Player Matchup

Gilgamesh
Gilgamesh
H2F0D0A1
Gilgamesh
Level 31
God Stats
7W - 6L
1,494 SR
Queue Stats
185W - 206L
1,352 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
blulink
Morgan Le Fay
Level 105
God Stats
1W - 3L
1,143 SR
Queue Stats
67W - 61L
1,366 Elo+
Party 2
Neith
Neith
dinobali
Neith
Level 74
God Stats
31W - 36L
1,550 SR
Queue Stats
809W - 836L
1,427 Elo+
Solo
Team Averages
Level 70
1,396 SR
1,382 Elo+

VS

Team Averages
Level 77
1,613 SR
1,463 Elo+
Tiamat
Tiamat
J45_arm-starker6
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 130L
1,424 Elo+
Party 1
Fenrir
Fenrir
Maximilian_Zwerg
Fenrir
Level 36
God Stats
14W - 15L
1,501 SR
Queue Stats
112W - 112L
1,425 Elo+
Party 1
Ares
Ares
MægnosTheViking
Ares
Level 106
God Stats
1W - 2L
1,839 SR
Queue Stats
62W - 64L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
H2F0D0A1
Gilgamesh
15
3 / 1 / 5
9,271
773
10,252
19,501
14,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
blulink
Morgan Le Fay
10
1 / 1 / 2
7,287
607
5,320
3,393
1,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
dinobali
Neith
14
4 / 1 / 3
9,223
769
11,227
8,218
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,851
654
8,426
10,722
7,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 1
8,389
699
4,545
13,427
6,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 2
7,155
596
7,766
9,055
9,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
3
3
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
H2F0D0A1
Gilgamesh
3
1
5
5.5
L
1
4
1
0.38
L
2
4
1
0.63
L
0
0
2
1
W
Morgan Le Fay
blulink
Morgan Le Fay
1
1
2
2
W
Neith
dinobali
Neith
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,799
Damage
20,737
31,112
Taken
33,204
19,443
Mitigated
23,137
8,773
Healing
4,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
H2F0D0A1
Gilgamesh
10,252
2,328
0
5,444
19,501
14,634
124
9,006
10,399
0
27,572
L
8,426
440
0
1,566
10,722
7,679
0
1,705
8,619
33,887
0
L
4,545
1,426
0
1,152
13,427
6,329
0
2,648
10,443
0
30,643
L
7,766
438
0
1,909
9,055
9,129
0
1,036
7,715
14,503
47
W
Morgan Le Fay
blulink
Morgan Le Fay
5,320
194
0
676
3,393
1,315
270
1,733
1,660
13,969
0
W
Neith
dinobali
Neith
11,227
4,355
0
2,653
8,218
3,494
1,104
5,311
2,832
0
41,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,781
Gold Earned
23,395
141
Minions Killed
116
0
Camps Cleared
0
577,422
Distance Traveled
593,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,271
773
47
4
0
225,595
0
L
Tiamat
7,851
654
50
4
0
206,836
0
L
Fenrir
8,389
699
48
4
0
203,870
0
L
Ares
7,155
596
18
2
0
182,351
0
W
Morgan Le Fay
7,287
607
26
2
0
159,120
0
W
Neith
9,223
769
68
6
0
192,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role