Player Matchup

Discordia
Discordia
BCF Maxwell
Discordia
Level 64
God Stats
3W - 3L
1,509 SR
Queue Stats
24W - 22L
1,401 Elo+
Party 1
Ishtar
Ishtar
Damiuhn
Ishtar
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,366 Elo+
Party 1
Bacchus
Bacchus
llJACKBRAZll
Bacchus
Level 33
God Stats
5W - 7L
1,648 SR
Queue Stats
46W - 44L
1,373 Elo+
Party 1
Team Averages
Level 49
1,552 SR
1,380 Elo+

VS

Team Averages
Level 113
1,561 SR
1,514 Elo+
Skadi
Skadi
Mexican Police
Skadi
Level 108
God Stats
1W - 0L
1,737 SR
Queue Stats
3W - 0L
1,786 Elo+
Solo
Janus
Janus
REDDOTS FINEST1
Janus
Level 123
God Stats
2W - 7L
1,265 SR
Queue Stats
37W - 45L
1,396 Elo+
Party 2
Lancelot
Lancelot
ZigZagDoobski
Lancelot
Level 109
God Stats
2W - 1L
1,681 SR
Queue Stats
40W - 49L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BCF Maxwell
Discordia
16
4 / 5 / 2
10,817
676
14,366
12,141
4,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
Damiuhn
Ishtar
15
3 / 3 / 2
10,781
674
11,258
16,618
6,763
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
llJACKBRAZll
Bacchus
15
0 / 1 / 5
9,550
597
6,768
12,682
18,330
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 4
11,900
744
14,651
13,116
5,855
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

16
3 / 2 / 2
11,116
695
11,431
12,228
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
ZigZagDoobski
Lancelot
17
2 / 4 / 5
11,154
697
8,327
15,951
13,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
7
Kills
9
9
Deaths
7
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
BCF Maxwell
Discordia
4
5
2
1
L
Ishtar
Damiuhn
Ishtar
3
3
2
1.33
W
4
1
4
6
W
3
2
2
2
W
Lancelot
ZigZagDoobski
Lancelot
2
4
5
1.13
L
Bacchus
llJACKBRAZll
Bacchus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,392
Damage
34,409
41,441
Taken
41,295
29,639
Mitigated
23,919
10,082
Healing
5,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BCF Maxwell
Discordia
14,366
584
0
2,198
12,141
4,546
692
2,630
9,320
53,818
0
L
Ishtar
Damiuhn
Ishtar
11,258
6,650
0
4,680
16,618
6,763
1,396
5,148
10,868
0
44,770
W
14,651
3,107
0
2,918
13,116
5,855
2,041
6,594
6,522
0
66,308
W
11,431
126
0
726
12,228
4,632
584
8,110
4,118
40,769
218
W
Lancelot
ZigZagDoobski
Lancelot
8,327
1,109
0
1,458
15,951
13,432
0
6,317
9,634
0
40,336
L
Bacchus
llJACKBRAZll
Bacchus
6,768
594
484
2,720
12,682
18,330
492
3,852
8,674
22,137
483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,148
Gold Earned
34,170
158
Minions Killed
206
0
Camps Cleared
0
876,439
Distance Traveled
867,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,817
676
70
4
0
279,209
0
L
Ishtar
10,781
674
61
4
0
277,447
0
W
Skadi
11,900
744
95
6
0
280,953
0
W
Janus
11,116
695
72
5
0
287,580
0
W
Lancelot
11,154
697
39
2
0
298,675
0
L
Bacchus
9,550
597
27
2
0
319,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role