Player Matchup

Charon
Charon
Platinum III
 
Charon
Platinum III
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold I
 
Jing Wei
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum III
KilluaHashire
Thanatos
Platinum III
Level 206
God Stats
12W - 10L
1,640 SR
Queue Stats
190W - 185L
1,787 MMR
Solo
Vulcan
Vulcan
Platinum I
jorginho47
Vulcan
Platinum I
Level 69
God Stats
14W - 6L
1,798 SR
Queue Stats
205W - 201L
2,020 MMR
Solo
Odin
Odin
Platinum III
srhadessito
Odin
Platinum III
Level 120
God Stats
13W - 8L
1,500 SR
Queue Stats
154W - 151L
1,885 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,587 SR
1,738 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 167
1,647 SR
1,710 MMR
Nike
Nike
Gold I
 
Nike
Gold I
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
 
Morgan Le Fay
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum II
Hykuo
Bacchus
Platinum II
Level 261
God Stats
2W - 5L
1,967 SR
Queue Stats
271W - 262L
1,956 MMR
Solo
Fenrir
Fenrir
Gold II
Missionário
Fenrir
Gold II
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 32L
1,772 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
skeleticon
Hou Yi
Platinum IV
Level 149
God Stats
0W - 2L
1,766 SR
Queue Stats
36W - 37L
1,824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
0 / 1 / 0
4,179
697
2,844
4,383
2,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
 
Jing Wei
7
1 / 0 / 0
4,022
670
2,358
1,963
581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
KilluaHashire
Thanatos
7
0 / 1 / 0
3,576
596
611
5,096
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
jorginho47
Vulcan
8
0 / 0 / 0
4,018
670
1,801
1,528
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 0
3,844
641
2,554
5,436
2,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThothAnhurSusanoUllr

VS

Bans
KuzenboAo KuangLokiKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
2 / 0 / 0
4,634
772
3,431
4,277
1,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
 
Morgan Le Fay
9
0 / 0 / 0
4,349
725
840
2,639
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Hykuo
Bacchus
6
0 / 0 / 1
3,755
626
1,275
5,102
4,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
4
0 / 0 / 0
3,041
507
160
1,646
492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hou Yi
skeleticon
Hou Yi
7
1 / 1 / 0
3,719
620
1,564
3,683
1,269
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
3
3
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
0
0
W
Jing Wei
 
Jing Wei
1
0
0
1
L
Nike
 
Nike
2
0
0
2
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
L
Bacchus
Hykuo
Bacchus
0
0
1
0.5
W
Thanatos
KilluaHashire
Thanatos
0
1
0
0
L
Fenrir
0
0
0
0
W
Vulcan
jorginho47
Vulcan
0
0
0
0
L
Hou Yi
skeleticon
Hou Yi
1
1
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,168
Damage
7,270
18,406
Taken
17,347
7,847
Mitigated
9,006
8,675
Healing
6,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,844
922
0
1,593
4,383
2,848
0
1,063
3,298
12,902
46
W
Jing Wei
 
Jing Wei
2,358
1,846
0
125
1,963
581
160
129
1,834
0
29,350
L
Nike
 
Nike
3,431
437
0
1,630
4,277
1,947
0
0
4,277
0
24,853
L
Morgan Le Fay
 
Morgan Le Fay
840
77
0
750
2,639
1,011
0
1,153
1,486
29,462
583
L
Bacchus
Hykuo
Bacchus
1,275
29
0
2,018
5,102
4,287
0
2,142
2,960
8,439
0
W
Thanatos
KilluaHashire
Thanatos
611
125
0
4,877
5,096
1,580
0
82
4,970
0
20,928
L
Fenrir
160
52
0
996
1,646
492
0
330
1,316
0
5,088
W
Vulcan
jorginho47
Vulcan
1,801
519
0
250
1,528
499
0
717
747
28,276
0
L
Hou Yi
skeleticon
Hou Yi
1,564
876
0
1,359
3,683
1,269
0
974
2,709
0
22,638
W
2,554
396
0
1,830
5,436
2,339
0
0
4,991
0
24,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,639
Gold Earned
19,498
182
Minions Killed
185
0
Camps Cleared
0
646,711
Distance Traveled
589,827
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
4,179
697
10
2
0
121,024
0
W
Jing Wei
4,022
670
46
8
0
111,717
0
L
Nike
4,634
772
47
8
0
135,167
1
L
Morgan Le Fay
4,349
725
67
11
0
130,984
0
L
Bacchus
3,755
626
9
2
0
135,452
1
W
Thanatos
3,576
596
40
7
0
151,386
0
L
Fenrir
3,041
507
14
2
0
73,125
0
W
Vulcan
4,018
670
51
9
0
136,914
1
L
Hou Yi
3,719
620
48
8
0
115,099
1
W
Odin
3,844
641
35
6
0
125,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role