Player Matchup

Heimdallr
Heimdallr
ChiefSunday
Heimdallr
Level 116
God Stats
1W - 0L
1,181 SR
Queue Stats
51W - 37L
1,498 Elo+
Solo
Nu Wa
Nu Wa
GirlGuanWild
Nu Wa
Level 245
God Stats
78W - 43L
1,655 SR
Queue Stats
214W - 204L
1,597 Elo+
Solo
Cerberus
Cerberus
MercifulBuddha96
Cerberus
Level 147
God Stats
7W - 6L
1,461 SR
Queue Stats
101W - 106L
1,462 Elo+
Solo
Susano
Susano
RamenKing___
Susano
Level 126
God Stats
18W - 10L
1,641 SR
Queue Stats
113W - 96L
1,540 Elo+
Solo
Achilles
Achilles
ShevchenkoCR
Achilles
Level 127
God Stats
4W - 2L
1,580 SR
Queue Stats
214W - 223L
1,561 Elo+
Solo
Team Averages
Level 152
1,504 SR
1,532 Elo+

VS

Team Averages
Level 135
1,475 SR
1,525 Elo+
Loki
Loki
GMArenaMain
Loki
Level 66
God Stats
9W - 9L
1,686 SR
Queue Stats
242W - 237L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
Mahezie
Zhong Kui
Level 175
God Stats
3W - 2L
1,267 SR
Queue Stats
185W - 185L
1,510 Elo+
Solo
Medusa
Medusa
MyPetDoge
Medusa
Level 125
God Stats
5W - 5L
1,577 SR
Queue Stats
153W - 167L
1,574 Elo+
Party 1
Ix Chel
Ix Chel
Soulesspawn
Ix Chel
Level 156
God Stats
1W - 2L
1,285 SR
Queue Stats
142W - 150L
1,550 Elo+
Party 1
Da Ji
Da Ji
Wolf4567
Da Ji
Level 151
God Stats
3W - 5L
1,560 SR
Queue Stats
97W - 98L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChiefSunday
Heimdallr
17
5 / 2 / 4
10,512
618
12,345
11,248
5,634
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 1 / 10
10,026
590
12,787
7,622
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 8
8,249
485
6,609
18,202
14,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
16
7 / 3 / 8
9,671
569
10,603
15,081
6,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Achilles
ShevchenkoCR
Achilles
18
5 / 2 / 0
10,371
610
13,061
21,173
18,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 3
9,305
547
7,100
13,742
5,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

Zhong Kui
Mahezie
Zhong Kui
16
2 / 4 / 1
10,162
598
15,587
19,663
18,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
MyPetDoge
Medusa
16
1 / 3 / 4
9,252
544
9,327
15,617
5,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
Soulesspawn
Ix Chel
13
1 / 5 / 6
7,314
430
7,860
13,737
7,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
Wolf4567
Da Ji
14
5 / 4 / 3
8,849
521
6,114
13,692
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
17
Kills
11
11
Deaths
17
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ChiefSunday
Heimdallr
5
2
4
3.5
L
2
1
3
3.5
W
0
1
10
5
L
Zhong Kui
Mahezie
Zhong Kui
2
4
1
0.63
W
0
3
8
1.33
L
Medusa
MyPetDoge
Medusa
1
3
4
1
W
Susano
7
3
8
3.67
W
Achilles
ShevchenkoCR
Achilles
5
2
0
2.5
L
Ix Chel
Soulesspawn
Ix Chel
1
5
6
0.8
L
Da Ji
Wolf4567
Da Ji
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,405
Damage
45,988
73,326
Taken
76,451
47,061
Mitigated
41,380
26,704
Healing
21,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ChiefSunday
Heimdallr
12,345
5,148
0
4,574
11,248
5,634
55
1,362
9,886
0
95,397
L
7,100
702
0
3,006
13,742
5,103
0
5,371
8,371
0
92,027
W
12,787
3,461
0
1,050
7,622
2,791
487
1,492
6,130
89,882
1,548
L
Zhong Kui
Mahezie
Zhong Kui
15,587
3,929
0
7,521
19,663
18,086
440
963
17,189
72,250
19,021
W
6,609
462
109
4,555
18,202
14,306
0
4,949
13,253
43,774
742
L
Medusa
MyPetDoge
Medusa
9,327
2,989
0
3,229
15,617
5,461
806
3,902
11,715
0
87,630
W
Susano
10,603
3,051
0
5,559
15,081
6,192
0
3,200
11,881
0
73,759
W
Achilles
ShevchenkoCR
Achilles
13,061
2,699
0
10,857
21,173
18,138
0
10,837
10,336
0
82,672
L
Ix Chel
Soulesspawn
Ix Chel
7,860
1,697
932
2,967
13,737
7,602
0
6,351
7,386
32,549
548
L
Da Ji
Wolf4567
Da Ji
6,114
1,472
0
3,523
13,692
5,128
0
2,699
10,993
0
57,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,829
Gold Earned
44,882
598
Minions Killed
593
0
Camps Cleared
0
1,779,449
Distance Traveled
1,715,880
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,512
618
150
9
0
356,243
2
L
Loki
9,305
547
160
9
0
380,573
0
W
Nu Wa
10,026
590
158
9
0
355,545
5
L
Zhong Kui
10,162
598
138
8
0
263,036
0
W
Cerberus
8,249
485
88
5
0
337,953
9
L
Medusa
9,252
544
144
8
0
386,877
4
W
Susano
9,671
569
87
5
0
384,485
3
W
Achilles
10,371
610
115
7
0
345,223
7
L
Ix Chel
7,314
430
61
4
0
313,197
9
L
Da Ji
8,849
521
90
5
0
372,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role