Player Matchup

Cerberus
Cerberus
MyPetDoge
Cerberus
Level 125
God Stats
4W - 5L
1,410 SR
Queue Stats
153W - 167L
1,571 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Nppleham
Ah Muzen Cab
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 176L
1,518 Elo+
Party 1
Hercules
Hercules
Soulesspawn
Hercules
Level 156
God Stats
0W - 3L
1,279 SR
Queue Stats
142W - 150L
1,549 Elo+
Party 3
Da Ji
Da Ji
Wolf4567
Da Ji
Level 151
God Stats
3W - 5L
1,442 SR
Queue Stats
97W - 98L
1,510 Elo+
Party 3
Poseidon
Poseidon
buffcatfan
Poseidon
Level 53
God Stats
5W - 12L
1,260 SR
Queue Stats
279W - 245L
1,506 Elo+
Party 1
Team Averages
Level 128
1,378 SR
1,531 Elo+

VS

Team Averages
Level 133
1,602 SR
1,531 Elo+
Ymir
Ymir
ChilyAG
Ymir
Level 155
God Stats
6W - 3L
1,885 SR
Queue Stats
117W - 90L
1,542 Elo+
Party 2
Xing Tian
Xing Tian
NWLT Zero
Xing Tian
Level 137
God Stats
20W - 8L
1,792 SR
Queue Stats
420W - 369L
1,621 Elo+
Party 2
Xbalanque
Xbalanque
abigail1624
Xbalanque
Level 102
God Stats
2W - 0L
1,491 SR
Queue Stats
60W - 64L
1,478 Elo+
Solo
Surtr
Surtr
kamimari98
Surtr
Level 127
God Stats
126W - 103L
1,486 SR
Queue Stats
173W - 161L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
lsilver2709l
Zhong Kui
Level 145
God Stats
14W - 12L
1,358 SR
Queue Stats
124W - 121L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MyPetDoge
Cerberus
14
0 / 1 / 3
8,739
437
10,934
17,527
17,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Nppleham
Ah Muzen Cab
19
0 / 0 / 2
10,873
544
8,535
14,657
6,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Soulesspawn
Hercules
16
4 / 3 / 1
9,962
498
16,600
24,217
33,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Wolf4567
Da Ji
16
3 / 2 / 0
8,969
448
6,435
14,930
7,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
buffcatfan
Poseidon
16
0 / 6 / 3
8,997
450
8,836
11,819
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ChilyAG
Ymir
17
4 / 0 / 5
10,113
506
9,100
15,863
8,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
NWLT Zero
Xing Tian
15
0 / 2 / 7
9,277
464
9,086
17,774
15,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
abigail1624
Xbalanque
20
0 / 1 / 1
11,178
559
10,441
15,541
7,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Surtr
18
3 / 4 / 1
11,362
568
12,685
20,368
17,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
lsilver2709l
Zhong Kui
17
4 / 0 / 5
10,598
530
14,934
13,356
11,297
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
11
12
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
ChilyAG
Ymir
4
0
5
6.5
L
Cerberus
MyPetDoge
Cerberus
0
1
3
1.5
W
Xing Tian
NWLT Zero
Xing Tian
0
2
7
1.75
L
Ah Muzen Cab
Nppleham
Ah Muzen Cab
0
0
2
1
L
Hercules
Soulesspawn
Hercules
4
3
1
1.5
L
Da Ji
Wolf4567
Da Ji
3
2
0
1.5
W
Xbalanque
abigail1624
Xbalanque
0
1
1
0.5
L
Poseidon
buffcatfan
Poseidon
0
6
3
0.25
W
Surtr
3
4
1
0.88
W
Zhong Kui
lsilver2709l
Zhong Kui
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,340
Damage
56,246
83,150
Taken
82,902
71,455
Mitigated
61,509
27,216
Healing
28,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ChilyAG
Ymir
9,100
1,919
0
7,197
15,863
8,914
107
4,246
11,238
89,449
3,535
L
Cerberus
MyPetDoge
Cerberus
10,934
617
0
5,483
17,527
17,760
56
10,890
6,637
46,694
0
W
Xing Tian
NWLT Zero
Xing Tian
9,086
567
2,412
2,227
17,774
15,967
0
5,930
11,325
34,473
1,799
L
Ah Muzen Cab
Nppleham
Ah Muzen Cab
8,535
5,911
0
6,279
14,657
6,971
1,035
4,053
10,604
0
118,516
L
Hercules
Soulesspawn
Hercules
16,600
5,170
0
8,410
24,217
33,856
0
5,491
18,726
3,126
81,823
L
Da Ji
Wolf4567
Da Ji
6,435
1,251
0
5,924
14,930
7,296
0
4,159
10,771
0
77,402
W
Xbalanque
abigail1624
Xbalanque
10,441
4,402
0
5,550
15,541
7,603
1,089
1,924
13,523
0
128,471
L
Poseidon
buffcatfan
Poseidon
8,836
1,234
0
1,120
11,819
5,572
0
8,508
3,311
75,750
1,430
W
Surtr
12,685
5,656
0
4,382
20,368
17,728
184
1,378
17,812
2,135
80,073
W
Zhong Kui
lsilver2709l
Zhong Kui
14,934
1,595
0
6,409
13,356
11,297
68
6,248
6,832
86,068
1,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,540
Gold Earned
52,528
672
Minions Killed
652
0
Camps Cleared
0
1,964,452
Distance Traveled
1,986,236
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,113
506
127
6
0
443,126
2
L
Cerberus
8,739
437
77
4
0
398,449
6
W
Xing Tian
9,277
464
39
2
0
392,897
5
L
Ah Muzen Cab
10,873
544
192
10
0
404,059
3
L
Hercules
9,962
498
136
7
0
330,162
4
L
Da Ji
8,969
448
109
5
0
450,160
1
W
Xbalanque
11,178
559
221
11
0
370,816
2
L
Poseidon
8,997
450
158
8
0
381,622
0
W
Surtr
11,362
568
121
6
0
383,153
2
W
Zhong Kui
10,598
530
144
7
0
396,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role