Player Matchup

Chaac
Chaac
ATheBugoo
Chaac
Level 29
God Stats
19W - 15L
1,537 SR
Queue Stats
112W - 100L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
ArchmageDoomix
Danzaburou
Level 101
God Stats
11W - 2L
1,687 SR
Queue Stats
126W - 101L
1,607 Elo+
Party 1
Chang'e
Chang'e
TheCourierSezen
Chang'e
Level 49
God Stats
2W - 3L
1,352 SR
Queue Stats
140W - 133L
1,540 Elo+
Party 1
Team Averages
Level 60
1,525 SR
1,557 Elo+

VS

Team Averages
Level 76
1,500 SR
1,587 Elo+
Vamana
Vamana
Dark_Salvatore_
Vamana
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 72L
1,507 Elo+
Solo
Hachiman
Hachiman
brobombsquad
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,627 Elo+
Party 2
Baron Samedi
Baron Samedi
clankslayer
Baron Samedi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ATheBugoo
Chaac
13
3 / 0 / 4
7,744
774
8,445
9,210
9,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ArchmageDoomix
Danzaburou
13
2 / 0 / 5
8,055
806
8,519
7,235
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 0 / 5
7,500
750
4,777
6,140
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,715
672
6,065
9,863
10,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
brobombsquad
Hachiman
11
0 / 3 / 0
6,588
659
7,977
8,066
3,198
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
clankslayer
Baron Samedi
11
0 / 3 / 0
6,533
653
3,876
8,012
4,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
ATheBugoo
Chaac
3
0
4
5
W
Danzaburou
ArchmageDoomix
Danzaburou
2
0
5
4.5
L
0
1
0
0
W
2
0
5
4.5
L
Hachiman
brobombsquad
Hachiman
0
3
0
0
L
Baron Samedi
clankslayer
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,741
Damage
17,918
22,585
Taken
25,941
14,842
Mitigated
17,826
10,630
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ATheBugoo
Chaac
8,445
509
0
2,235
9,210
9,302
0
1,809
6,979
0
23,287
W
Danzaburou
ArchmageDoomix
Danzaburou
8,519
2,888
0
1,384
7,235
3,228
0
1,018
6,048
0
37,730
L
6,065
1,636
0
1,352
9,863
10,007
0
1,075
8,028
0
22,584
W
4,777
365
3,443
3,568
6,140
2,312
0
1,053
4,914
15,019
611
L
Hachiman
brobombsquad
Hachiman
7,977
3,978
0
500
8,066
3,198
84
1,463
6,089
0
26,079
L
Baron Samedi
clankslayer
Baron Samedi
3,876
75
407
1,609
8,012
4,621
0
1,288
6,341
22,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,299
Gold Earned
19,836
125
Minions Killed
126
0
Camps Cleared
0
630,862
Distance Traveled
586,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,744
774
27
3
0
224,739
0
W
Danzaburou
8,055
806
54
5
0
213,358
0
L
Vamana
6,715
672
37
4
0
220,716
0
W
Chang'e
7,500
750
44
4
0
192,765
0
L
Hachiman
6,588
659
51
5
0
187,147
0
L
Baron Samedi
6,533
653
38
4
0
178,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role