Player Matchup

Hachiman
Hachiman
DomesticAce22
Hachiman
Level 103
God Stats
5W - 3L
1,500 SR
Queue Stats
71W - 71L
1,517 Elo+
Solo
Chaac
Chaac
Lazewolf23
Chaac
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 17L
1,491 Elo+
Party 1
Aphrodite
Aphrodite
TheAlmightyHat
Aphrodite
Level 121
God Stats
12W - 24L
1,432 SR
Queue Stats
111W - 109L
1,576 Elo+
Party 1
Team Averages
Level 84
1,477 SR
1,528 Elo+

VS

Team Averages
Level 61
1,455 SR
1,409 Elo+
Zhong Kui
Zhong Kui
Biranie
Zhong Kui
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,364 Elo+
Party 2
Mercury
Mercury
YianFatalis
Mercury
Level 29
God Stats
8W - 12L
1,552 SR
Queue Stats
9W - 21L
1,364 Elo+
Party 2
Khepri
Khepri
moothullo
Khepri
Level 122
God Stats
0W - 1L
1,312 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DomesticAce22
Hachiman
15
4 / 0 / 5
10,132
724
13,790
9,288
4,499
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
16
4 / 0 / 5
10,234
731
12,019
10,706
13,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
TheAlmightyHat
Aphrodite
15
1 / 1 / 6
9,799
700
12,333
15,667
11,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Biranie
Zhong Kui
14
1 / 3 / 0
8,798
628
13,400
15,538
15,174
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
YianFatalis
Mercury
13
0 / 4 / 1
8,218
587
5,940
12,621
6,110
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
moothullo
Khepri
13
0 / 2 / 1
8,089
578
6,313
14,969
15,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Biranie
Zhong Kui
1
3
0
0.33
W
Hachiman
DomesticAce22
Hachiman
4
0
5
6.5
W
Chaac
4
0
5
6.5
W
Aphrodite
TheAlmightyHat
Aphrodite
1
1
6
4
L
Mercury
YianFatalis
Mercury
0
4
1
0.13
L
Khepri
moothullo
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,142
Damage
25,653
35,661
Taken
43,128
28,891
Mitigated
37,252
23,752
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Biranie
Zhong Kui
13,400
2,078
0
3,523
15,538
15,174
462
4,639
10,469
39,384
0
W
Hachiman
DomesticAce22
Hachiman
13,790
8,720
0
2,899
9,288
4,499
2,219
3,843
5,445
0
40,353
W
Chaac
12,019
2,027
0
2,982
10,706
13,156
185
6,387
4,319
1,249
27,365
W
Aphrodite
TheAlmightyHat
Aphrodite
12,333
1,732
5,999
11,872
15,667
11,236
472
8,683
6,984
51,026
1,878
L
Mercury
YianFatalis
Mercury
5,940
1,017
0
0
12,621
6,110
818
3,759
8,503
0
16,164
L
Khepri
moothullo
Khepri
6,313
512
0
2,862
14,969
15,968
352
4,281
10,229
20,640
2,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,165
Gold Earned
25,105
178
Minions Killed
124
0
Camps Cleared
0
746,213
Distance Traveled
776,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,798
628
71
5
0
231,774
0
W
Hachiman
10,132
724
51
4
0
246,270
0
W
Chaac
10,234
731
44
3
0
260,605
0
W
Aphrodite
9,799
700
83
6
0
239,338
0
L
Mercury
8,218
587
33
2
0
310,876
0
L
Khepri
8,089
578
20
1
0
233,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role