Player Matchup

Nut
Nut
Electric Poochy
Nut
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,475 Elo+
Party 1
Yemoja
Yemoja
R3d40ur
Yemoja
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ShrekSwamp6420
Kukulkan
Level 39
God Stats
1W - 1L
1,132 SR
Queue Stats
2W - 8L
1,292 Elo+
Party 1
Arachne
Arachne
SleepyHook21
Arachne
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,274 Elo+
Party 1
Maui
Maui
ZeusXGecs
Maui
Level 128
God Stats
0W - 1L
1,562 SR
Queue Stats
4W - 3L
1,346 Elo+
Party 1
Team Averages
Level 95
1,439 SR
1,377 Elo+

VS

Team Averages
Level 141
1,457 SR
1,457 Elo+
Serqet
Serqet
Mace1315
Serqet
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 131L
1,598 Elo+
Solo
Odin
Odin
Marcos_RA456
Odin
Level 120
God Stats
1W - 2L
1,697 SR
Queue Stats
335W - 400L
1,439 Elo+
Party 2
Medusa
Medusa
Salgadao442
Medusa
Level 118
God Stats
1W - 3L
1,166 SR
Queue Stats
282W - 291L
1,469 Elo+
Party 2
Freya
Freya
franciscomaia28
Freya
Level 241
God Stats
5W - 5L
1,500 SR
Queue Stats
185W - 203L
1,398 Elo+
Party 2
Xing Tian
Xing Tian
richardbrandao01
Xing Tian
Level 141
God Stats
5W - 2L
1,421 SR
Queue Stats
130W - 188L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,190
472
2,988
7,805
3,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
R3d40ur
Yemoja
9
0 / 0 / 2
5,511
501
2,583
8,465
3,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
8
0 / 4 / 0
4,520
411
1,336
5,959
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
SleepyHook21
Arachne
9
2 / 3 / 0
5,313
483
3,830
10,184
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Maui
9
0 / 4 / 0
4,777
434
1,605
7,293
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Mace1315
Serqet
12
3 / 0 / 1
6,253
568
3,815
7,155
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 1 / 3
5,925
539
3,991
7,905
7,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
12
4 / 1 / 0
6,941
631
7,233
6,453
2,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 0 / 1
6,535
594
6,383
7,835
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Xing Tian
13
3 / 0 / 2
7,916
720
3,790
5,656
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
13
14
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Serqet
Mace1315
Serqet
3
0
1
3.5
W
1
1
3
2.5
L
Yemoja
R3d40ur
Yemoja
0
0
2
1
W
Medusa
4
1
0
4
L
Kukulkan
0
4
0
0
L
Arachne
SleepyHook21
Arachne
2
3
0
0.67
L
Maui
0
4
0
0
W
2
0
1
2.5
W
Xing Tian
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,342
Damage
25,212
39,706
Taken
35,004
17,671
Mitigated
19,821
9,060
Healing
13,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,988
1,495
0
1,180
7,805
3,037
0
4,330
3,475
0
31,672
W
Serqet
Mace1315
Serqet
3,815
1,212
0
4,630
7,155
3,116
0
421
6,734
0
49,434
W
3,991
460
0
2,084
7,905
7,152
0
2,030
5,875
0
17,940
L
Yemoja
R3d40ur
Yemoja
2,583
803
1,286
2,286
8,465
3,722
0
1,459
6,633
20,104
0
W
Medusa
7,233
1,834
0
1,311
6,453
2,528
272
1,477
4,976
0
53,286
L
Kukulkan
1,336
45
0
0
5,959
2,097
0
0
5,959
21,412
514
L
Arachne
SleepyHook21
Arachne
3,830
2,762
0
4,200
10,184
3,767
0
0
9,915
0
31,950
L
Maui
1,605
425
0
108
7,293
5,048
0
3,327
3,565
20,358
0
W
6,383
2,644
0
5,402
7,835
3,781
0
253
7,582
46,301
8,371
W
Xing Tian
3,790
431
0
455
5,656
3,244
0
1,343
4,313
44,874
3,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,311
Gold Earned
33,570
214
Minions Killed
382
0
Camps Cleared
0
1,024,928
Distance Traveled
1,128,292
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,190
472
59
5
0
219,431
0
W
Serqet
6,253
568
90
8
0
266,313
0
W
Odin
5,925
539
33
3
0
237,325
5
L
Yemoja
5,511
501
30
3
0
201,727
5
W
Medusa
6,941
631
75
7
0
218,996
1
L
Kukulkan
4,520
411
37
3
0
213,721
0
L
Arachne
5,313
483
49
4
0
219,952
2
L
Maui
4,777
434
39
4
0
170,097
0
W
Freya
6,535
594
77
7
0
201,366
0
W
Xing Tian
7,916
720
107
10
0
204,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role