Player Matchup

Baba Yaga
Baba Yaga
Haxorninja
Baba Yaga
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,184 Elo+
Party 1
Osiris
Osiris
MadElkku
Osiris
Level 41
God Stats
1W - 3L
1,282 SR
Queue Stats
49W - 49L
1,230 Elo+
Party 1
Izanami
Izanami
NotDeeds
Izanami
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 71L
1,184 Elo+
Party 1
Athena
Athena
Stinker123
Athena
Level 38
God Stats
5W - 9L
1,187 SR
Queue Stats
8W - 9L
1,060 Elo+
Solo
Thor
Thor
Zmokyy
Thor
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 30L
1,184 Elo+
Party 1
Team Averages
Level 28
1,394 SR
1,168 Elo+

VS

Team Averages
Level 107
1,605 SR
1,488 Elo+
Gilgamesh
Gilgamesh
DragonFlameKid34
Gilgamesh
Level 157
God Stats
8W - 4L
1,684 SR
Queue Stats
280W - 256L
1,490 Elo+
Solo
Rama
Rama
LAMAR_THE_GOAT_X
Rama
Level 130
God Stats
7W - 10L
1,430 SR
Queue Stats
138W - 129L
1,530 Elo+
Party 2
Discordia
Discordia
MasterC12
Discordia
Level 129
God Stats
15W - 5L
1,779 SR
Queue Stats
136W - 115L
1,534 Elo+
Solo
Loki
Loki
RN_RMD
Loki
Level 35
God Stats
19W - 13L
1,500 SR
Queue Stats
128W - 127L
1,353 Elo+
Solo
Kuzenbo
Kuzenbo
Victor_avd
Kuzenbo
Level 82
God Stats
29W - 18L
1,631 SR
Queue Stats
56W - 50L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Haxorninja
Baba Yaga
12
1 / 3 / 2
7,749
408
3,937
9,475
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
MadElkku
Osiris
13
1 / 6 / 2
7,845
413
12,650
22,221
21,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
NotDeeds
Izanami
13
2 / 5 / 3
7,965
419
10,803
12,582
4,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Stinker123
Athena
10
1 / 6 / 3
7,394
389
6,725
20,621
23,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
Zmokyy
Thor
10
0 / 6 / 3
7,034
370
6,720
16,020
6,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
6 / 0 / 6
10,938
576
10,660
15,822
22,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

16
7 / 1 / 11
10,216
538
15,571
13,571
6,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
MasterC12
Discordia
16
6 / 1 / 10
10,737
565
13,367
5,104
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
RN_RMD
Loki
19
7 / 1 / 8
10,678
562
12,489
17,158
8,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Victor_avd
Kuzenbo
14
0 / 2 / 14
9,245
487
8,554
17,584
24,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
5
Kills
26
26
Deaths
5
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
6
0
6
9
L
Baba Yaga
Haxorninja
Baba Yaga
1
3
2
0.67
W
7
1
11
12.5
L
Osiris
MadElkku
Osiris
1
6
2
0.33
W
Discordia
MasterC12
Discordia
6
1
10
11
L
Izanami
NotDeeds
Izanami
2
5
3
0.7
W
Loki
RN_RMD
Loki
7
1
8
11
L
Athena
Stinker123
Athena
1
6
3
0.42
W
Kuzenbo
Victor_avd
Kuzenbo
0
2
14
3.5
L
Thor
Zmokyy
Thor
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,835
Damage
60,641
80,919
Taken
69,239
60,859
Mitigated
63,863
9,291
Healing
28,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
10,660
2,639
0
4,736
15,822
22,227
1,031
677
15,145
7,225
69,566
L
Baba Yaga
Haxorninja
Baba Yaga
3,937
350
0
882
9,475
5,127
0
5,242
4,233
32,229
0
W
15,571
11,539
0
6,516
13,571
6,598
4,137
3,579
9,992
0
90,659
L
Osiris
MadElkku
Osiris
12,650
6,360
0
4,211
22,221
21,880
0
4,876
16,476
0
54,321
W
Discordia
MasterC12
Discordia
13,367
0
0
1,379
5,104
2,181
847
823
4,281
76,312
1,401
L
Izanami
NotDeeds
Izanami
10,803
7,966
0
746
12,582
4,160
13
4,558
7,973
0
43,242
W
Loki
RN_RMD
Loki
12,489
4,037
0
11,179
17,158
8,251
0
1,803
15,355
0
116,615
L
Athena
Stinker123
Athena
6,725
2,040
0
3,078
20,621
23,374
0
4,020
16,459
26,537
0
W
Kuzenbo
Victor_avd
Kuzenbo
8,554
2,809
0
4,679
17,584
24,606
548
3,780
13,804
27,771
1,191
L
Thor
Zmokyy
Thor
6,720
2,307
0
374
16,020
6,318
0
4,485
11,478
0
42,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,987
Gold Earned
51,814
283
Minions Killed
562
0
Camps Cleared
0
1,704,449
Distance Traveled
1,834,106
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,938
576
119
6
0
391,879
2
L
Baba Yaga
7,749
408
49
3
0
314,894
2
W
Rama
10,216
538
132
7
0
321,346
0
L
Osiris
7,845
413
71
4
0
368,256
0
W
Discordia
10,737
565
118
6
0
368,164
8
L
Izanami
7,965
419
56
3
0
325,727
0
W
Loki
10,678
562
165
9
0
386,412
0
L
Athena
7,394
389
38
2
0
339,435
1
W
Kuzenbo
9,245
487
28
1
0
366,305
0
L
Thor
7,034
370
69
4
0
356,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role