Player Matchup

Da Ji
Da Ji
All_Eyez_On_MeFr
Da Ji
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 81L
1,414 Elo+
Solo
Fenrir
Fenrir
Geoyoanyogamer23
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 33L
1,564 Elo+
Solo
Discordia
Discordia
Korzor
Discordia
Level 119
God Stats
2W - 0L
1,853 SR
Queue Stats
112W - 107L
1,506 Elo+
Party 2
Jormungandr
Jormungandr
LOSTSHADOW31
Jormungandr
Level 129
God Stats
22W - 14L
1,494 SR
Queue Stats
257W - 236L
1,591 Elo+
Solo
Anhur
Anhur
TheRealQuah
Anhur
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 205L
1,526 Elo+
Party 2
Team Averages
Level 125
1,569 SR
1,520 Elo+

VS

Team Averages
Level 145
1,583 SR
1,514 Elo+
Achilles
Achilles
Ed144Hz
Achilles
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 168L
1,453 Elo+
Party 1
Martichoras
Martichoras
PizzaBakkerD
Martichoras
Level 149
God Stats
0W - 1L
1,533 SR
Queue Stats
5W - 6L
1,553 Elo+
Solo
Janus
Janus
Rivality_Diabolo
Janus
Level 108
God Stats
14W - 13L
1,555 SR
Queue Stats
103W - 103L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
Treja3
Cthulhu
Level 195
God Stats
6W - 11L
1,716 SR
Queue Stats
331W - 328L
1,487 Elo+
Solo
Pele
Pele
ZaneFalcon
Pele
Level 156
God Stats
5W - 2L
1,612 SR
Queue Stats
65W - 60L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,228
523
2,921
6,848
2,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 0 / 0
7,196
720
8,363
8,440
4,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Korzor
Discordia
11
1 / 1 / 1
5,936
594
1,646
2,771
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
LOSTSHADOW31
Jormungandr
9
1 / 1 / 0
5,019
502
4,902
7,260
4,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 0
5,469
547
2,377
4,800
1,521
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ed144Hz
Achilles
9
0 / 0 / 2
4,445
445
1,694
4,919
4,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Martichoras
PizzaBakkerD
Martichoras
9
1 / 2 / 0
5,009
501
4,486
5,482
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 1 / 0
5,181
518
1,182
3,552
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Treja3
Cthulhu
9
0 / 6 / 0
4,949
495
4,519
9,574
4,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

10
0 / 1 / 1
4,955
496
1,743
7,451
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
10
Kills
2
3
Deaths
10
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Achilles
Ed144Hz
Achilles
0
0
2
1
W
6
0
0
6
W
Discordia
Korzor
Discordia
1
1
1
1.5
W
Jormungandr
LOSTSHADOW31
Jormungandr
1
1
0
1
L
Martichoras
PizzaBakkerD
Martichoras
1
2
0
0.5
L
1
1
0
1
W
1
1
0
1
L
Cthulhu
Treja3
Cthulhu
0
6
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,209
Damage
13,624
30,119
Taken
30,978
13,766
Mitigated
13,317
6,669
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,921
574
0
420
6,848
2,934
0
165
6,665
0
45,710
L
Achilles
Ed144Hz
Achilles
1,694
245
0
1,220
4,919
4,171
0
1,464
3,455
0
20,928
W
8,363
3,242
0
2,529
8,440
4,083
0
4,615
3,813
0
45,523
W
Discordia
Korzor
Discordia
1,646
0
0
390
2,771
748
0
758
1,880
36,187
1,604
W
Jormungandr
LOSTSHADOW31
Jormungandr
4,902
1,117
0
900
7,260
4,480
0
0
7,260
33,392
1,633
L
Martichoras
PizzaBakkerD
Martichoras
4,486
1,196
0
994
5,482
1,633
0
1,919
3,563
0
35,414
L
1,182
40
0
966
3,552
1,158
0
1,777
1,775
35,808
0
W
2,377
1,121
0
2,430
4,800
1,521
0
0
4,800
0
45,157
L
Cthulhu
Treja3
Cthulhu
4,519
2,135
0
1,388
9,574
4,027
0
0
9,574
30,192
0
L
1,743
587
0
1,804
7,451
2,328
0
1,100
6,351
0
30,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,848
Gold Earned
24,539
364
Minions Killed
279
0
Camps Cleared
0
959,480
Distance Traveled
1,002,577
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,228
523
76
8
0
224,156
0
L
Achilles
4,445
445
24
2
0
204,236
0
W
Fenrir
7,196
720
89
9
0
174,560
0
W
Discordia
5,936
594
78
8
0
198,585
0
W
Jormungandr
5,019
502
51
5
0
187,487
0
L
Martichoras
5,009
501
77
8
0
186,896
0
L
Janus
5,181
518
89
9
0
210,140
1
W
Anhur
5,469
547
70
7
0
174,692
0
L
Cthulhu
4,949
495
47
5
0
182,327
3
L
Pele
4,955
496
42
4
0
218,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role