Player Matchup

Tyr
Tyr
BootyFlute
Tyr
Level 43
God Stats
4W - 3L
1,609 SR
Queue Stats
32W - 42L
1,532 Elo+
Party 2
Bacchus
Bacchus
Flyround
Bacchus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,577 Elo+
Party 2
Heimdallr
Heimdallr
HENDRXX
Heimdallr
Level 146
God Stats
1W - 8L
1,031 SR
Queue Stats
64W - 74L
1,541 Elo+
Party 2
Lancelot
Lancelot
JimmySparks
Lancelot
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 45L
1,534 Elo+
Party 2
Janus
Janus
TradeShohei
Janus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,674 Elo+
Party 2
Team Averages
Level 131
1,428 SR
1,572 Elo+

VS

Team Averages
Level 117
1,624 SR
1,624 Elo+
Lancelot
Lancelot
Backcampgoblin8
Lancelot
Level 87
God Stats
4W - 4L
1,602 SR
Queue Stats
57W - 43L
1,627 Elo+
Party 1
Tiamat
Tiamat
Bignative99
Tiamat
Level 88
God Stats
1W - 2L
1,545 SR
Queue Stats
60W - 43L
1,641 Elo+
Party 1
Neith
Neith
CallMeRwby
Neith
Level 142
God Stats
9W - 5L
1,725 SR
Queue Stats
215W - 196L
1,581 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
saggywithabaggy
Ah Muzen Cab
Level 138
God Stats
73W - 52L
1,697 SR
Queue Stats
447W - 403L
1,651 Elo+
Solo
Sobek
Sobek
Ćokesniffer
Sobek
Level 129
God Stats
0W - 2L
1,551 SR
Queue Stats
145W - 126L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,407
570
2,148
11,437
4,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Flyround
Bacchus
11
0 / 2 / 6
6,349
488
6,351
11,106
10,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
HENDRXX
Heimdallr
12
1 / 3 / 5
6,650
512
6,504
9,309
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
JimmySparks
Lancelot
14
7 / 2 / 4
7,852
604
8,656
12,688
5,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 1 / 5
7,553
581
5,086
5,657
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
3 / 2 / 1
7,632
587
6,521
10,699
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
12
2 / 3 / 1
7,150
550
5,053
5,937
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
12
3 / 3 / 0
7,346
565
6,492
10,283
4,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
saggywithabaggy
Ah Muzen Cab
14
1 / 3 / 0
8,364
643
9,628
8,853
4,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 7
7,023
540
4,521
10,394
8,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
13
Kills
9
9
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
3
2
1
1.75
L
Tiamat
2
3
1
0.83
W
3
1
0
3
L
Neith
3
3
0
1
W
Bacchus
Flyround
Bacchus
0
2
6
1.5
W
Heimdallr
HENDRXX
Heimdallr
1
3
5
1.17
W
Lancelot
JimmySparks
Lancelot
7
2
4
4.5
W
2
1
5
4.5
L
Ah Muzen Cab
saggywithabaggy
Ah Muzen Cab
1
3
0
0.33
L
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,745
Damage
32,215
50,197
Taken
46,166
27,498
Mitigated
25,245
14,385
Healing
14,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
6,521
961
0
4,949
10,699
4,506
0
2,143
8,398
0
61,925
L
Tiamat
5,053
579
0
1,042
5,937
2,980
0
2,075
3,778
47,983
0
W
2,148
236
0
4,187
11,437
4,872
0
0
11,437
0
45,772
L
Neith
6,492
2,347
0
3,771
10,283
4,242
0
3,619
6,584
0
62,184
W
Bacchus
Flyround
Bacchus
6,351
1,080
0
2,541
11,106
10,427
0
3,064
8,042
25,017
1,146
W
Heimdallr
HENDRXX
Heimdallr
6,504
2,488
0
2,717
9,309
4,187
0
2,444
6,865
0
51,358
W
Lancelot
JimmySparks
Lancelot
8,656
2,434
0
4,440
12,688
5,921
0
1,314
11,374
0
52,091
W
5,086
257
0
500
5,657
2,091
0
2,087
3,570
62,372
1,500
L
Ah Muzen Cab
saggywithabaggy
Ah Muzen Cab
9,628
3,740
0
1,443
8,853
4,564
0
0
8,853
0
79,996
L
4,521
651
0
3,665
10,394
8,953
0
2,633
7,563
23,614
4,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,811
Gold Earned
37,515
438
Minions Killed
475
0
Camps Cleared
0
1,446,665
Distance Traveled
1,324,781
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,632
587
102
8
0
334,582
3
L
Tiamat
7,150
550
100
8
0
286,625
1
W
Tyr
7,407
570
114
9
0
276,878
0
L
Neith
7,346
565
97
7
0
196,464
0
W
Bacchus
6,349
488
18
1
0
279,500
0
W
Heimdallr
6,650
512
98
8
0
246,978
1
W
Lancelot
7,852
604
86
7
0
315,461
0
W
Janus
7,553
581
122
9
0
327,848
1
L
Ah Muzen Cab
8,364
643
136
10
0
227,840
0
L
Sobek
7,023
540
40
3
0
279,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role