Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BigBrainTime186
Ah Muzen Cab
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 104L
1,487 Elo+
Solo
Janus
Janus
I Hate Guard
Janus
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 19L
1,861 Elo+
Solo
Surtr
Surtr
TheMemeGod
Surtr
Level 129
God Stats
15W - 13L
1,500 SR
Queue Stats
50W - 49L
1,198 Elo+
Solo
Bellona
Bellona
kpl89
Bellona
Level 160
God Stats
16W - 14L
1,616 SR
Queue Stats
124W - 115L
1,551 Elo+
Party 2
Team Averages
Level 130
1,523 SR
1,519 Elo+

VS

Team Averages
Level 114
1,476 SR
1,481 Elo+
Neith
Neith
DARTHVADER_16-
Neith
Level 47
God Stats
4W - 1L
1,481 SR
Queue Stats
171W - 172L
1,474 Elo+
Party 1
Zeus
Zeus
FocusedSkink945
Zeus
Level 159
God Stats
55W - 53L
1,429 SR
Queue Stats
67W - 78L
1,420 Elo+
Solo
Surtr
Surtr
Fox-Crow-Grizzly
Surtr
Level 128
God Stats
20W - 28L
1,545 SR
Queue Stats
199W - 186L
1,557 Elo+
Solo
Bacchus
Bacchus
Isra-tom
Bacchus
Level 79
God Stats
1W - 1L
1,286 SR
Queue Stats
63W - 74L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
fraglich_wolf
Kukulkan
Level 156
God Stats
13W - 8L
1,641 SR
Queue Stats
112W - 138L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 1 / 2
5,038
504
3,854
7,583
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
BigBrainTime186
Ah Muzen Cab
9
2 / 3 / 0
5,210
521
5,400
8,006
2,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 1 / 0
5,260
526
1,487
3,612
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
10
1 / 1 / 1
5,351
535
3,258
8,829
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
kpl89
Bellona
8
0 / 3 / 0
4,759
476
2,850
10,623
6,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,527
553
5,158
6,693
2,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
4 / 0 / 1
7,229
723
7,709
3,128
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 0 / 1
5,928
593
4,979
8,196
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Isra-tom
Bacchus
9
0 / 1 / 4
6,007
601
4,349
7,661
7,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
fraglich_wolf
Kukulkan
11
0 / 1 / 0
6,329
633
1,699
4,067
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
9
9
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
2
1
L
Ah Muzen Cab
BigBrainTime186
Ah Muzen Cab
2
3
0
0.67
W
3
1
0
3
W
4
0
1
4.5
W
2
0
1
2.5
L
0
1
0
0
W
Bacchus
Isra-tom
Bacchus
0
1
4
2
L
Surtr
1
1
1
1.5
W
Kukulkan
fraglich_wolf
Kukulkan
0
1
0
0
L
Bellona
kpl89
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,849
Damage
23,894
38,653
Taken
29,745
18,946
Mitigated
16,034
12,325
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,854
886
0
2,539
7,583
4,546
0
2,104
5,479
21,552
0
L
Ah Muzen Cab
BigBrainTime186
Ah Muzen Cab
5,400
2,040
0
988
8,006
2,907
0
2,203
5,803
0
34,275
W
5,158
2,320
0
1,836
6,693
2,287
0
1,554
5,139
0
32,952
W
7,709
1,206
0
1,179
3,128
870
614
0
3,128
42,774
2,565
W
4,979
1,888
0
1,581
8,196
4,263
0
855
7,341
1,096
46,425
L
1,487
203
0
1,588
3,612
1,234
0
1,050
2,562
32,597
0
W
Bacchus
Isra-tom
Bacchus
4,349
497
165
2,314
7,661
7,203
0
1,531
6,130
21,138
2,278
L
Surtr
3,258
1,470
0
4,776
8,829
3,816
0
1,919
6,782
1,055
28,542
W
Kukulkan
fraglich_wolf
Kukulkan
1,699
143
0
1,320
4,067
1,411
943
1,551
2,320
46,569
1,232
L
Bellona
kpl89
Bellona
2,850
993
0
2,434
10,623
6,443
0
5,752
4,379
0
28,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,618
Gold Earned
31,020
268
Minions Killed
347
0
Camps Cleared
0
969,448
Distance Traveled
993,276
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,038
504
24
2
0
204,191
0
L
Ah Muzen Cab
5,210
521
50
5
0
182,362
2
W
Neith
5,527
553
52
5
0
193,186
0
W
Zeus
7,229
723
85
9
0
179,857
2
W
Surtr
5,928
593
73
7
0
234,060
0
L
Janus
5,260
526
80
8
0
159,339
0
W
Bacchus
6,007
601
40
4
0
207,095
1
L
Surtr
5,351
535
62
6
0
211,067
5
W
Kukulkan
6,329
633
97
10
0
179,078
3
L
Bellona
4,759
476
52
5
0
212,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role