Player Matchup

Nox
Nox
Gold IV
BlackGuyTakesL
Nox
Gold IV
Level 142
God Stats
2W - 1L
1,821 SR
Queue Stats
35W - 34L
1,535 MMR
Party 2
Neith
Neith
Platinum V
KayStew
Neith
Platinum V
Level 119
God Stats
22W - 13L
1,671 SR
Queue Stats
91W - 87L
1,690 MMR
Solo
Hercules
Hercules
Platinum IV
RESTR00M
Hercules
Platinum IV
Level 157
God Stats
7W - 6L
1,582 SR
Queue Stats
76W - 73L
1,885 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,691 SR
1,703 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,494 SR
1,723 MMR
Bastet
Bastet
Platinum II
Muhh guff
Bastet
Platinum II
Level 154
God Stats
25W - 16L
1,438 SR
Queue Stats
348W - 319L
1,706 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum II
The Wood Inc
Kuzenbo
Platinum II
Level 158
God Stats
68W - 60L
1,514 SR
Queue Stats
603W - 591L
1,792 MMR
Party 1
Danzaburou
Danzaburou
Silver I
lHéctor
Danzaburou
Silver I
Level 149
God Stats
3W - 6L
1,531 SR
Queue Stats
98W - 106L
1,670 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 13
10,880
777
9,714
7,711
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
KayStew
Neith
17
11 / 1 / 9
11,663
833
17,835
8,887
3,871
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
RESTR00M
Hercules
17
6 / 1 / 15
11,201
800
20,869
16,283
18,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bans
AchillesThothAgniOsiris

VS

Bans
BacchusCharonChang'eHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Muhh guff
Bastet
13
2 / 9 / 1
9,114
651
6,076
16,816
6,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
The Wood Inc
Kuzenbo
14
1 / 4 / 1
8,382
599
10,556
21,888
30,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
lHéctor
Danzaburou
14
1 / 8 / 3
9,203
657
7,926
15,536
7,616
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
21
Kills
4
4
Deaths
21
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
W
Neith
KayStew
Neith
11
1
9
15.5
L
Bastet
Muhh guff
Bastet
2
9
1
0.28
W
Hercules
RESTR00M
Hercules
6
1
15
13.5
L
Kuzenbo
The Wood Inc
Kuzenbo
1
4
1
0.38
L
Danzaburou
lHéctor
Danzaburou
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,418
Damage
24,558
32,881
Taken
54,240
26,048
Mitigated
44,756
10,324
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,714
681
0
497
7,711
3,713
1,086
2,216
5,224
50,171
654
W
Neith
KayStew
Neith
17,835
12,167
0
3,040
8,887
3,871
1,372
2,476
5,979
0
49,051
L
Bastet
Muhh guff
Bastet
6,076
1,369
0
1,751
16,816
6,744
0
2,558
13,545
0
23,355
W
Hercules
RESTR00M
Hercules
20,869
4,720
0
6,787
16,283
18,464
519
4,419
11,302
0
39,304
L
Kuzenbo
The Wood Inc
Kuzenbo
10,556
2,245
0
4,416
21,888
30,396
0
4,365
16,422
21,901
693
L
Danzaburou
lHéctor
Danzaburou
7,926
3,611
0
2,354
15,536
7,616
0
2,130
12,691
0
30,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,744
Gold Earned
26,699
204
Minions Killed
104
0
Camps Cleared
0
730,094
Distance Traveled
674,155
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,880
777
88
6
0
218,729
0
W
Neith
11,663
833
67
5
0
237,578
1
L
Bastet
9,114
651
26
2
0
215,648
3
W
Hercules
11,201
800
49
4
0
273,787
0
L
Kuzenbo
8,382
599
26
2
0
253,292
4
L
Danzaburou
9,203
657
52
4
0
205,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role