Player Matchup

Bastet
Bastet
Gold I
 
Bastet
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum II
 
Geb
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Masters
AgusGamer123
Kukulkan
Masters
Level 191
God Stats
36W - 23L
1,703 SR
Queue Stats
264W - 251L
2,439 MMR
Solo
Anhur
Anhur
Platinum I
RaJJaDDa
Anhur
Platinum I
Level 219
God Stats
3W - 5L
1,425 SR
Queue Stats
267W - 240L
1,604 MMR
Party 1
Mulan
Mulan
Platinum I
XocopinhoTunado
Mulan
Platinum I
Level 152
God Stats
11W - 12L
1,617 SR
Queue Stats
236W - 222L
1,973 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 176
1,549 SR
1,803 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,643 SR
1,777 MMR
Ra
Ra
Masters
 
Ra
Masters
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Hazat
Ne Zha
Platinum III
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 11L
1,888 MMR
Party 2
Fenrir
Fenrir
Platinum III
eric_zonato
Fenrir
Platinum III
Level 181
God Stats
2W - 0L
1,780 SR
Queue Stats
138W - 137L
1,868 MMR
Solo
Olorun
Olorun
Gold IV
iKØda
Olorun
Gold IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,565 MMR
Solo
Tyr
Tyr
Platinum I
ironiaDLoSdiOses
Tyr
Platinum I
Level 125
God Stats
3W - 0L
1,933 SR
Queue Stats
16W - 3L
2,064 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 3 / 0
6,775
565
5,118
10,905
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Geb
 
Geb
9
0 / 2 / 0
5,507
459
2,046
8,146
5,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
AgusGamer123
Kukulkan
12
0 / 2 / 1
6,621
552
5,283
6,131
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
RaJJaDDa
Anhur
13
0 / 1 / 0
6,536
545
2,354
7,764
2,699
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 0
6,074
506
8,781
13,040
8,054
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bans
Sun WukongAh Muzen CabMaman BrigitteAo Kuang

VS

Bans
MartichorasAthenaOdinAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 0 / 3
8,447
704
6,893
7,790
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Hazat
Ne Zha
12
1 / 0 / 7
7,124
594
6,540
10,355
8,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
13
5 / 1 / 2
7,242
604
6,055
8,957
4,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
iKØda
Olorun
14
3 / 1 / 0
8,289
691
5,664
6,124
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 4
7,980
665
5,712
12,188
8,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
13
13
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
3
0
0.67
L
Geb
 
Geb
0
2
0
0
W
Ra
 
Ra
4
0
3
5.5
L
Kukulkan
AgusGamer123
Kukulkan
0
2
1
0.25
W
Ne Zha
Hazat
Ne Zha
1
0
7
4.5
L
Anhur
RaJJaDDa
Anhur
0
1
0
0
L
0
5
0
0
W
Fenrir
5
1
2
6
W
Olorun
iKØda
Olorun
3
1
0
3
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,582
Damage
30,864
45,986
Taken
45,414
23,142
Mitigated
28,323
14,851
Healing
18,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,118
1,644
0
2,074
10,905
4,471
0
2,932
7,725
0
49,829
L
Geb
 
Geb
2,046
149
0
2,572
8,146
5,615
0
1,894
6,072
11,036
0
W
Ra
 
Ra
6,893
1,059
806
3,456
7,790
3,850
0
2,460
5,285
87,366
700
L
Kukulkan
AgusGamer123
Kukulkan
5,283
660
0
1,050
6,131
2,303
0
1,330
4,705
62,197
0
W
Ne Zha
Hazat
Ne Zha
6,540
901
0
3,380
10,355
8,483
0
3,266
7,044
0
29,879
L
Anhur
RaJJaDDa
Anhur
2,354
1,708
0
3,248
7,764
2,699
0
4,254
3,510
0
57,941
L
8,781
1,449
0
5,907
13,040
8,054
0
1,330
11,658
0
48,429
W
Fenrir
6,055
1,352
0
2,598
8,957
4,413
0
1,060
7,862
0
43,961
W
Olorun
iKØda
Olorun
5,664
2,881
120
2,175
6,124
2,610
913
818
5,306
79,871
1,043
W
5,712
1,110
0
6,278
12,188
8,967
0
512
10,995
0
62,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,513
Gold Earned
39,082
405
Minions Killed
520
0
Camps Cleared
0
1,212,178
Distance Traveled
1,361,926
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,775
565
85
7
0
250,634
0
L
Geb
5,507
459
13
1
0
266,363
2
W
Ra
8,447
704
159
13
0
279,778
2
L
Kukulkan
6,621
552
124
10
0
224,101
4
W
Ne Zha
7,124
594
35
3
0
298,010
3
L
Anhur
6,536
545
99
8
0
221,408
2
L
Mulan
6,074
506
84
7
0
249,672
4
W
Fenrir
7,242
604
66
6
0
291,442
0
W
Olorun
8,289
691
146
12
0
236,873
4
W
Tyr
7,980
665
114
10
0
255,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role