Player Matchup

Danzaburou
Danzaburou
Lock00
Danzaburou
Level 129
God Stats
9W - 0L
1,876 SR
Queue Stats
32W - 9L
1,698 Elo+
Party 1
Anubis
Anubis
enrythehunter
Anubis
Level 146
God Stats
6W - 2L
1,519 SR
Queue Stats
40W - 18L
1,637 Elo+
Party 1
Hercules
Hercules
xXPollo_69Xx
Hercules
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,231 Elo+
Solo
Team Averages
Level 129
1,632 SR
1,522 Elo+

VS

Team Averages
Level 83
1,564 SR
1,379 Elo+
Thor
Thor
Grenalda
Thor
Level 157
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 3L
1,484 Elo+
Party 2
Medusa
Medusa
Kingnikita
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
XTrickixx
Ix Chel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lock00
Danzaburou
17
11 / 0 / 5
12,253
943
15,437
9,695
4,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 1 / 10
10,508
808
9,756
7,307
3,444
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hercules
xXPollo_69Xx
Hercules
13
0 / 6 / 13
9,033
695
6,047
17,237
16,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 5 / 1
8,839
680
6,503
14,380
5,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
Kingnikita
Medusa
12
2 / 8 / 2
8,314
640
6,592
12,205
4,030
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
XTrickixx
Ix Chel
13
2 / 3 / 2
8,699
669
9,198
8,828
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
7
7
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
3
5
1
0.7
L
Medusa
Kingnikita
Medusa
2
8
2
0.38
W
Danzaburou
Lock00
Danzaburou
11
0
5
13.5
L
Ix Chel
XTrickixx
Ix Chel
2
3
2
1
W
5
1
10
10
W
Hercules
xXPollo_69Xx
Hercules
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,240
Damage
22,293
34,239
Taken
35,413
24,433
Mitigated
12,490
7,705
Healing
2,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,503
1,509
0
630
14,380
5,590
0
3,679
10,435
0
35,881
L
Medusa
Kingnikita
Medusa
6,592
3,120
0
883
12,205
4,030
290
2,603
9,271
0
17,350
W
Danzaburou
Lock00
Danzaburou
15,437
8,608
0
1,674
9,695
4,265
2,033
2,957
6,443
0
72,650
L
Ix Chel
XTrickixx
Ix Chel
9,198
822
101
1,088
8,828
2,870
0
3,312
5,354
34,655
54
W
9,756
507
0
2,766
7,307
3,444
927
3,067
4,133
35,170
2,202
W
Hercules
xXPollo_69Xx
Hercules
6,047
714
0
3,265
17,237
16,724
156
3,142
13,749
0
16,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,794
Gold Earned
25,852
198
Minions Killed
140
0
Camps Cleared
0
698,660
Distance Traveled
669,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,839
680
46
4
0
227,726
0
L
Medusa
8,314
640
28
2
0
203,389
0
W
Danzaburou
12,253
943
123
9
0
250,506
0
L
Ix Chel
8,699
669
66
5
0
238,872
0
W
Anubis
10,508
808
57
4
0
237,469
0
W
Hercules
9,033
695
18
1
0
210,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role