SR
Queue Stats
63W - 50L
1,505 Elo+
Solo
Hades
Hades
sipchoccymlk
Hades
Level 75
God Stats
4W - 2L
1,540 SR
Queue Stats
91W - 76L
1,460 Elo+
Solo
Team Averages
Level 71
1,501 SR
1,450 Elo+

VS

Team Averages
Level 61
1,479 SR
1,378 Elo+
Merlin
Merlin
 
Merlin
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TheSaince
Neith
Level 66
God Stats
49W - 47L
1,507 SR
Queue Stats
79W - 75L
1,424 Elo+
Solo
Artemis
Artemis
TwoDeez
Artemis
Level 14
God Stats
0W - 6L
1,388 SR
Queue Stats
0W - 8L
1,231 Elo+
Party 1
Thanatos
Thanatos
dsnutz
Thanatos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,308 Elo+
Party 1
Heimdallr
Heimdallr
l3nnonn
Heimdallr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 59L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 1 / 2
7,570
473
3,052
13,220
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
7 / 1 / 0
10,688
668
11,081
10,469
5,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
SlyderG1998
Heimdallr
14
1 / 0 / 1
8,593
537
6,208
7,379
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
User-073894
Thanatos
18
12 / 1 / 1
10,547
659
9,762
17,273
8,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 5 / 6
8,294
518
5,618
13,329
7,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 5 / 4
6,167
385
3,148
7,367
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
TheSaince
Neith
12
2 / 6 / 0
6,911
432
6,461
13,361
4,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
TwoDeez
Artemis
10
0 / 4 / 0
5,568
348
3,265
8,515
1,871
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
dsnutz
Thanatos
11
2 / 5 / 0
6,485
405
3,883
12,198
4,216
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
l3nnonn
Heimdallr
11
0 / 2 / 2
5,942
371
5,713
8,805
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
22
Kills
4
8
Deaths
22
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
4
0.4
W
Cerberus
1
1
2
2
W
7
1
0
7
W
Heimdallr
SlyderG1998
Heimdallr
1
0
1
1.5
L
Neith
TheSaince
Neith
2
6
0
0.33
L
Artemis
TwoDeez
Artemis
0
4
0
0
W
Thanatos
User-073894
Thanatos
12
1
1
12.5
L
Thanatos
dsnutz
Thanatos
2
5
0
0.4
L
Heimdallr
l3nnonn
Heimdallr
0
2
2
0.5
W
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,721
Damage
22,470
61,670
Taken
50,246
36,342
Mitigated
15,733
31,619
Healing
13,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,148
238
0
807
7,367
2,152
0
2,011
5,356
29,041
0
W
Cerberus
3,052
70
68
3,712
13,220
11,057
28
0
13,220
24,310
2,587
W
11,081
3,140
0
4,226
10,469
5,382
2,247
0
10,469
0
83,946
W
Heimdallr
SlyderG1998
Heimdallr
6,208
1,541
0
4,402
7,379
3,131
2,506
0
7,379
0
60,919
L
Neith
TheSaince
Neith
6,461
2,802
0
2,420
13,361
4,638
240
1,180
12,181
0
47,293
L
Artemis
TwoDeez
Artemis
3,265
967
0
1,016
8,515
1,871
0
81
8,434
0
19,563
W
Thanatos
User-073894
Thanatos
9,762
3,119
0
15,402
17,273
8,978
225
1,081
16,192
0
99,857
L
Thanatos
dsnutz
Thanatos
3,883
1,005
0
5,909
12,198
4,216
0
2,579
9,619
0
32,725
L
Heimdallr
l3nnonn
Heimdallr
5,713
2,211
0
3,376
8,805
2,856
0
2,717
6,088
0
34,621
W
5,618
210
85
3,724
13,329
7,794
0
2,067
11,262
41,704
414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,692
Gold Earned
31,073
476
Minions Killed
244
0
Camps Cleared
0
1,520,362
Distance Traveled
1,201,201
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,167
385
51
3
0
204,039
0
W
Cerberus
7,570
473
61
4
0
336,755
4
W
Medusa
10,688
668
121
8
0
312,258
0
W
Heimdallr
8,593
537
91
6
0
263,546
0
L
Neith
6,911
432
69
4
0
267,618
0
L
Artemis
5,568
348
28
2
0
212,720
1
W
Thanatos
10,547
659
136
9
0
345,979
1
L
Thanatos
6,485
405
58
4
0
262,408
0
L
Heimdallr
5,942
371
38
2
0
254,416
0
W
Hades
8,294
518
67
4
0
261,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role