Player Matchup

Neith
Neith
Diamond I
 
Neith
Diamond I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Diamond II
 
Bastet
Diamond II
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chernobog
Chernobog
Diamond V
 
Chernobog
Diamond V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond III
PeaceJaw
Kuzenbo
Diamond III
Level 145
God Stats
21W - 16L
1,650 SR
Queue Stats
159W - 143L
2,117 MMR
Solo
Tyr
Tyr
Diamond II
αIphα
Tyr
Diamond II
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
2,300 MMR
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,530 SR
1,783 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,703 SR
2,231 MMR
Thanatos
Thanatos
Diamond III
BATMAAO
Thanatos
Diamond III
Level 168
God Stats
12W - 4L
1,671 SR
Queue Stats
146W - 135L
2,220 MMR
Party 2
Anhur
Anhur
Diamond IV
FumαFαso
Anhur
Diamond IV
Level 108
God Stats
6W - 6L
1,725 SR
Queue Stats
93W - 76L
2,182 MMR
Solo
Kukulkan
Kukulkan
Diamond III
JesusDeMacro
Kukulkan
Diamond III
Level 198
God Stats
5W - 8L
1,519 SR
Queue Stats
225W - 208L
2,234 MMR
Solo
Eset
Eset
Diamond V
Negasubzero
Eset
Diamond V
Level 165
God Stats
23W - 7L
1,968 SR
Queue Stats
143W - 128L
2,057 MMR
Solo
Bellona
Bellona
Masters
lLightz
Bellona
Masters
Level 156
God Stats
24W - 18L
1,633 SR
Queue Stats
247W - 180L
2,464 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 0 / 0
6,795
566
4,629
3,546
1,367
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
 
Bastet
12
3 / 2 / 2
6,576
548
6,342
9,281
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
 
Chernobog
12
1 / 3 / 2
6,484
540
3,566
7,225
1,871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
PeaceJaw
Kuzenbo
10
0 / 1 / 2
6,086
507
2,878
9,208
9,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Tyr
9
0 / 6 / 0
5,456
455
4,441
14,418
10,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Bake KujiraNe ZhaAh Muzen Cab

VS

Bans
AwilixThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BATMAAO
Thanatos
13
8 / 3 / 1
7,413
618
6,973
11,268
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
13
1 / 2 / 4
6,959
580
4,559
8,910
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
JesusDeMacro
Kukulkan
12
0 / 0 / 0
6,685
557
3,167
3,401
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 2
6,053
504
4,551
4,559
2,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bellona
lLightz
Bellona
12
2 / 0 / 3
7,320
610
9,259
11,180
12,494
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
12
12
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
0
1
L
Bastet
 
Bastet
3
2
2
2
L
Chernobog
 
Chernobog
1
3
2
0.67
W
Thanatos
BATMAAO
Thanatos
8
3
1
2.83
W
Anhur
1
2
4
1.5
W
Kukulkan
JesusDeMacro
Kukulkan
0
0
0
0
W
1
0
2
2
L
Kuzenbo
PeaceJaw
Kuzenbo
0
1
2
1
W
Bellona
lLightz
Bellona
2
0
3
3.5
L
Tyr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,856
Damage
28,509
43,678
Taken
39,318
25,986
Mitigated
24,202
13,578
Healing
19,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,629
581
0
918
3,546
1,367
0
1,890
1,656
0
61,430
L
Bastet
 
Bastet
6,342
1,966
0
5,382
9,281
3,040
0
820
8,333
0
48,412
L
Chernobog
 
Chernobog
3,566
2,055
0
1,428
7,225
1,871
0
439
6,786
0
53,447
W
Thanatos
BATMAAO
Thanatos
6,973
2,150
0
9,289
11,268
4,420
0
886
10,382
0
61,152
W
Anhur
4,559
2,563
0
3,378
8,910
3,000
0
910
8,000
0
50,153
W
Kukulkan
JesusDeMacro
Kukulkan
3,167
174
0
750
3,401
1,409
0
684
2,717
66,398
0
W
4,551
447
91
1,656
4,559
2,879
0
398
4,161
17,637
2,507
L
Kuzenbo
PeaceJaw
Kuzenbo
2,878
981
0
1,896
9,208
9,090
0
3,327
5,881
16,877
0
W
Bellona
lLightz
Bellona
9,259
2,756
0
4,037
11,180
12,494
0
0
11,180
0
50,839
L
Tyr
4,441
1,078
0
3,954
14,418
10,618
0
1,042
12,309
0
35,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,397
Gold Earned
34,430
399
Minions Killed
415
0
Camps Cleared
0
1,314,862
Distance Traveled
1,222,428
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,795
566
125
10
0
262,475
4
L
Bastet
6,576
548
81
7
0
304,344
0
L
Chernobog
6,484
540
98
8
0
249,718
2
W
Thanatos
7,413
618
103
9
0
261,427
1
W
Anhur
6,959
580
84
7
0
225,409
5
W
Kukulkan
6,685
557
118
10
0
236,744
3
W
Eset
6,053
504
27
2
0
267,231
5
L
Kuzenbo
6,086
507
35
3
0
259,380
1
W
Bellona
7,320
610
83
7
0
231,617
3
L
Tyr
5,456
455
60
5
0
238,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role