Player Matchup

Pele
Pele
Ev0 Wolf
Pele
Level 66
God Stats
45W - 38L
1,586 SR
Queue Stats
265W - 255L
1,498 Elo+
Party 1
Zeus
Zeus
Ev0Shaman
Zeus
Level 84
God Stats
31W - 28L
1,618 SR
Queue Stats
457W - 446L
1,522 Elo+
Party 1
Artemis
Artemis
EwYuqii
Artemis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,531 Elo+
Solo
Arachne
Arachne
LIFT DZ NTZ
Arachne
Level 207
God Stats
44W - 36L
1,701 SR
Queue Stats
841W - 783L
1,460 Elo+
Solo
Sylvanus
Sylvanus
mm_acosta
Sylvanus
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,196 Elo+
Solo
Team Averages
Level 114
1,581 SR
1,441 Elo+

VS

Team Averages
Level 98
1,649 SR
1,489 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Dr0sky
Xbalanque
Level 109
God Stats
5W - 2L
1,847 SR
Queue Stats
102W - 93L
1,522 Elo+
Party 2
Sylvanus
Sylvanus
RavensIrony
Sylvanus
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 116L
1,499 Elo+
Party 2
King Arthur
King Arthur
TILLHOX
King Arthur
Level 127
God Stats
3W - 3L
1,848 SR
Queue Stats
125W - 129L
1,470 Elo+
Solo
Anubis
Anubis
grimm_000000666
Anubis
Level 26
God Stats
25W - 25L
1,549 SR
Queue Stats
49W - 57L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
3 / 2 / 1
8,408
601
6,676
10,566
4,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
14
3 / 4 / 2
8,111
579
8,823
9,280
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
EwYuqii
Artemis
9
3 / 3 / 0
6,045
432
5,104
5,685
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
LIFT DZ NTZ
Arachne
13
0 / 0 / 1
7,656
547
5,952
12,947
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sylvanus
mm_acosta
Sylvanus
10
0 / 3 / 2
6,035
431
5,515
8,760
5,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
3 / 0 / 2
7,727
552
5,422
12,173
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Dr0sky
Xbalanque
14
3 / 1 / 1
8,046
575
4,990
6,822
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
RavensIrony
Sylvanus
11
1 / 2 / 6
6,546
468
5,140
12,783
9,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
TILLHOX
King Arthur
14
1 / 1 / 0
7,775
555
9,303
12,676
11,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 5 / 4
7,777
556
5,982
11,014
4,538
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
9
Kills
10
12
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
0
2
4
W
Xbalanque
Dr0sky
Xbalanque
3
1
1
3.5
L
Pele
3
2
1
1.75
L
Zeus
3
4
2
1
L
Artemis
EwYuqii
Artemis
3
3
0
1
L
Arachne
LIFT DZ NTZ
Arachne
0
0
1
0.5
W
Sylvanus
RavensIrony
Sylvanus
1
2
6
2
W
King Arthur
TILLHOX
King Arthur
1
1
0
1
W
2
5
4
0.8
L
Sylvanus
mm_acosta
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,070
Damage
30,837
47,238
Taken
55,468
19,902
Mitigated
33,456
11,482
Healing
16,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,422
544
0
3,476
12,173
5,545
0
2,716
9,457
57,405
0
W
Xbalanque
Dr0sky
Xbalanque
4,990
2,550
0
3,677
6,822
2,700
25
1,875
4,947
0
67,008
L
Pele
6,676
1,393
0
3,359
10,566
4,315
0
3,405
7,161
0
76,358
L
Zeus
8,823
887
0
500
9,280
2,233
163
6,795
2,485
60,487
1,792
L
Artemis
EwYuqii
Artemis
5,104
2,508
0
925
5,685
1,995
0
1,657
4,028
0
23,002
L
Arachne
LIFT DZ NTZ
Arachne
5,952
3,290
0
4,663
12,947
5,610
0
422
12,525
953
59,290
W
Sylvanus
RavensIrony
Sylvanus
5,140
1,470
632
3,991
12,783
9,301
0
3,404
9,379
25,400
10,631
W
King Arthur
TILLHOX
King Arthur
9,303
484
0
2,000
12,676
11,372
0
457
12,219
0
65,497
W
5,982
208
0
2,505
11,014
4,538
0
6,514
4,500
40,396
0
L
Sylvanus
mm_acosta
Sylvanus
5,515
1,904
424
1,611
8,760
5,749
0
3,984
4,776
24,988
6,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,255
Gold Earned
37,871
438
Minions Killed
440
0
Camps Cleared
0
1,190,883
Distance Traveled
1,361,064
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,727
552
99
7
0
320,867
1
W
Xbalanque
8,046
575
104
7
0
244,862
1
L
Pele
8,408
601
130
9
0
332,655
0
L
Zeus
8,111
579
109
8
0
231,540
0
L
Artemis
6,045
432
33
2
0
153,902
0
L
Arachne
7,656
547
105
8
0
276,851
3
W
Sylvanus
6,546
468
49
4
0
249,183
3
W
King Arthur
7,775
555
116
8
0
282,664
0
W
Anubis
7,777
556
72
5
0
263,488
2
L
Sylvanus
6,035
431
61
4
0
195,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role