Player Matchup

Raijin
Raijin
GGumbo
Raijin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,177 Elo+
Party 1
Ares
Ares
SpaceyVoid
Ares
Level 160
God Stats
16W - 17L
1,616 SR
Queue Stats
35W - 39L
1,510 Elo+
Solo
Sol
Sol
TalentsNA
Sol
Level 48
God Stats
1W - 5L
1,729 SR
Queue Stats
2W - 8L
1,177 Elo+
Party 1
Jing Wei
Jing Wei
rizzlyisdead
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,177 Elo+
Party 1
Neith
Neith
that_deleon
Neith
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 8L
1,177 Elo+
Party 1
Team Averages
Level 74
1,526 SR
1,243 Elo+

VS

Team Averages
Level 95
1,465 SR
1,582 Elo+
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Chapp31l
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Charon
Charon
Trogledon
Charon
Level 78
God Stats
3W - 1L
1,299 SR
Queue Stats
60W - 40L
1,716 Elo+
Party 2
Charybdis
Charybdis
bloodfloods
Charybdis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 47L
1,758 Elo+
Party 2
King Arthur
King Arthur
lmWhitneyHouston
King Arthur
Level 106
God Stats
6W - 8L
1,525 SR
Queue Stats
42W - 62L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GGumbo
Raijin
14
2 / 6 / 4
8,110
811
8,489
11,431
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 1 / 0
6,348
635
143
1,317
848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 4 / 2
8,044
804
10,604
9,085
3,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
rizzlyisdead
Jing Wei
13
0 / 6 / 3
7,086
709
3,281
9,588
3,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 2
7,721
772
5,245
5,507
2,397
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 1 / 5
8,253
825
2,984
4,830
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
14
2 / 3 / 9
8,039
804
6,569
6,468
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
Trogledon
Charon
14
3 / 0 / 9
8,407
841
5,046
7,419
6,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
bloodfloods
Charybdis
17
7 / 1 / 6
9,431
943
11,915
10,150
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
lmWhitneyHouston
King Arthur
15
4 / 1 / 10
8,611
861
7,358
11,107
10,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
6
Kills
18
18
Deaths
6
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
5
4.5
W
Loki
2
3
9
2.17
L
Raijin
GGumbo
Raijin
2
6
4
0.67
L
0
1
0
0
L
2
4
2
0.75
W
Charon
Trogledon
Charon
3
0
9
7.5
W
Charybdis
bloodfloods
Charybdis
7
1
6
10
W
King Arthur
lmWhitneyHouston
King Arthur
4
1
10
9
L
Jing Wei
rizzlyisdead
Jing Wei
0
6
3
0.25
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,762
Damage
33,872
36,928
Taken
39,974
15,835
Mitigated
26,512
6,373
Healing
5,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,984
926
0
523
4,830
1,905
0
1,688
3,135
21,492
0
W
Loki
6,569
1,339
0
0
6,468
2,697
294
3,441
3,015
0
15,707
L
Raijin
GGumbo
Raijin
8,489
921
0
1,990
11,431
4,995
0
1,967
9,247
28,409
0
L
143
0
0
0
1,317
848
0
279
958
143
0
L
10,604
4,027
0
2,505
9,085
3,601
400
1,951
7,042
26,625
697
W
Charon
Trogledon
Charon
5,046
1,003
0
1,214
7,419
6,648
388
2,994
4,425
17,897
838
W
Charybdis
bloodfloods
Charybdis
11,915
5,380
0
3,158
10,150
4,588
1,257
5,180
4,946
0
34,118
W
King Arthur
lmWhitneyHouston
King Arthur
7,358
1,068
308
786
11,107
10,674
0
5,586
5,497
0
21,688
L
Jing Wei
rizzlyisdead
Jing Wei
3,281
2,577
0
426
9,588
3,994
0
1,954
7,473
0
12,924
L
5,245
2,187
0
1,452
5,507
2,397
0
980
4,316
0
18,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,309
Gold Earned
42,741
152
Minions Killed
190
0
Camps Cleared
0
762,075
Distance Traveled
996,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,253
825
53
5
0
154,896
0
W
Loki
8,039
804
12
1
0
219,772
0
L
Raijin
8,110
811
48
5
0
175,139
0
L
Ares
6,348
635
0
0
0
13,359
0
L
Sol
8,044
804
42
4
0
184,289
0
W
Charon
8,407
841
24
2
0
193,576
0
W
Charybdis
9,431
943
63
6
0
203,528
0
W
King Arthur
8,611
861
38
4
0
224,417
0
L
Jing Wei
7,086
709
22
2
0
197,000
0
L
Neith
7,721
772
40
4
0
192,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role