Player Matchup

Thor
Thor
Bronze III
ElNepeFeroz
Thor
Bronze III
Level 126
God Stats
0W - 3L
1,239 SR
Queue Stats
6W - 11L
1,334 MMR
Party 1
Thoth
Thoth
Gold V
K9TheG0d
Thoth
Gold V
Level 119
God Stats
7W - 3L
1,912 SR
Queue Stats
119W - 126L
1,317 MMR
Solo
Nut
Nut
Silver III
dexicjin
Nut
Silver III
Level 95
God Stats
0W - 1L
1,339 SR
Queue Stats
140W - 146L
1,305 MMR
Solo
Odin
Odin
Gold V
karedd82
Odin
Gold V
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 74L
1,201 MMR
Solo
Ymir
Ymir
Silver IV
ѕpron
Ymir
Silver IV
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,254 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,498 SR
1,282 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,497 SR
1,309 MMR
Yemoja
Yemoja
Silver I
McTheShizzle
Yemoja
Silver I
Level 125
God Stats
7W - 5L
1,276 SR
Queue Stats
266W - 293L
1,313 MMR
Solo
Artemis
Artemis
Silver IV
Mopep98
Artemis
Silver IV
Level 127
God Stats
3W - 4L
1,734 SR
Queue Stats
62W - 76L
1,325 MMR
Solo
Awilix
Awilix
Gold V
PlzUnbanMain
Awilix
Gold V
Level 122
God Stats
34W - 31L
1,542 SR
Queue Stats
195W - 196L
1,335 MMR
Solo
He Bo
He Bo
Gold V
SX_Aioros
He Bo
Gold V
Level 158
God Stats
2W - 5L
1,087 SR
Queue Stats
251W - 257L
1,329 MMR
Solo
Chaac
Chaac
Gold V
renuchiswowo
Chaac
Gold V
Level 89
God Stats
3W - 1L
1,845 SR
Queue Stats
62W - 64L
1,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 1
9,608
458
10,806
21,011
10,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
K9TheG0d
Thoth
14
2 / 6 / 5
9,363
446
13,337
14,798
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
3 / 5 / 3
11,717
558
9,968
15,506
7,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
14
0 / 6 / 5
8,805
419
13,525
23,923
19,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
ѕpron
Ymir
13
1 / 9 / 2
8,560
408
7,170
24,110
22,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
Ao KuangAresCharybdisSun Wukong

VS

Bans
ThanatosAthenaBake KujiraNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
2 / 2 / 21
11,017
525
6,599
17,702
13,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Mopep98
Artemis
17
2 / 4 / 9
11,039
526
13,244
19,222
7,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
20
11 / 2 / 12
12,313
586
19,290
20,812
9,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
SX_Aioros
He Bo
19
11 / 2 / 12
12,112
577
17,203
9,682
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 1 / 15
12,990
619
21,361
26,766
30,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
100
10
Kills
31
31
Deaths
11
16
Assists
69
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
Thoth
K9TheG0d
Thoth
2
6
5
0.75
W
Yemoja
2
2
21
6.25
W
Artemis
Mopep98
Artemis
2
4
9
1.63
W
Awilix
11
2
12
8.5
W
He Bo
SX_Aioros
He Bo
11
2
12
8.5
L
3
5
3
0.9
L
Odin
0
6
5
0.42
W
5
1
15
12.5
L
Ymir
ѕpron
Ymir
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,806
Damage
77,697
99,348
Taken
94,184
64,109
Mitigated
64,988
12,230
Healing
42,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,806
1,614
0
1,323
21,011
10,263
0
4,043
16,968
0
86,902
L
Thoth
K9TheG0d
Thoth
13,337
541
0
750
14,798
4,862
172
6,119
8,679
62,829
0
W
Yemoja
6,599
3,010
12,594
4,356
17,702
13,649
649
4,704
12,863
30,939
2,373
W
Artemis
Mopep98
Artemis
13,244
5,912
0
5,870
19,222
7,341
1,713
5,179
14,043
0
97,042
W
Awilix
19,290
8,351
0
7,096
20,812
9,676
156
4,639
16,034
0
115,122
W
He Bo
SX_Aioros
He Bo
17,203
437
0
910
9,682
3,722
2,206
3,156
6,477
79,898
2,179
L
9,968
4,589
0
4,515
15,506
7,102
738
3,017
12,489
0
86,302
L
Odin
13,525
2,213
0
4,214
23,923
19,619
0
4,061
19,862
408
63,945
W
21,361
4,998
0
11,619
26,766
30,600
1,356
4,107
21,612
0
120,121
L
Ymir
ѕpron
Ymir
7,170
670
0
1,428
24,110
22,263
0
6,066
18,044
22,710
265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,053
Gold Earned
59,471
474
Minions Killed
616
0
Camps Cleared
0
1,867,309
Distance Traveled
2,098,902
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,608
458
106
5
0
400,643
2
L
Thoth
9,363
446
93
4
0
388,799
0
W
Yemoja
11,017
525
41
2
0
367,730
0
W
Artemis
11,039
526
130
6
0
345,358
2
W
Awilix
12,313
586
139
7
0
481,293
7
W
He Bo
12,112
577
130
6
0
494,698
0
L
Nut
11,717
558
149
7
0
336,132
2
L
Odin
8,805
419
93
4
0
348,603
3
W
Chaac
12,990
619
176
8
0
409,823
0
L
Ymir
8,560
408
33
2
0
393,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role