Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Akane-_-muki
Charybdis
Level 88
God Stats
2W - 2L
1,514 SR
Queue Stats
115W - 128L
1,444 Elo+
Solo
Janus
Janus
I2aMpAg3xRhYnO
Janus
Level 145
God Stats
4W - 4L
1,615 SR
Queue Stats
40W - 40L
1,592 Elo+
Solo
Geb
Geb
SSS_sebi
Geb
Level 156
God Stats
2W - 2L
1,777 SR
Queue Stats
55W - 55L
1,418 Elo+
Party 1
Fenrir
Fenrir
Zapilator
Fenrir
Level 135
God Stats
29W - 19L
1,675 SR
Queue Stats
137W - 108L
1,596 Elo+
Solo
Team Averages
Level 131
1,616 SR
1,510 Elo+

VS

Team Averages
Level 136
1,544 SR
1,556 Elo+
Atlas
Atlas
 
Atlas
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Destructive-_-D
Maman Brigitte
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
MIGAJA
Ne Zha
Level 148
God Stats
11W - 4L
1,715 SR
Queue Stats
59W - 36L
1,637 Elo+
Solo
Chang'e
Chang'e
Mamonk
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 182L
1,582 Elo+
Solo
Fenrir
Fenrir
papa5murf13
Fenrir
Level 122
God Stats
10W - 6L
1,506 SR
Queue Stats
54W - 49L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 2 / 0
6,409
1,068
4,066
8,929
10,066
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Akane-_-muki
Charybdis
11
0 / 3 / 0
6,544
1,091
4,732
7,369
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 0
6,433
1,072
5,226
4,632
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 0
6,861
1,144
3,898
7,465
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
Zapilator
Fenrir
11
0 / 2 / 0
6,007
1,001
2,107
3,986
1,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

308

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 0 / 10
7,248
1,208
9,037
7,311
6,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maman Brigitte
Destructive-_-D
Maman Brigitte
13
1 / 0 / 9
7,099
1,183
3,792
3,548
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
MIGAJA
Ne Zha
13
5 / 0 / 5
7,882
1,314
7,163
4,380
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Mamonk
Chang'e
12
2 / 0 / 6
7,451
1,242
7,061
5,873
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
12
3 / 0 / 3
7,290
1,215
2,408
1,602
1,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
11
11
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
Atlas
 
Atlas
0
0
10
5
L
Charybdis
Akane-_-muki
Charybdis
0
3
0
0
W
Maman Brigitte
Destructive-_-D
Maman Brigitte
1
0
9
5.5
L
0
2
0
0
W
Ne Zha
MIGAJA
Ne Zha
5
0
5
7.5
W
Chang'e
Mamonk
Chang'e
2
0
6
5
L
0
2
0
0
L
Fenrir
Zapilator
Fenrir
0
2
0
0
W
Fenrir
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,029
Damage
29,461
32,381
Taken
22,714
21,475
Mitigated
12,666
5,968
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,066
1,427
0
1,617
8,929
10,066
0
5,050
3,319
11,004
0
W
Atlas
 
Atlas
9,037
2,987
0
1,562
7,311
6,278
0
3,926
3,089
20,181
3,017
L
Charybdis
Akane-_-muki
Charybdis
4,732
2,366
0
2,011
7,369
2,869
0
3,657
3,546
0
21,151
W
Maman Brigitte
Destructive-_-D
Maman Brigitte
3,792
216
0
288
3,548
1,408
0
2,322
1,020
12,257
0
L
5,226
45
0
254
4,632
1,698
0
2,128
2,266
16,091
0
W
Ne Zha
MIGAJA
Ne Zha
7,163
1,277
0
236
4,380
1,710
0
1,828
2,377
0
20,899
W
Chang'e
Mamonk
Chang'e
7,061
83
678
1,864
5,873
2,254
0
3,033
2,614
23,334
0
L
3,898
392
0
1,216
7,465
4,935
0
3,811
3,180
17,403
0
L
Fenrir
Zapilator
Fenrir
2,107
191
0
870
3,986
1,907
0
2,494
1,279
0
4,617
W
Fenrir
2,408
134
0
205
1,602
1,016
0
1,405
157
0
4,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,254
Gold Earned
36,970
122
Minions Killed
146
5
Camps Cleared
7
569,961
Distance Traveled
686,160
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,409
1,068
16
3
2
131,293
0
W
Atlas
7,248
1,208
38
6
3
125,697
0
L
Charybdis
6,544
1,091
40
7
2
111,765
0
W
Maman Brigitte
7,099
1,183
17
3
1
142,080
0
L
Janus
6,433
1,072
42
7
1
120,234
0
W
Ne Zha
7,882
1,314
28
5
0
143,608
0
W
Chang'e
7,451
1,242
57
10
2
135,419
0
L
Geb
6,861
1,144
17
3
0
126,506
2
L
Fenrir
6,007
1,001
7
1
0
80,163
0
W
Fenrir
7,290
1,215
6
1
1
139,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role