Player Matchup

Rama
Rama
Diamond I
Auxbio
Rama
Diamond I
Level 225
God Stats
8W - 8L
1,357 SR
Queue Stats
309W - 250L
2,363 MMR
Party 3
Ratatoskr
Ratatoskr
Diamond II
HashiraRubyRose
Ratatoskr
Diamond II
Level 233
God Stats
10W - 1L
1,882 SR
Queue Stats
130W - 62L
2,305 MMR
Party 2
Cerberus
Cerberus
Diamond IV
LeTsGoBrAnDoNnN
Cerberus
Diamond IV
Level 58
God Stats
5W - 3L
1,721 SR
Queue Stats
89W - 75L
2,282 MMR
Solo
Maui
Maui
Diamond I
Lizfraser
Maui
Diamond I
Level 170
God Stats
4W - 6L
1,752 SR
Queue Stats
295W - 259L
2,324 MMR
Party 3
Agni
Agni
Diamond III
OnlyMythical
Agni
Diamond III
Level 180
God Stats
9W - 4L
1,617 SR
Queue Stats
152W - 92L
2,237 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 173
1,666 SR
2,302 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 188
1,674 SR
2,311 MMR
Ix Chel
Ix Chel
Diamond I
RawHustler
Ix Chel
Diamond I
Level 146
God Stats
2W - 3L
1,453 SR
Queue Stats
139W - 125L
2,371 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
SimpDeLaniviwa
Gilgamesh
Diamond III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 218L
2,277 MMR
Solo
Artemis
Artemis
Diamond II
TwTvDraidenSmite
Artemis
Diamond II
Level 203
God Stats
23W - 8L
1,830 SR
Queue Stats
325W - 280L
2,233 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond I
Zekr40ui
Sun Wukong
Diamond I
Level 234
God Stats
17W - 13L
1,693 SR
Queue Stats
426W - 377L
2,432 MMR
Party 1
Hel
Hel
Masters
Zulxx
Hel
Masters
Level 208
God Stats
1W - 1L
1,894 SR
Queue Stats
220W - 178L
2,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Auxbio
Rama
14
1 / 2 / 2
8,013
572
7,325
10,653
4,022
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
HashiraRubyRose
Ratatoskr
16
11 / 0 / 5
9,391
671
12,949
11,057
4,493
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
15
3 / 1 / 7
9,094
650
7,848
13,198
15,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Maui
13
2 / 0 / 5
7,710
551
5,706
13,461
12,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 0 / 8
9,376
670
11,381
7,295
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AthenaAresXing TianAphrodite

VS

Bans
CharonKuzenboOdinHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
RawHustler
Ix Chel
13
0 / 5 / 0
7,312
522
3,295
11,658
4,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SimpDeLaniviwa
Gilgamesh
13
1 / 6 / 2
7,108
508
5,122
15,179
7,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 2
7,020
501
8,560
11,044
4,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Zekr40ui
Sun Wukong
14
1 / 3 / 0
8,153
582
6,913
13,061
8,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
Zulxx
Hel
11
1 / 4 / 0
7,285
520
5,390
15,429
10,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
21
Kills
3
3
Deaths
21
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
Auxbio
Rama
1
2
2
1
W
Ratatoskr
HashiraRubyRose
Ratatoskr
11
0
5
13.5
W
Cerberus
3
1
7
6.5
W
Maui
2
0
5
4.5
W
4
0
8
8
L
Ix Chel
RawHustler
Ix Chel
0
5
0
0
L
Gilgamesh
SimpDeLaniviwa
Gilgamesh
1
6
2
0.33
L
0
3
2
0.33
L
Sun Wukong
Zekr40ui
Sun Wukong
1
3
0
0.33
L
Hel
Zulxx
Hel
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,209
Damage
29,280
55,664
Taken
66,371
39,212
Mitigated
35,564
17,943
Healing
19,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Auxbio
Rama
7,325
5,565
0
3,956
10,653
4,022
0
1,237
9,416
0
75,579
W
Ratatoskr
HashiraRubyRose
Ratatoskr
12,949
4,031
0
5,034
11,057
4,493
0
1,887
9,036
0
75,009
W
Cerberus
7,848
657
0
5,686
13,198
15,236
210
589
12,609
69,678
1,441
W
Maui
5,706
1,676
0
2,040
13,461
12,274
136
2,177
11,284
23,770
0
W
11,381
1,323
0
1,227
7,295
3,187
555
3,064
4,043
84,319
0
L
Ix Chel
RawHustler
Ix Chel
3,295
385
135
1,798
11,658
4,928
0
5,574
5,799
56,793
1,385
L
Gilgamesh
SimpDeLaniviwa
Gilgamesh
5,122
1,108
0
3,718
15,179
7,248
0
3,373
11,706
0
56,154
L
8,560
3,085
0
945
11,044
4,391
0
3,280
7,708
0
63,937
L
Sun Wukong
Zekr40ui
Sun Wukong
6,913
1,820
0
3,457
13,061
8,214
0
5,426
7,545
0
71,263
L
Hel
Zulxx
Hel
5,390
369
3,228
6,056
15,429
10,783
0
6,340
8,877
24,642
959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,584
Gold Earned
36,878
581
Minions Killed
503
0
Camps Cleared
0
1,487,425
Distance Traveled
1,424,464
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,013
572
110
8
0
265,771
2
W
Ratatoskr
9,391
671
99
7
0
381,765
2
W
Cerberus
9,094
650
168
12
0
245,449
2
W
Maui
7,710
551
52
4
0
278,750
4
W
Agni
9,376
670
152
11
0
315,690
2
L
Ix Chel
7,312
522
129
9
0
264,549
0
L
Gilgamesh
7,108
508
92
7
0
312,477
1
L
Artemis
7,020
501
129
9
0
251,513
2
L
Sun Wukong
8,153
582
128
9
0
290,790
3
L
Hel
7,285
520
25
2
0
305,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role