Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Alejandri_to12
Ah Muzen Cab
Level 150
God Stats
7W - 3L
1,595 SR
Queue Stats
66W - 87L
1,499 Elo+
Solo
Fenrir
Fenrir
F3mboyb4llz
Fenrir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,538 Elo+
Party 2
Izanami
Izanami
ItzScook
Izanami
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,538 Elo+
Party 2
Zhong Kui
Zhong Kui
Nemo832
Zhong Kui
Level 188
God Stats
6W - 7L
1,480 SR
Queue Stats
43W - 55L
1,450 Elo+
Solo
Agni
Agni
Suicidepact
Agni
Level 144
God Stats
3W - 1L
1,198 SR
Queue Stats
24W - 29L
1,404 Elo+
Solo
Team Averages
Level 113
1,455 SR
1,486 Elo+

VS

Team Averages
Level 131
1,593 SR
1,527 Elo+
Chang'e
Chang'e
Mizukiixo
Chang'e
Level 101
God Stats
6W - 4L
1,706 SR
Queue Stats
36W - 38L
1,472 Elo+
Party 1
Loki
Loki
Thampelton
Loki
Level 135
God Stats
4W - 3L
1,649 SR
Queue Stats
69W - 53L
1,593 Elo+
Solo
Skadi
Skadi
TheChemAddict
Skadi
Level 146
God Stats
7W - 6L
1,638 SR
Queue Stats
138W - 140L
1,519 Elo+
Party 1
Ra
Ra
Vkind Gaymer
Ra
Level 143
God Stats
0W - 2L
1,277 SR
Queue Stats
70W - 74L
1,493 Elo+
Party 1
Aphrodite
Aphrodite
danielteenwolf17
Aphrodite
Level 129
God Stats
89W - 68L
1,696 SR
Queue Stats
250W - 224L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alejandri_to12
Ah Muzen Cab
16
4 / 2 / 3
10,330
608
12,222
12,224
4,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
14
4 / 3 / 3
8,987
529
8,381
11,116
5,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
ItzScook
Izanami
14
0 / 1 / 4
8,329
490
11,575
11,708
4,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Nemo832
Zhong Kui
14
2 / 0 / 2
8,080
475
8,635
8,808
6,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

17
6 / 1 / 2
10,933
643
10,871
9,452
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mizukiixo
Chang'e
13
0 / 5 / 2
7,478
440
3,399
15,520
4,588
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 2 / 0
8,533
502
10,308
17,994
7,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 2 / 1
7,549
444
7,919
13,489
6,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 6 / 0
8,190
482
3,172
11,838
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
13
0 / 1 / 1
7,727
455
3,587
13,235
9,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
7
7
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Alejandri_to12
Ah Muzen Cab
4
2
3
2.75
W
Fenrir
4
3
3
1.83
W
Izanami
ItzScook
Izanami
0
1
4
2
L
Chang'e
Mizukiixo
Chang'e
0
5
2
0.2
W
Zhong Kui
Nemo832
Zhong Kui
2
0
2
3
W
6
1
2
7
L
5
2
0
2.5
L
1
2
1
0.75
L
1
6
0
0.17
L
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,684
Damage
28,385
53,308
Taken
72,076
25,926
Mitigated
31,267
13,366
Healing
27,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Alejandri_to12
Ah Muzen Cab
12,222
2,539
0
3,016
12,224
4,959
513
3,446
8,778
0
83,283
W
Fenrir
8,381
1,730
0
1,261
11,116
5,818
212
1,452
9,664
0
61,374
W
Izanami
ItzScook
Izanami
11,575
7,783
0
5,799
11,708
4,750
611
1,810
9,898
0
70,331
L
Chang'e
Mizukiixo
Chang'e
3,399
455
183
7,015
15,520
4,588
0
735
14,785
43,284
1,075
W
Zhong Kui
Nemo832
Zhong Kui
8,635
2,076
0
2,130
8,808
6,516
373
975
7,833
39,564
12,578
W
10,871
800
0
1,160
9,452
3,883
0
2,051
7,401
90,743
0
L
10,308
3,102
0
2,883
17,994
7,094
0
4,109
13,885
0
73,920
L
7,919
3,094
0
2,113
13,489
6,051
0
2,937
10,552
0
70,678
L
3,172
0
144
2,487
11,838
4,428
0
7,551
4,287
64,449
769
L
Aphrodite
3,587
266
4,879
7,725
13,235
9,106
0
3,585
9,650
42,423
1,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,659
Gold Earned
39,477
578
Minions Killed
507
0
Camps Cleared
0
1,583,304
Distance Traveled
1,546,362
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,330
608
137
8
0
272,779
0
W
Fenrir
8,987
529
88
5
0
367,635
0
W
Izanami
8,329
490
109
6
0
302,775
0
L
Chang'e
7,478
440
91
5
0
316,645
5
W
Zhong Kui
8,080
475
77
5
0
279,018
3
W
Agni
10,933
643
167
10
0
361,097
3
L
Loki
8,533
502
103
6
0
358,699
5
L
Skadi
7,549
444
123
7
0
290,169
0
L
Ra
8,190
482
127
7
0
275,899
1
L
Aphrodite
7,727
455
63
4
0
304,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role