Player Matchup

Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
IsmaRol2
Kukulkan
Platinum IV
Level 181
God Stats
0W - 1L
1,475 SR
Queue Stats
97W - 89L
1,689 MMR
Solo
Osiris
Osiris
Gold II
JeInGzZa
Osiris
Gold II
Level 153
God Stats
1W - 5L
1,346 SR
Queue Stats
62W - 66L
1,693 MMR
Solo
Bakasura
Bakasura
Gold I
Sakura Blu3
Bakasura
Gold I
Level 229
God Stats
1W - 1L
1,737 SR
Queue Stats
103W - 100L
1,672 MMR
Solo
Atlas
Atlas
Gold III
leafy_mystic2
Atlas
Gold III
Level 87
God Stats
2W - 5L
1,460 SR
Queue Stats
337W - 343L
1,680 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 161
1,504 SR
1,647 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 165
1,453 SR
1,648 MMR
Loki
Loki
Platinum V
 
Loki
Platinum V
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum I
DeathAngel61423
Cthulhu
Platinum I
Level 149
God Stats
3W - 3L
1,595 SR
Queue Stats
73W - 62L
1,889 MMR
Party 1
Tyr
Tyr
Gold IV
DonnieBrooks
Tyr
Gold IV
Level 177
God Stats
3W - 2L
1,177 SR
Queue Stats
65W - 57L
1,661 MMR
Solo
Ishtar
Ishtar
Gold III
KingMook23
Ishtar
Gold III
Level 156
God Stats
2W - 2L
1,471 SR
Queue Stats
69W - 74L
1,504 MMR
Party 1
Agni
Agni
Gold I
Nosequeponer27
Agni
Gold I
Level 146
God Stats
15W - 17L
1,522 SR
Queue Stats
136W - 128L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
0 / 1 / 0
3,678
613
1,525
4,982
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Kukulkan
IsmaRol2
Kukulkan
8
0 / 0 / 1
4,530
755
1,149
2,189
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
JeInGzZa
Osiris
7
1 / 1 / 0
3,972
662
1,422
5,047
2,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Sakura Blu3
Bakasura
7
0 / 1 / 0
3,830
638
1,483
5,663
2,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

5
0 / 2 / 0
3,484
581
1,555
5,547
2,273
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bans
CharonLancelotAresBastet

VS

Bans
AnhurBellonaThanatosKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
2 / 0 / 1
4,380
730
2,376
3,446
1,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 1 / 2
4,300
717
3,168
4,994
3,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 0 / 0
4,515
753
3,050
4,070
2,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ishtar
KingMook23
Ishtar
8
0 / 1 / 2
4,183
697
2,814
3,710
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 0
4,524
754
1,314
2,903
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
W
Loki
 
Loki
2
0
1
2.5
W
1
1
2
2
W
1
0
0
1
L
Kukulkan
IsmaRol2
Kukulkan
0
0
1
0.5
L
Osiris
JeInGzZa
Osiris
1
1
0
1
W
Ishtar
KingMook23
Ishtar
0
1
2
1
W
1
1
0
1
L
Bakasura
Sakura Blu3
Bakasura
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,134
Damage
12,722
23,428
Taken
19,123
10,203
Mitigated
8,884
7,362
Healing
7,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,525
1,026
0
2,200
4,982
1,474
0
1,140
3,842
0
22,933
W
Loki
 
Loki
2,376
1,093
0
2,309
3,446
1,023
0
168
3,278
0
25,313
W
3,168
703
0
1,288
4,994
3,227
7
838
4,116
14,321
262
W
3,050
530
0
1,779
4,070
2,462
0
0
3,634
0
27,374
L
Kukulkan
IsmaRol2
Kukulkan
1,149
86
0
408
2,189
845
0
1,541
648
24,510
0
L
Osiris
JeInGzZa
Osiris
1,422
270
0
320
5,047
2,899
0
229
4,818
0
25,339
W
Ishtar
KingMook23
Ishtar
2,814
1,769
0
949
3,710
1,322
0
619
3,091
0
29,481
W
1,314
111
0
686
2,903
850
0
758
2,015
26,104
0
L
Bakasura
Sakura Blu3
Bakasura
1,483
977
0
2,514
5,663
2,712
0
144
5,519
0
12,478
L
1,555
738
626
1,294
5,547
2,273
0
1,414
4,133
8,578
151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,494
Gold Earned
21,902
218
Minions Killed
226
0
Camps Cleared
0
619,932
Distance Traveled
684,460
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,678
613
51
9
0
111,858
2
W
Loki
4,380
730
50
8
0
148,503
0
W
Cthulhu
4,300
717
25
4
0
148,243
4
W
Tyr
4,515
753
40
7
0
131,237
1
L
Kukulkan
4,530
755
71
12
0
130,542
0
L
Osiris
3,972
662
47
8
0
147,532
0
W
Ishtar
4,183
697
56
9
0
113,408
1
W
Agni
4,524
754
55
9
0
143,069
3
L
Bakasura
3,830
638
43
7
0
132,166
0
L
Atlas
3,484
581
6
1
0
97,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role