Player Matchup

Cthulhu
Cthulhu
Lesssabledutemp
Cthulhu
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 26L
1,415 Elo+
Solo
Anubis
Anubis
Scoobydootherid
Anubis
Level 118
God Stats
2W - 0L
1,778 SR
Queue Stats
26W - 27L
1,441 Elo+
Solo
Danzaburou
Danzaburou
TheGhostWolf472
Danzaburou
Level 62
God Stats
5W - 1L
1,408 SR
Queue Stats
145W - 126L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
Topaz_452
Nu Wa
Level 66
God Stats
4W - 4L
1,402 SR
Queue Stats
67W - 50L
1,541 Elo+
Solo
Loki
Loki
awera1992
Loki
Level 47
God Stats
53W - 51L
1,538 SR
Queue Stats
120W - 144L
1,486 Elo+
Party 1
Team Averages
Level 67
1,525 SR
1,482 Elo+

VS

Team Averages
Level 91
1,544 SR
1,473 Elo+
Ares
Ares
AintOgreYet
Ares
Level 69
God Stats
4W - 2L
1,754 SR
Queue Stats
42W - 43L
1,472 Elo+
Party 2
Izanami
Izanami
MrS2
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,472 Elo+
Party 2
Susano
Susano
Wolphrang
Susano
Level 117
God Stats
19W - 21L
1,534 SR
Queue Stats
109W - 120L
1,531 Elo+
Solo
Anubis
Anubis
deathkiller001
Anubis
Level 84
God Stats
228W - 200L
1,555 SR
Queue Stats
264W - 243L
1,481 Elo+
Solo
Janus
Janus
fabioferreira23
Janus
Level 121
God Stats
5W - 10L
1,379 SR
Queue Stats
148W - 167L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,139
514
1,531
11,251
6,376
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
4 / 2 / 5
5,931
593
6,086
5,338
2,084
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
TheGhostWolf472
Danzaburou
11
4 / 1 / 5
6,717
672
6,289
6,508
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nu Wa
Topaz_452
Nu Wa
12
1 / 4 / 2
6,612
661
3,663
6,016
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
13
5 / 2 / 4
7,134
713
4,652
9,516
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 1
5,803
580
1,622
9,909
5,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
MrS2
Izanami
9
0 / 4 / 3
5,037
504
2,836
6,689
1,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
Wolphrang
Susano
11
4 / 1 / 3
6,313
631
4,006
6,871
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 2 / 1
6,336
634
2,434
4,515
1,952
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 2 / 3
7,469
747
6,924
4,987
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
14
Kills
16
17
Deaths
14
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
0
8
0
0
L
Izanami
MrS2
Izanami
0
4
3
0.38
W
4
2
5
3.25
W
Danzaburou
TheGhostWolf472
Danzaburou
4
1
5
6.5
W
Nu Wa
Topaz_452
Nu Wa
1
4
2
0.5
L
Susano
Wolphrang
Susano
4
1
3
5.5
W
Loki
5
2
4
3.5
L
3
2
1
1.75
L
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,221
Damage
17,822
38,629
Taken
32,971
15,843
Mitigated
12,778
10,196
Healing
6,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,622
97
0
1,611
9,909
5,292
0
3,369
6,456
11,457
0
W
1,531
288
0
0
11,251
6,376
256
4,092
6,709
18,023
290
L
Izanami
MrS2
Izanami
2,836
2,023
0
1,451
6,689
1,450
0
1,438
5,167
0
28,185
W
6,086
380
0
1,961
5,338
2,084
222
1,343
3,947
20,030
0
W
Danzaburou
TheGhostWolf472
Danzaburou
6,289
3,276
0
2,995
6,508
2,557
744
1,757
4,669
0
48,848
W
Nu Wa
Topaz_452
Nu Wa
3,663
803
0
253
6,016
1,622
0
1,823
4,193
41,717
888
L
Susano
Wolphrang
Susano
4,006
774
0
500
6,871
2,412
0
1,182
5,621
0
38,841
W
Loki
4,652
1,521
0
4,987
9,516
3,204
0
1,263
8,214
0
60,838
L
2,434
230
0
2,271
4,515
1,952
0
2,084
2,211
35,066
0
L
6,924
553
0
1,060
4,987
1,672
0
2,510
2,409
45,422
1,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,533
Gold Earned
30,958
336
Minions Killed
247
0
Camps Cleared
0
1,003,222
Distance Traveled
917,022
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,803
580
9
1
0
167,730
2
W
Cthulhu
5,139
514
32
3
0
186,848
0
L
Izanami
5,037
504
49
5
0
190,794
1
W
Anubis
5,931
593
23
2
0
204,539
0
W
Danzaburou
6,717
672
91
9
0
196,881
0
W
Nu Wa
6,612
661
88
9
0
181,877
1
L
Susano
6,313
631
58
6
0
198,930
0
W
Loki
7,134
713
102
10
0
233,077
0
L
Anubis
6,336
634
51
5
0
151,496
3
L
Janus
7,469
747
80
8
0
208,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role