Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
TheGoblinKing011
Lancelot
Level 194
God Stats
23W - 15L
1,578 SR
Queue Stats
96W - 103L
1,592 Elo+
Party 1
Team Averages
Level 149
1,526 SR
1,531 Elo+

VS

Team Averages
Level 129
1,457 SR
1,559 Elo+
Ix Chel
Ix Chel
SØUZA
Ix Chel
Level 157
God Stats
0W - 1L
1,543 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hel
Hel
loodabits
Hel
Level 95
God Stats
4W - 10L
1,328 SR
Queue Stats
36W - 44L
1,456 Elo+
Party 2
Ra
Ra
monckeyy
Ra
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
5 / 3 / 3
10,473
806
9,615
10,547
10,954
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
 
Skadi
16
1 / 0 / 6
9,881
760
9,295
12,195
6,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

17
3 / 2 / 5
10,284
791
11,955
11,171
4,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
SØUZA
Ix Chel
16
2 / 1 / 3
9,517
732
11,677
9,774
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 4 / 3
8,773
675
5,246
12,027
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

14
3 / 4 / 2
9,271
713
7,429
12,713
5,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
9
Kills
5
5
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
5
3
3
2.17
W
Skadi
 
Skadi
1
0
6
4
L
Ix Chel
SØUZA
Ix Chel
2
1
3
3.5
W
3
2
5
2.75
L
0
4
3
0.38
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,865
Damage
24,352
33,913
Taken
34,514
21,592
Mitigated
14,851
7,995
Healing
15,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
9,615
2,724
0
1,531
10,547
10,954
753
6,485
3,652
29,182
4,708
W
Skadi
 
Skadi
9,295
2,454
0
5,193
12,195
6,101
1,473
8,554
3,114
0
59,545
L
Ix Chel
SØUZA
Ix Chel
11,677
1,924
605
3,202
9,774
4,439
264
2,555
7,147
43,862
0
W
11,955
20
0
1,271
11,171
4,537
792
8,259
2,454
0
41,077
L
5,246
299
2,793
3,808
12,027
4,819
0
2,061
9,922
31,220
0
L
7,429
805
2,004
3,563
12,713
5,593
262
4,047
8,654
35,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,638
Gold Earned
27,561
183
Minions Killed
195
0
Camps Cleared
0
781,241
Distance Traveled
772,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,473
806
35
3
0
247,512
0
W
Skadi
9,881
760
84
6
0
246,324
0
L
Ix Chel
9,517
732
71
5
0
278,004
0
W
Lancelot
10,284
791
64
5
0
287,405
0
L
Hel
8,773
675
63
5
0
250,144
0
L
Ra
9,271
713
61
5
0
244,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role