Player Matchup

Sylvanus
Sylvanus
Chernodaddy
Sylvanus
Level 139
God Stats
3W - 3L
1,518 SR
Queue Stats
40W - 45L
1,460 Elo+
Solo
Nut
Nut
Dusknickel581
Nut
Level 69
God Stats
6W - 9L
1,403 SR
Queue Stats
228W - 209L
1,558 Elo+
Party 1
Osiris
Osiris
IBeMeep
Osiris
Level 154
God Stats
15W - 10L
1,570 SR
Queue Stats
190W - 189L
1,519 Elo+
Party 1
Thor
Thor
KuroMakai
Thor
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 66L
1,689 Elo+
Party 1
Eset
Eset
Mute Mini
Eset
Level 253
God Stats
1W - 1L
1,767 SR
Queue Stats
163W - 138L
1,571 Elo+
Party 1
Team Averages
Level 149
1,552 SR
1,559 Elo+

VS

Team Averages
Level 117
1,502 SR
1,592 Elo+
Thor
Thor
 
Thor
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
MulansWeave
Set
Level 106
God Stats
4W - 4L
1,460 SR
Queue Stats
241W - 225L
1,550 Elo+
Solo
Ganesha
Ganesha
SofiaTS
Ganesha
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,833 Elo+
Solo
Janus
Janus
diego_garmtz1909
Janus
Level 107
God Stats
1W - 4L
1,283 SR
Queue Stats
364W - 352L
1,510 Elo+
Solo
Skadi
Skadi
vMiraiii
Skadi
Level 107
God Stats
4W - 4L
1,765 SR
Queue Stats
326W - 289L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chernodaddy
Sylvanus
11
4 / 0 / 2
6,918
629
5,035
9,084
6,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 0 / 2
7,243
658
8,048
7,816
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
IBeMeep
Osiris
12
1 / 0 / 1
6,764
615
6,457
10,684
9,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
10
1 / 1 / 3
5,550
505
2,751
7,233
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
12
2 / 1 / 1
6,552
596
6,053
6,523
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
0 / 2 / 0
5,637
512
3,736
10,475
4,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 0
5,548
504
4,069
7,375
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
SofiaTS
Ganesha
9
0 / 1 / 1
5,543
504
3,431
10,128
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 1
5,828
530
5,128
6,833
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
vMiraiii
Skadi
11
0 / 4 / 0
5,668
515
5,083
8,884
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
2
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
0
0
W
Sylvanus
Chernodaddy
Sylvanus
4
0
2
5
W
3
0
2
4
W
Osiris
IBeMeep
Osiris
1
0
1
1.5
W
Thor
1
1
3
2.5
L
1
1
0
1
W
Eset
2
1
1
2.5
L
Ganesha
SofiaTS
Ganesha
0
1
1
0.5
L
1
3
1
0.5
L
Skadi
vMiraiii
Skadi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,344
Damage
21,447
41,340
Taken
43,695
23,721
Mitigated
18,128
19,473
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,736
732
0
3,390
10,475
4,171
0
0
10,475
0
42,850
W
Sylvanus
Chernodaddy
Sylvanus
5,035
1,860
1,933
4,614
9,084
6,119
0
4,560
4,299
22,226
2,167
W
8,048
5,837
0
3,710
7,816
3,219
696
757
7,059
0
61,445
W
Osiris
IBeMeep
Osiris
6,457
3,089
0
5,082
10,684
9,944
0
0
10,684
0
51,042
W
Thor
2,751
800
0
2,500
7,233
2,334
0
617
6,536
0
31,752
L
4,069
1,527
0
3,484
7,375
3,133
0
1,778
5,597
0
34,804
W
Eset
6,053
764
353
1,281
6,523
2,105
0
2,049
4,370
57,262
1,092
L
Ganesha
SofiaTS
Ganesha
3,431
358
217
2,560
10,128
5,888
0
3,977
6,151
22,500
111
L
5,128
770
0
1,025
6,833
2,171
0
3,895
2,938
38,371
136
L
Skadi
vMiraiii
Skadi
5,083
2,394
0
2,056
8,884
2,765
0
1,105
7,779
0
47,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,027
Gold Earned
28,224
368
Minions Killed
326
0
Camps Cleared
0
1,075,797
Distance Traveled
1,113,849
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,637
512
70
6
0
205,028
0
W
Sylvanus
6,918
629
23
2
0
197,406
2
W
Nut
7,243
658
105
10
0
213,686
2
W
Osiris
6,764
615
72
7
0
197,363
2
W
Thor
5,550
505
59
5
0
256,482
0
L
Set
5,548
504
68
6
0
267,711
0
W
Eset
6,552
596
109
10
0
210,860
0
L
Ganesha
5,543
504
15
1
0
239,863
4
L
Janus
5,828
530
84
8
0
209,592
0
L
Skadi
5,668
515
89
8
0
191,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role