Player Matchup

Neith
Neith
CORNMSTRFLEX420
Neith
Level 59
God Stats
4W - 3L
1,606 SR
Queue Stats
326W - 297L
1,429 Elo+
Solo
Freya
Freya
CaptainKronox
Freya
Level 73
God Stats
8W - 6L
1,646 SR
Queue Stats
123W - 97L
1,479 Elo+
Solo
Mercury
Mercury
Electr0nn
Mercury
Level 128
God Stats
9W - 2L
1,500 SR
Queue Stats
86W - 70L
1,364 Elo+
Solo
Xing Tian
Xing Tian
WooKiWokiZ
Xing Tian
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 132L
1,496 Elo+
Solo
Sol
Sol
zFruitCop
Sol
Level 69
God Stats
15W - 8L
1,668 SR
Queue Stats
58W - 47L
1,522 Elo+
Solo
Team Averages
Level 91
1,584 SR
1,458 Elo+

VS

Team Averages
Level 66
1,451 SR
1,431 Elo+
Tyr
Tyr
AbnerBei
Tyr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 131L
1,568 Elo+
Solo
Izanami
Izanami
MaZ_Ou_Lee
Izanami
Level 125
God Stats
2W - 5L
1,338 SR
Queue Stats
26W - 34L
1,410 Elo+
Solo
Athena
Athena
Vellivelli
Athena
Level 44
God Stats
118W - 111L
1,427 SR
Queue Stats
148W - 141L
1,384 Elo+
Solo
Fenrir
Fenrir
iPaqoo
Fenrir
Level 42
God Stats
2W - 3L
1,493 SR
Queue Stats
23W - 28L
1,292 Elo+
Solo
Kukulkan
Kukulkan
iwanda22
Kukulkan
Level 55
God Stats
1W - 6L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,336
634
4,200
5,837
2,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 0 / 1
5,849
585
5,208
5,836
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
Electr0nn
Mercury
12
3 / 0 / 2
6,097
610
2,751
7,863
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Xing Tian
WooKiWokiZ
Xing Tian
10
0 / 0 / 5
6,010
601
3,555
7,181
4,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 1 / 0
8,081
808
11,211
8,947
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,060
506
2,659
10,744
6,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
MaZ_Ou_Lee
Izanami
9
0 / 2 / 0
4,661
466
2,784
5,629
2,109
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Vellivelli
Athena
8
0 / 1 / 0
5,211
521
2,886
9,280
8,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
iPaqoo
Fenrir
10
1 / 3 / 0
5,402
540
4,461
10,410
4,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
iwanda22
Kukulkan
10
0 / 2 / 0
5,171
517
4,028
3,685
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
14
Kills
1
1
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
2
0
1
2.5
W
1
0
1
1.5
W
Mercury
Electr0nn
Mercury
3
0
2
4
L
Izanami
MaZ_Ou_Lee
Izanami
0
2
0
0
L
Athena
Vellivelli
Athena
0
1
0
0
W
Xing Tian
WooKiWokiZ
Xing Tian
0
0
5
2.5
L
Fenrir
iPaqoo
Fenrir
1
3
0
0.33
L
Kukulkan
iwanda22
Kukulkan
0
2
0
0
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,925
Damage
16,818
35,664
Taken
39,748
14,480
Mitigated
23,285
17,935
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,659
529
0
2,301
10,744
6,236
0
7,992
2,752
0
30,574
W
4,200
1,830
0
1,261
5,837
2,351
175
4,100
1,737
0
45,523
W
5,208
2,404
0
3,422
5,836
2,077
96
1,698
4,138
42,962
1,309
W
Mercury
Electr0nn
Mercury
2,751
1,128
0
3,945
7,863
2,659
535
153
7,710
0
51,672
L
Izanami
MaZ_Ou_Lee
Izanami
2,784
2,446
0
933
5,629
2,109
0
3,117
2,512
0
37,845
L
Athena
Vellivelli
Athena
2,886
1,369
0
2,004
9,280
8,544
0
4,234
5,046
15,552
0
W
Xing Tian
WooKiWokiZ
Xing Tian
3,555
388
1,534
2,082
7,181
4,665
125
963
6,218
16,147
0
L
Fenrir
iPaqoo
Fenrir
4,461
1,704
0
2,229
10,410
4,985
0
3,204
7,206
0
42,536
L
Kukulkan
iwanda22
Kukulkan
4,028
162
0
173
3,685
1,411
88
497
3,188
35,161
0
W
11,211
6,095
0
5,691
8,947
2,728
683
0
8,947
52,011
8,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,373
Gold Earned
25,505
320
Minions Killed
261
0
Camps Cleared
0
1,008,926
Distance Traveled
999,087
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,060
506
50
5
0
203,411
0
W
Neith
6,336
634
69
7
0
161,163
0
W
Freya
5,849
585
60
6
0
193,484
2
W
Mercury
6,097
610
88
9
0
251,266
0
L
Izanami
4,661
466
64
6
0
187,909
0
L
Athena
5,211
521
13
1
0
200,521
0
W
Xing Tian
6,010
601
12
1
0
211,331
2
L
Fenrir
5,402
540
65
7
0
217,739
0
L
Kukulkan
5,171
517
69
7
0
189,507
0
W
Sol
8,081
808
91
9
0
191,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role