Player Matchup

Bellona
Bellona
 
Bellona
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Infernobob
Rama
Level 29
God Stats
1W - 3L
1,484 SR
Queue Stats
86W - 94L
1,428 Elo+
Party 1
Thoth
Thoth
RickTavius216
Thoth
Level 47
God Stats
9W - 5L
1,500 SR
Queue Stats
116W - 109L
1,460 Elo+
Solo
Aphrodite
Aphrodite
Silvelagus
Aphrodite
Level 39
God Stats
3W - 2L
1,723 SR
Queue Stats
73W - 83L
1,446 Elo+
Party 1
Cliodhna
Cliodhna
WarGody
Cliodhna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,480 Elo+
Party 1
Team Averages
Level 34
1,542 SR
1,463 Elo+

VS

Team Averages
Level 52
1,564 SR
1,494 Elo+
Poseidon
Poseidon
MonsterHugs
Poseidon
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
307W - 301L
1,394 Elo+
Party 2
Atlas
Atlas
TJY15
Atlas
Level 23
God Stats
32W - 17L
1,717 SR
Queue Stats
140W - 141L
1,519 Elo+
Party 3
Cupid
Cupid
hudson2126
Cupid
Level 108
God Stats
2W - 2L
1,517 SR
Queue Stats
193W - 190L
1,493 Elo+
Party 3
Fenrir
Fenrir
rosqe
Fenrir
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 33L
1,612 Elo+
Solo
Odin
Odin
snapplepuss
Odin
Level 59
God Stats
17W - 14L
1,586 SR
Queue Stats
249W - 256L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 2 / 2
5,839
531
4,784
10,495
11,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 4 / 0
5,187
472
6,479
10,330
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 0
6,060
551
4,209
6,235
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Silvelagus
Aphrodite
9
1 / 2 / 2
5,747
522
3,125
9,188
5,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
WarGody
Cliodhna
9
1 / 2 / 1
4,978
453
2,162
8,052
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MonsterHugs
Poseidon
13
3 / 2 / 1
7,368
670
5,472
6,644
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
TJY15
Atlas
11
3 / 2 / 5
6,025
548
6,469
11,204
5,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
11
3 / 1 / 4
6,412
583
7,638
7,156
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fenrir
rosqe
Fenrir
10
2 / 1 / 1
5,534
503
4,873
9,380
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 0
7,130
648
4,979
8,551
4,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
13
13
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
2
1
L
1
4
0
0.25
W
Poseidon
MonsterHugs
Poseidon
3
2
1
1.75
L
2
3
0
0.67
L
Aphrodite
Silvelagus
Aphrodite
1
2
2
1
W
Atlas
TJY15
Atlas
3
2
5
2.75
L
Cliodhna
WarGody
Cliodhna
1
2
1
0.75
W
Cupid
3
1
4
5
W
Fenrir
rosqe
Fenrir
2
1
1
2.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,759
Damage
29,431
44,300
Taken
42,935
24,510
Mitigated
18,548
14,835
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,784
1,699
0
2,888
10,495
11,058
0
0
10,495
0
39,789
L
6,479
5,188
0
3,107
10,330
3,795
0
2,245
7,655
0
35,483
W
Poseidon
MonsterHugs
Poseidon
5,472
345
0
556
6,644
1,688
510
3,335
2,683
49,170
1,986
L
4,209
143
0
2,251
6,235
1,696
0
4,176
1,533
33,366
455
L
Aphrodite
Silvelagus
Aphrodite
3,125
883
1,458
3,581
9,188
5,314
0
2,422
6,228
21,371
0
W
Atlas
TJY15
Atlas
6,469
1,750
0
750
11,204
5,188
336
2,103
9,101
23,883
3,041
L
Cliodhna
WarGody
Cliodhna
2,162
126
0
1,550
8,052
2,647
0
898
7,002
0
20,820
W
Cupid
7,638
2,854
2,424
4,713
7,156
2,609
444
717
6,439
0
43,371
W
Fenrir
rosqe
Fenrir
4,873
581
0
2,338
9,380
4,401
0
524
8,834
0
41,214
W
4,979
905
0
760
8,551
4,662
157
0
8,551
0
54,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,811
Gold Earned
32,469
255
Minions Killed
377
0
Camps Cleared
0
964,593
Distance Traveled
1,107,313
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,839
531
56
5
0
170,249
0
L
Rama
5,187
472
61
6
0
176,150
0
W
Poseidon
7,368
670
102
9
0
186,889
0
L
Thoth
6,060
551
69
6
0
197,881
0
L
Aphrodite
5,747
522
27
2
0
182,128
2
W
Atlas
6,025
548
38
3
0
245,550
0
L
Cliodhna
4,978
453
42
4
0
238,185
0
W
Cupid
6,412
583
70
6
0
205,463
0
W
Fenrir
5,534
503
60
5
0
241,579
0
W
Odin
7,130
648
107
10
0
227,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role