Player Matchup

Erlang Shen
Erlang Shen
BeatKing107
Erlang Shen
Level 152
God Stats
9W - 7L
1,625 SR
Queue Stats
138W - 153L
1,478 Elo+
Party 2
Janus
Janus
Dr0sky
Janus
Level 109
God Stats
3W - 2L
1,535 SR
Queue Stats
102W - 93L
1,523 Elo+
Party 1
Fenrir
Fenrir
QuinoaRice
Fenrir
Level 148
God Stats
1W - 1L
1,738 SR
Queue Stats
97W - 112L
1,431 Elo+
Solo
Zeus
Zeus
RavensIrony
Zeus
Level 147
God Stats
9W - 6L
1,641 SR
Queue Stats
122W - 116L
1,502 Elo+
Party 1
Geb
Geb
Taquitos187
Geb
Level 155
God Stats
1W - 1L
1,611 SR
Queue Stats
120W - 122L
1,543 Elo+
Party 2
Team Averages
Level 142
1,630 SR
1,495 Elo+

VS

Team Averages
Level 169
1,547 SR
1,510 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JAC4R
Sun Wukong
Level 174
God Stats
3W - 6L
1,217 SR
Queue Stats
28W - 26L
1,483 Elo+
Solo
Hera
Hera
Shizzedon
Hera
Level 155
God Stats
8W - 4L
1,824 SR
Queue Stats
194W - 169L
1,518 Elo+
Solo
Sobek
Sobek
chenlezhi
Sobek
Level 245
God Stats
34W - 19L
1,674 SR
Queue Stats
1,030W - 1,008L
1,539 Elo+
Solo
Nut
Nut
zythandrupus
Nut
Level 149
God Stats
24W - 25L
1,517 SR
Queue Stats
75W - 77L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BeatKing107
Erlang Shen
10
0 / 2 / 0
5,744
574
5,200
10,911
8,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Dr0sky
Janus
9
1 / 3 / 0
5,463
546
3,087
5,208
1,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
QuinoaRice
Fenrir
7
0 / 3 / 0
4,412
441
1,182
7,651
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 3 / 0
5,333
533
3,928
6,154
2,026
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
3 / 2 / 3
6,111
611
4,086
10,582
7,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
6 / 2 / 1
6,359
636
5,013
7,502
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
JAC4R
Sun Wukong
12
1 / 0 / 1
6,450
645
6,694
8,256
6,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
10
1 / 1 / 3
5,669
567
3,552
3,971
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
chenlezhi
Sobek
9
2 / 0 / 3
6,000
600
2,809
6,066
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 3 / 2
6,469
647
6,033
7,556
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
6
Kills
13
13
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
2
1
3.25
L
Erlang Shen
BeatKing107
Erlang Shen
0
2
0
0
L
Janus
Dr0sky
Janus
1
3
0
0.33
W
Sun Wukong
JAC4R
Sun Wukong
1
0
1
1.5
L
Fenrir
QuinoaRice
Fenrir
0
3
0
0
L
2
3
0
0.67
W
Hera
1
1
3
2.5
L
3
2
3
2.25
W
Sobek
chenlezhi
Sobek
2
0
3
3.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,483
Damage
24,101
40,506
Taken
33,351
23,136
Mitigated
18,559
11,393
Healing
13,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,013
1,070
0
3,864
7,502
2,769
0
1,980
5,522
0
40,620
L
Erlang Shen
BeatKing107
Erlang Shen
5,200
3,024
0
4,559
10,911
8,871
0
0
10,911
0
44,383
L
Janus
Dr0sky
Janus
3,087
711
0
1,120
5,208
1,746
0
252
4,956
31,405
5,879
W
Sun Wukong
JAC4R
Sun Wukong
6,694
2,740
0
3,152
8,256
6,530
0
0
8,256
0
48,704
L
Fenrir
QuinoaRice
Fenrir
1,182
297
0
2,792
7,651
2,648
0
1,254
6,373
0
22,996
L
3,928
206
0
228
6,154
2,026
0
2,536
3,434
31,562
0
W
Hera
3,552
1,020
0
500
3,971
1,405
0
2,496
1,475
36,034
797
L
4,086
672
0
2,694
10,582
7,845
0
1,878
8,544
18,935
361
W
Sobek
chenlezhi
Sobek
2,809
227
205
2,407
6,066
5,054
50
2,742
3,324
16,839
0
W
6,033
3,069
0
3,046
7,556
2,801
990
3,615
3,941
0
48,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,063
Gold Earned
30,947
268
Minions Killed
319
0
Camps Cleared
0
858,310
Distance Traveled
1,005,229
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,359
636
73
7
0
227,958
0
L
Erlang Shen
5,744
574
85
9
0
175,645
1
L
Janus
5,463
546
69
7
0
183,058
0
W
Sun Wukong
6,450
645
84
8
0
181,738
1
L
Fenrir
4,412
441
40
4
0
130,271
0
L
Zeus
5,333
533
55
6
0
162,114
0
W
Hera
5,669
567
65
7
0
190,075
0
L
Geb
6,111
611
19
2
0
207,222
0
W
Sobek
6,000
600
19
2
0
226,343
0
W
Nut
6,469
647
78
8
0
179,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role