Player Matchup

Chiron
Chiron
AdriEPA17
Chiron
Level 64
God Stats
2W - 2L
1,692 SR
Queue Stats
101W - 88L
1,576 Elo+
Party 2
Gilgamesh
Gilgamesh
Aldxsuda
Gilgamesh
Level 52
God Stats
0W - 6L
1,149 SR
Queue Stats
31W - 36L
1,520 Elo+
Party 2
Da Ji
Da Ji
BOPBUDOWLANIEC
Da Ji
Level 65
God Stats
0W - 4L
1,670 SR
Queue Stats
145W - 148L
1,560 Elo+
Party 1
Eset
Eset
Lowlifeswine
Eset
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
285W - 282L
1,489 Elo+
Solo
Bastet
Bastet
Sarione
Bastet
Level 148
God Stats
0W - 3L
1,176 SR
Queue Stats
152W - 153L
1,569 Elo+
Party 1
Team Averages
Level 97
1,437 SR
1,543 Elo+

VS

Team Averages
Level 138
1,587 SR
1,549 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ManBearPigMPEG
Cerberus
Level 157
God Stats
5W - 2L
1,763 SR
Queue Stats
268W - 245L
1,735 Elo+
Solo
Bastet
Bastet
MrTerrigan
Bastet
Level 106
God Stats
15W - 9L
1,597 SR
Queue Stats
98W - 90L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
Mr_Exclusive97
Ao Kuang
Level 145
God Stats
4W - 3L
1,574 SR
Queue Stats
206W - 190L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AdriEPA17
Chiron
11
2 / 3 / 2
6,316
574
3,873
7,504
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
Aldxsuda
Gilgamesh
10
0 / 1 / 1
6,352
577
3,439
11,325
7,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 2 / 3
6,852
623
8,209
9,108
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 1
6,166
561
3,044
4,813
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
Sarione
Bastet
10
2 / 1 / 3
6,010
546
8,005
10,523
3,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 2 / 1
6,776
616
6,312
8,902
3,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
 
Bacchus
12
1 / 1 / 2
6,705
610
7,033
6,232
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
11
1 / 2 / 2
6,229
566
3,836
10,764
6,459
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
MrTerrigan
Bastet
11
3 / 3 / 0
6,254
569
5,860
9,065
2,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
12
1 / 1 / 1
6,086
553
2,303
10,150
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
9
Kills
9
9
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
2
1
1.75
W
Bacchus
 
Bacchus
1
1
2
2
L
Chiron
AdriEPA17
Chiron
2
3
2
1
L
Gilgamesh
Aldxsuda
Gilgamesh
0
1
1
0.5
L
5
2
3
3.25
L
0
2
1
0.25
W
Cerberus
1
2
2
1
W
Bastet
MrTerrigan
Bastet
3
3
0
1
W
Ao Kuang
1
1
1
1.5
L
Bastet
Sarione
Bastet
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,570
Damage
25,344
43,273
Taken
45,113
18,669
Mitigated
21,143
11,341
Healing
14,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,312
3,300
0
1,988
8,902
3,515
0
0
8,902
0
50,723
W
Bacchus
 
Bacchus
7,033
992
0
2,416
6,232
4,255
0
0
5,726
36,835
1,733
L
Chiron
AdriEPA17
Chiron
3,873
1,664
350
1,698
7,504
2,348
0
1,749
5,706
0
44,139
L
Gilgamesh
Aldxsuda
Gilgamesh
3,439
829
0
2,513
11,325
7,892
0
5,034
5,591
0
38,551
L
8,209
1,994
0
3,217
9,108
3,613
0
2,494
6,486
0
43,200
L
3,044
355
0
898
4,813
1,460
0
83
4,730
45,054
0
W
Cerberus
3,836
171
1,270
3,412
10,764
6,459
0
0
10,764
26,284
0
W
Bastet
MrTerrigan
Bastet
5,860
994
0
2,716
9,065
2,871
0
2,359
6,706
0
30,828
W
Ao Kuang
2,303
291
0
2,373
10,150
4,043
0
685
9,420
42,257
1,885
L
Bastet
Sarione
Bastet
8,005
2,380
0
2,665
10,523
3,356
97
2,635
7,888
0
40,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,696
Gold Earned
32,050
369
Minions Killed
344
0
Camps Cleared
0
1,174,952
Distance Traveled
1,163,301
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,776
616
100
9
0
215,070
2
W
Bacchus
6,705
610
76
7
0
256,901
1
L
Chiron
6,316
574
80
7
0
202,640
2
L
Gilgamesh
6,352
577
91
8
0
235,185
5
L
Da Ji
6,852
623
64
6
0
247,935
0
L
Eset
6,166
561
75
7
0
224,846
2
W
Cerberus
6,229
566
47
4
0
237,778
2
W
Bastet
6,254
569
41
4
0
225,740
0
W
Ao Kuang
6,086
553
80
7
0
227,812
0
L
Bastet
6,010
546
59
5
0
264,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role